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- United Kingdom
Tomorrow we may see the expansion 2.. because Forza lets i go stream didnt mention the new expansion this month and we may be getting this tomorrow ate the game awards!!
the Sian Roadster doesn't have a roof is what they meant
Nope.Any leaks in the files??
They are just coasting with this game. Trickling out cars and barely adding any new content to the game.You ain't the only one who's burned out by the weekly events. I found my share of fun-filled game-time with ATS and ETS2, hence why my recent avatars have been the two games' licensed cornucopia of trucks.
FH5 lost its fun-factor too quickly, while the former's titles kept me occupied with exploration.
One of my biggest gripes has the been the lack of "Evolving World" implementation.They are just coasting with this game. Trickling out cars and barely adding any new content to the game.
Even something like them bringing back the ice rink from last year just reminds you how there’s this giant football stadium that’s unused all year. They’ve only done the ice rink and stunt park once since the game came out.
Yeah, I can agree with all of this, especially with the general repetition of racing. The biggest issue alongside this is complacency and in regards of this "Evolving World", they've made little changes, 99% of which are only temporary. Whether it's the Extreme E ads or the Ice Rink, they're not lasting for long and I'd appreciate it if the PR stunt locations were permanent, like those scant few speedzones dotting the map.One of my biggest gripes has the been the lack of "Evolving World" implementation.
Before launch, Mike Brown touted their enhanced world building tools, and the fact that the world will change.
https://www.trustedreviews.com/news/forza-horizon-5-will-feature-an-evolving-world-4172141
And aside from the Ice Rink/Stunt Park - the changes have been incredibly minimal. They also only lasted 1 month.
We've gotten a couple of PR stunts, a few smashables and that's about it.
The big one for me is no new races/routes. Like all of the seasonal championships get so repetitive as you drive the same routes as you did at launch - same with Multiplayer. I thought that would change in FH5 - especially with Mike Brown literally stating that there would be new races post launch. But 1 year in, we've seen absolutely nothing in that regard.
I was also thinking the evolving world stuff could lead to small map expansions. Like even for example adding a small docks area on the coast for example, or a couple of new roads. Nada so far. So yeah after what was talked about pre-release - it's been incredibly disappointing seeing the lack of evolving world.
I have long believed that this "one month only" content is what makes FH5 feel more boring and less evolved than FH4.One of my biggest gripes has the been the lack of "Evolving World" implementation.
Before launch, Mike Brown touted their enhanced world building tools, and the fact that the world will change.
https://www.trustedreviews.com/news/forza-horizon-5-will-feature-an-evolving-world-4172141
And aside from the Ice Rink/Stunt Park - the changes have been incredibly minimal. They also only lasted 1 month.
There is, under PC/Console Gaming.Off-topic question: Does the GTPlanet forums have a dedicated ATS/ETS2 discussion thread? Just asking because I am also an avid ETS2/ATS player in addition to Forza Horizon and Motorsport.
I had a weird thing the other week where I couldn't do an Ultimate Burnout for the #Forzathon despite doing several donuts/J-turns etc. Apparently it's also one of the requirements for Hot Wheels which I previously got 100% on so I must have done it without thinking earlier.Cool talk from GDC earlier this year on how they remade the particle system using PopcornFX for FH5 by showing examples of tire smoke, dirt kick up, and water effects
I don't think it'd be impossible for the Atlantique to be added. If PG is willing to put up the money to get one of their cars in a game I don't see any reason why they'd turn it down.
It could also be that while they bought the company's IP and assets, they don't actually have the rights to those older cars. From what I understand* "trade dress" can apply on a car-by-car basis as it covers the car's basic shape and design, and it's possible some other company owns that or the current holder of Venturi's IP just didn't want to pay the cost for it, since they have no interest in continuing production with that particular body style.
*a very rudimentary understanding mind you, licensing and copyright law is confusing even when it's boiled down to the basics.
Something like the 1000 Club from the original would be a welcome return. 5 to 6 specially selected challenges for each car in the game, with a progression system and an incentive to try out literally everything. The only thing that'd go against it is that with the number of cars in the game now, there'd be far more in the way of repeated challenges, a criticism the game already gets enough with the playlists.I think the game's biggest asset is the size and diversity of the car list and at times it seems like PG isn't really aware of it. There's a lot to be leveraged with a 500+ car list. The game could benefit massively just by highlighting the cars more, make them the focus of the game. And I think the playlist isn't doing a good enough job of that. If it did it'll probably alleviate a lot of the complaints people have about the game, by shifting the focus on the cars already in the game instead of making people only think about the next car drops.
The Venturi, the De Tomaso Pantera, and the Jensen Interceptor are the three obscure(ish)-brand cars that've been brought up the most in the leaked-files/possible future content discussion, and your comment basically drove home why it's likely we won't ever really see them. Who even owns the rights to the names and likenesses? Along with the Venturi situation, De Tomaso's changed hands at least twice since the turn of the century, and Jensen (which was practically defunct by 2003) was supposed to be revived about seven years ago with an announced new model that's never materialized.You can have all the money and goodwill in the world (and PG's parent company definitely does), if the people who actually own the cars and the IP aren't interested for one reason or another (or findable at all, licensing is a complex issue sometimes), it's not going to happen. Don't get me wrong, I'd love it if they did. It's just like the Stellantis situation, there must be some reason why it's not happening.
i have a sneaking suspicion that they will be in FMThe Venturi, the De Tomaso Pantera, and the Jensen Interceptor are the three obscure(ish)-brand cars that've been brought up the most in the leaked-files/possible future content discussion, and your comment basically drove home why it's likely we won't ever really see them. Who even owns the rights to the names and likenesses? Along with the Venturi situation, De Tomaso's changed hands at least twice since the turn of the century, and Jensen (which was practically defunct by 2003) was supposed to be revived about seven years ago with an announced new model that's never materialized.
I guess Series 17 really is big if that is the case, especially with Fordzathon being a generic theme with non Ford rewards (which are cool btw!). PG really wanted to get these themes out of the way it seems.Seems like they reused a lot of old challenges and names like that Isetta weekly challenge.
You can be someone's Secret Santa and give away the one you bought. I bought two. I already gave one away. I'll probably give the other one away, too.Guess who is the dunce that forgot to check its mailbox for the free Cupra and disbursed 2,000,000! Dunce of the Year!!!