Forza Motorsport 3 Ultimate Collection

  • Thread starter drivatar
  • 275 comments
  • 39,419 views
Some reckon those cars are added in error. The official T10 release was removed, so it could be worked on for re-release in tomorrow's blog update.

Badned's sig at ForzaCentral gave the second Tuesday of October. It could be that the reveal of the 037 on that list means Jalopnik 2 is out on the 12th October and that is included with the UC as well. The description for the UC does say "all previously released DLC."
 
Some reckon those cars are added in error. The official T10 release was removed, so it could be worked on for re-release in tomorrow's blog update.

Badned's sig at ForzaCentral gave the second Tuesday of October. It could be that the reveal of the 037 on that list means Jalopnik 2 is out on the 12th October and that is included with the UC as well. The description for the UC does say "all previously released DLC."

Removed? i still see it.
 
Great for 360 owners who haven't yet bought Forza 3, but it's definitely one last attempt at milking the game before GT5 hits the shelves.
 
Great for 360 owners who haven't yet bought Forza 3, but it's definitely one last attempt at milking the game before GT5 hits the shelves.

This has been planned since 2008, that GT5 is finally comming after so much delay is just circumstantial.

2008 leak, almost a year before was even announced.
30wt955.png
 
Doesn't matter. Both are obviously appealing to the same crowd, and both are taking ideas, TV show licenses, car licenses and even damage licenses from manufacturers that one had and the other didn't. No doubt that when GT ever adds Porsche, it will "be ok". 💡

Yes, it does matter. It is normal for a racing game, any racing game releasing in the year 2010 to have damage and rollover. It is not normal for a racing game to feature a TV show license.

And let's be honest - there is no such thing has stealing car licenses from a competing developer anymore. This isn't 1998 when EA was the only company with the Porsche license. If Forza has Ferrari and then GT has Ferrari, I think it's a little too judgmental to say that PD is copying Turn 10. Ferrari is one of the most prestigious automakers in the world. You really think it didn't cross Kaz's mind to feature Ferrari in GT until Turn 10 did? Many developers had Ferrari long before they did anyway, like Sega, EA and Microsoft's own Bizarre Creations. Did Turn 10 copy off of them too? It works both ways, but everyone seems to forget that.

And so are interiors. And reverse lights.

This relates to nothing I said, care to explain?
 
Last edited:
It says released in US late october and other territories in the coming months.

This better be released in Australia, a release date would be nice for Oz too.
 
Rip off much so you have to buy the game 2 times or even more if your 360 killed the disk anyways is not going to top GT nor hurt it and FM4 wont do anything to GT5. I know Forza fanboy's that you cry every time you see a box of GT5 in the wall and that you wish Forza was like that but is never going to be GT nor GT killer and this is GTPlanet the place were GT players gather this is our home.
 
Rip off much so you have to buy the game 2 times or even more if your 360 killed the disk anyways is not going to top GT nor hurt it and FM4 wont do anything to GT5. I know Forza fanboy's that you cry every time you see a box of GT5 in the wall and that you wish Forza was like that but is never going to be GT nor GT killer and this is GTPlanet the place were GT players gather this is our home.
Hey, how about you take your own little fanboy self back to the GT5 forum & quit trolling this section of the forum.
 
Rip off much so you have to buy the game 2 times or even more if your 360 killed the disk anyways is not going to top GT nor hurt it and FM4 wont do anything to GT5. I know Forza fanboy's that you cry every time you see a box of GT5 in the wall and that you wish Forza was like that but is never going to be GT nor GT killer and this is GTPlanet the place were GT players gather this is our home.

Oh my god. Use (proper) grammar, WTF? :odd:

My goddamn eyes are sore after reading this random display of a redundant sentence. I think, now bare with me, I think you just said "Forza fanboys cry every time you see a box of GT5 in the wall...."

So, you think we all carry X-ray machines around when we go to game stores?
 
An honest question since I rarely venture over there past admiring the liveries; does this utter fear of the competition exist on such a level over on FM3 boards? When GT news pops up, do some members start lashing out with unfunny Photoshops and bad "hilarious" misspellings? Like "Flopza"... do they have "Grand Turdismo"?

Inquiring minds want to know!
 
An honest question since I rarely venture over there past admiring the liveries; does this utter fear of the competition exist on such a level over on FM3 boards? When GT news pops up, do some members start lashing out with unfunny Photoshops and bad "hilarious" misspellings? Like "Flopza"... do they have "Grand Turdismo"?

Inquiring minds want to know!

I can only speak for Forza Central, and the answer is 'No.' The moderators frowned upon that kind of bs. If they caught you bashing any game for no other reason than to just bash it, they'd call you out on it. Pretty much the same thing here, but it was far more prevalent over there than it is here.

I suppose the reason for that being if the moderators were that active, we'd have only 100's of members left. :lol:
 
An honest question since I rarely venture over there past admiring the liveries; does this utter fear of the competition exist on such a level over on FM3 boards? When GT news pops up, do some members start lashing out with unfunny Photoshops and bad "hilarious" misspellings? Like "Flopza"... do they have "Grand Turdismo"?

Inquiring minds want to know!
I don't tolerate it on FC anymore. I'm tired of it b/c it's the same argument & involves the same people; I lock the thread if I feel it should be.

FM.net a year ago, yeah, had terrible fanboys. Amazingly, those mods got sick of it & would ban you on the spot. Unfortunately, it became a double-edged sword. Anyone creating a GT thread in the Forza sections at FM.net got banned. However, this also went for anyone who actually had something positive to say.
 
I'd really love to see a chart comparing how many players of GT and of Forza race competitively in real life, and then what their view on Forza's "arcade physics" are. I still get the impression that the majority of GT players can't even drive a real car yet.
 
I'd really love to see a chart comparing how many players of GT and of Forza race competitively in real life, and then what their view on Forza's "arcade physics" are. I still get the impression that the majority of GT players can't even drive a real car yet.
No offense, but I don't see how ignorant statements like that are any different from what the rabid GT fanboys are saying about Forza in this thread...
 
I know, right? Next thing you know GT will try to compete with Forza and add damage and cars that flip. Oh wait..

I don't think its competing. Its more of them having their first full modern racing game with the hardware behind it to deliver what they have always wanted and conforming to modern racing game standards. Saddens me people Still measure Polyphony Digital on their 5 1/2 year old PS2 game and compare them to modern racing games.

Turn10 has had 2 chances to add something to evolve the gameplay or the racing experience, instead they just keep it a plain racing experience with nothing anyone wants to copy that isnt in other games. Turn10 was right about one thing, FM3 is for car guys and enthusiasts.

I'd really love to see a chart comparing how many players of GT and of Forza race competitively in real life, and then what their view on Forza's "arcade physics" are. I still get the impression that the majority of GT players can't even drive a real car yet.

I don't think its arcade but driving the Enzo FXX is way too easy. I'm no pro race car driver but I dont think I could push the real car like you can push the FM3 one with killing myself. Its so good I can't wait to win that car.
 
Last edited:
All of this banter is making me chuckle. :lol:

Well, this is good for Forza/T10. And it's good for Top Gear to continue getting their name out, especially in America (although, the popularity of Top Gear in America has grown exponentially over the last year or more). Being both a GT and Forza fan, obviously I see nothing awful about this. :cheers:
 
No offense, but I don't see how ignorant statements like that are any different from what the rabid GT fanboys are saying about Forza in this thread...

Okay, so 37.41% of the GTP members who answered this poll were 18 or younger at the time they responded.

I'd then be willing to say that most 16-18 year olds (those included in the 37.41% who can legally drive in the United States) don't have any real life racing experience.


My point is that they don't have the experience to back up their thoughts of what is realistic in any racing game.



Re: Ferrari FXX too easy to drive:


I'm pretty sure I could never drive any of the LMPs, F1s, or really any other powerful/lightweight race car found in Forza or GT in real life either. Doesn't mean its not realistic.


And for those saying that the tires in Forza are too grippy, it just occurred to me that "to be realistic" in GT4 and (I believe its also true) for GT5, was to use N tires for high performance street tires, and S tires were basically as grippy as any real race tire. Most of the R compounds in the game were judged entirely unrealistic.

I'm not really sure in Forza what really corresponds to what, but I know race slicks don't have much advantage in online racing because they take a lot longer to warm up and then are very prone to getting overheated, particularly on an AWD car. Thus all my cars wear the next best rubber (Sport?).

Regardless, if (and its likely that they do, like it is in any game) the tires have too much grip, that doesn't mean the physics are arcade. It means a data value used in the calculations for those physics is too high.

Nor does the steering aid have to do with physics. And to counter the point made against that, I don't know why you'd want to steer further than the game is allowing you to. Going "full lock" (and by this I just mean moving the analog stick to the right or left fully) in a turn is almost always going to give you understeer, or if you're not going fast enough to understeer you might head off the inside of the turn. In either situation, more steering angle isn't going to help you...So explain why this is such a problem.
 
Okay, so 37.41% of the GTP members who answered this poll were 18 or younger at the time they responded.

I'd then be willing to say that most 16-18 year olds (those included in the 37.41% who can legally drive in the United States) don't have any real life racing experience.


My point is that they don't have the experience to back up their thoughts of what is realistic in any racing game.
And obviously, you being an F1 champion apparently, you have the authority to decide who has enough experience to be allowed to judge what is realistic and what is not? :rolleyes:
 
Last edited:
I just still hope the second Jalopnik Pack will be released some time this year. I do have the FM3 LCE, so i'd get one car for free :) Should they release the TG Test Track as a DLC for Forza BEFORE FM4 comes out, i might even download that. Until that, i'm playing GT5P and GT5 (once it's out). No Fanboy here, sorry to disappoint, i just like Racing Games period ;) I'm not going to buy another disc just to get some extra cars and stuff, but maybe i understood that wrong.

Anyone creating a GT thread in the Forza sections at FM.net got banned. However, this also went for anyone who actually had something positive to say.

The mods have become a bit more reasonable, but you're still not even allowed to have GT5 in your signature for example, as it's "inappropriate".
 
Last edited:
The mods have become a bit more reasonable, but you're still not even allowed to have GT5 in your signature for example, as it's "inappropriate".

Yet a few weeks ago I ventured in the fm.net forums for some info (FC.net was down at the time) one of the mods had that best buys GT5 demo 458 italia damage joke picture in his sig.... The one with the tongue and eyes (which is amusing actually).
 
Jay
Yet a few weeks ago I ventured in the fm.net forums for some info (FC.net was down at the time) one of the mods had that best buys GT5 demo 458 italia damage joke picture in his sig.... The one with the tongue and eyes (which is amusing actually).

BPD? Yeah, he's ... special :P He was probably just getting tired of Forza Players bashing Forza on the official Forza Forums, which really was annoying, especially since GT5 isn't even out yet.
 
And obviously, you being an F1 champion apparently, you have the authority to decide who has enough experience to be allowed to judge what is realistic and what is not? :rolleyes:

Where'd I state any judgement on what is realistic?


FWIW, I autocross. My car in the game handles much like it does in the real world.
 
Yes, it does matter. It is normal for a racing game, any racing game releasing in the year 2010 to have damage and rollover. It is not normal for a racing game to feature a TV show license.

Well, your opinion is duly noted.

Did Turn 10 copy off of them too? It works both ways, but everyone seems to forget that.

Yes it does. GT copies Turn 10, EA, and other games, as does Turn 10 copies EA, PD, and other games. It indeed works both ways. Glad we got that cleared up.

Turn10 has had 2 chances to add something to evolve the gameplay or the racing experience, instead they just keep it a plain racing experience with nothing anyone wants to copy that isnt in other games.

We are sorry you feel that way. Many of us don't.
 
Why does every Forza thread bring out the worse in fanboy's? For the gods sake, Forza is a very good game it's just on a different system. I swear you people are worse then Mac/ PC numbskulls.

The ultimate edition is cool and the Top Gear content is decent too, but it feels like they showed up late to the party. Top Gear stuff should have been there from the beginning, or just left out till Forza 4. It's sell games though, which is the ultimate goal for any company.

All I want is the Jalopnik car pack with the GMC Syclone in it!
 
Where'd I state any judgement on what is realistic?


FWIW, I autocross. My car in the game handles much like it does in the real world.
I still get the impression that the majority of GT players can't even drive a real car yet.
My point is that they don't have the experience to back up their thoughts of what is realistic in any racing game.
Sounds pretty judgemental to me. ;)

Understand that I'm not trying to belittle your experience. But that doesn't justify making arrogant statements like the above about GT players and vice versa.
 
See what I did there?

That couldn't be further from the truth and (unless you really are an idiot) you know it. Turn 10 themselves describe the game as a blend of arcade action and simulation in their official description.

It's easy to go for a spin: "Forza Motorsport 3" redefines the racing genre by blurring the definition of simulation and arcade. Simulation games can be too hard for some players. "Forza Motorsport 3" rises above the distinction between simulation and arcade games by using a myriad of cutting-edge driving and gameplay assists such as auto-braking, gameplay rewind and auto-tuning. "Forza Motorsport 3" delivers an experience where everyone can have fun behind the wheel, regardless of your skill and dexterity. Whether you're a newcomer or a seasoned racing game pro, "Forza Motorsport 3" caters to how you drive and the game evolves with you over time as your skills develop.
 
Back