Forza Motorsport 3

  • Thread starter RedOak
  • 3,944 comments
  • 291,802 views
I see you have to resort to bring personalities into your post instead of arguing the point. Excellent đź‘Ť.

If you don't see companies being brash or overly cocky then you must never look at any advertisements, because they are full of it. Not just for games either, I'm talking cars, food, home products, whatever.

And yes, PD saying a game will be released on X, then having to push it back again and again is lying to the fans. PD sucks in my book just for that (to use your expression), they have proved time and time again that they are unreliable and have very poor time management skills.

I'm going to hold off judgement on Turn 10 though, if FM3 is an awful game then I'll be one of the first to criticise it for being over hyped and they will enter my list of things that have failed as well. I will say that they have a lot of ground to make up though since they didn't really deliver on everything with FM2.

I am sorry if I have offended you, but it wasn't my intention. I am just sarcastic. You just keep thinking you are right and I will do the same.
 
The graphics and the gameplay of Forza don't merit comparison to GT. Many people claim that FM is a godsend and frankly they are wrong.

Although it rings true that looking at the replay will never replace the actual driving aspect of the game, to call the game superior to GT when even the vehicle dynamics are way off is an insult. The physics in FM feel like GT's arcade physics. I'm sure turn 10 realize that most of their demographic are 12-16 year old's who have no idea what a real car feels like. Whoever says that FM is "realistic" needs to wake up.


Hm. The Civics in FM sure feel like mine does. Please don't tell me that you thought GT4 was more realistic than FM2? Because there was not a bit of realistic oversteer in that game. I can't compare so much to GT5P because I haven't played it with any of the updates, but everything felt a little too skittish to me.

Now I'm not saying GT's physics suck or anything, but to say Forza's do is an extremely biased statement. I can actually feel changes to my setup through the 360 controller more than I could tell with the DFP in GT4.
 
Hm. The Civics in FM sure feel like mine does. Please don't tell me that you thought GT4 was more realistic than FM2? Because there was not a bit of realistic oversteer in that game. I can't compare so much to GT5P because I haven't played it with any of the updates, but everything felt a little too skittish to me.

Now I'm not saying GT's physics suck or anything, but to say Forza's do is an extremely biased statement. I can actually feel changes to my setup through the 360 controller more than I could tell with the DFP in GT4.

You'll get crucified for statements like that but I do agree with you.

I find it hard to compare Forza and GT's physics because they are both different and neither offer the same feels of a real car. I'm hoping Forza's new physic engine fixes all of that though, or at least gets closer to the real thing.
 
FM2 has way better physics than GT4, yes, but its not better than GT5Ps.
Both have their pros and cons. Forzas oversteers too much and the oversteering is too easy to control, GT5Ps "slow speed physics" suck and the transition between under and oversteer is not smooth enough.
 
Aren´t kidding... I managed to spin my Aston martin DB 9 at 10 km/h in GT 5:P today... Was pretty amazed when it happened :).

Neither are perfect they are just good for console racers but the 9-5 in Forza 2 I recognized very well. But it´s a easy car to model since it´s really hard to provoke oversteer with it.

Not saying there is a sim with perfect physics... It´s just as easy to find faults like nitpicking about less then 101 % perfect car models if you are on that mood... Doesn´t destroy it if it´s not 100 % correct though :)
 
The guys an idiot, I'm alright with optimistic lying, in fact it can be rather funny (Molyneux) but he just comes off as an arrogant prat who keeps spouting off nonsense as fact. Luckily he won't come with the game when I buy it in October, but he only makes his game look like a laughing stock coming out with these things ESPECIALLY in such a closely fought genre.
 
Hm. The Civics in FM sure feel like mine does. Please don't tell me that you thought GT4 was more realistic than FM2? Because there was not a bit of realistic oversteer in that game. I can't compare so much to GT5P because I haven't played it with any of the updates, but everything felt a little too skittish to me.

Now I'm not saying GT's physics suck or anything, but to say Forza's do is an extremely biased statement. I can actually feel changes to my setup through the 360 controller more than I could tell with the DFP in GT4.

Never said they "suck". I am basing my opinion solely on GT5: Pro vs forza. GT4's physics made me upset more often than not, i could swer that PD never set the traction control to "off". The only way to make the cars rotate half the time was to tune the rear suspension settings.

Forza physics simply don't translate to well with me, it feels way to "arcady" especially after having played Gt5:Pro.
 
To expand on Eric's point, just as a question, Joey have you done any driving with the Coopers in either of the games? Just as a comparison to your own experiences? As I recall, they had my version of the Celica in the older versions of both titles, but they were not of the same specification. The one I have in GT4 is nothing like my own.

Just as a general observance, this pissing contest between both sides is utterly ridiculous. If you have no interest in FM3, or the 360 and whatever else is going to come of it, why exactly are you posting in here? Furthermore, what exactly are you temping to prove to those of us who will likely be buying it? It almost seems as though you've forgotten that we are here at GTPlanet because we are GT players in the first place. That we have expanded to other franchises in the first place, it is of our own doing, and partially to blame on our changes in preference. So, what exactly are you attempting to convince us of? That you had a bad time with previous titles, and consequently that we should ALL be having just as bad a time?

Quite frankly, its very disappointing. I don't think you're seeing FM fans dropping into the GT5 (rooms) to spam their pages with nonsense. Who honestly cares? If you're upset with the way a developer is trying to sell their game, okay, that's fine. Its a part of sales, just as Joey pointed out dozens of times before. If you honestly think that adjusting the truth a bit to make your situation seem that much better is that bad, you must think that life is normally full of unicorns and rainbows. EVERYBODY DOES IT. It doesn't matter if its Turn 10, Bizarre Creations, LucasArts, Naughty Dog, Nintendo, Microsoft, or Sony themselves... They're going to make bigger, and bigger claims to make sure that you buy their product over the competition.

*Yeesh*



You guys can defend this stuff all you want, but when this kind of arrogance also happens to come from a company that's doing everything in their power to monopolize as much of our lives as possible, and informing us we'd better love it too, screw 'em. They deserve all the crap they get, and then some.

Oh... I thought you were talking about Sony there for a moment. Lulz.
 
Real life - FM3 comparison

vJyPcNEMD.jpg

You know what, That first left side "RL" Ferrari looks like the 599 from gt5p racing at eiger.

Also all the left side pictures, Have that "Granturismo true to life lighting"
 
Last edited:
Real life - FM3 comparison

vJyPcNEMD.jpg

You should do a comparison with cars from real life and GT5p and then to FM3. Kinda like this.. In my opinion Forza 3's cars are too metallic or rather shinny. Thats not to say they look bad, not at all. You can see this on the Audi R8 V10 and the Aston Martin DBS the most. But the M3 (not black) and the 599 are pretty damn good. My last nit pick against FM3's graphics is that GT5p has far more detailed head and tail lights. Not that this matters but it is noticeable.

Although almost all comparison between the two is worthless because it all depends what kind of light the cars are in.
 
Last edited:
You know what, That first left side "RL" Ferrari looks like the 599 from gt5p racing at eiger.



I thought the exact same thing when those images were first shown, I searched but I couldn't find that picture under real life or GT5P images. I don't know where it came from but it does look very much GT5P 599 on Eiger.
 
"...you must think that life is normally full of unicorns and rainbows. EVERYBODY DOES IT."
Well, the same goes to how people's views and opinions are about games regardless of how well intentioned a thread about Forza 3 is on a GT based board is/can be. If you were to compare this against what's happened (and still happening) after PD release the E3's GT5 video on Turn 10's own Forza 3 discussion board, it's quite tame. Sony's own discussion boards avoid this kind of discussion for fear of what's impending.
As much as I hate to see a game being trashed before it's being released (and in this case it goes both ways), but if the developer decided that it's fine to cross the line and instead of using the strength of his product as the selling point, would rather trashed the competition from which he got the very idea (for his game) in the first place. It's when things go awry.
There's s many great things about the franchise (FM) that it didn't have to do what it did. And despite believing that "everybody does it", well there's this thing call respect and that should always take precedence. That's when civility rules.
 
Here's an idea, lets all stop whining about FM devs marketing techniques :P People who are disgusted by it have already said they are and why they are, people who dont care have said they dont care and said why, lets stop beating this dead horse page after page in this thread. :P
 
There are some mistakes on cars. First wrong side of the brake-caliber on Impreza Sti, now not-well designed difusor on R8 (red light).
 
There are some mistakes on cars. First wrong side of the brake-caliber on Impreza Sti, now not-well designed difusor on R8 (red light).
I'm sure there's more, but it seems that to some, that it isn't worth the time to point this out. I frankly, am starting to agree. I've had 2 posts deleted on FM.net in regards to the STi caliper & the R390.

Che & his team of flunkies who call themselves "Mods", obviously don't want such posts there.
 
Very immature. I wouldn't bother if someone says that there's mistake on any car in GT5. I quess we GT fans are more open-minded. :D
 
Oh... I thought you were talking about Sony there for a moment. Lulz.
Pardon me, but WHO has so much money, he's the richest guy on the planet, has a mansion made with LED walls, tunable fragrances, and follows his presence around it like a butler? Because they own practically all of the PC software market, and can screw the consumer with a constant stream of products in constant beta form because options are limited?

There are reasons I have Open Office, and most of them concern being free of a certain monopoly's tentacles.

/meh
 
To expand on Eric's point, just as a question, Joey have you done any driving with the Coopers in either of the games? Just as a comparison to your own experiences? As I recall, they had my version of the Celica in the older versions of both titles, but they were not of the same specification. The one I have in GT4 is nothing like my own

The only problem is that there are only Cooper S's in FM2 and GT5:P. There is a base Cooper in GT4 though. The only problem is they are all R53 Cooper S's and R50 Cooper's...i.e. 2001-2006. Mine's an R56 which is a new chassis, new motor, new everything so the mechanics are different.

With that said though I have driven an R53 Cooper S on numerous occasions and I find both games to simulate the car pretty well. GT5:P is lacking since the car in no way understeers that poorly and the car sounds way off. FM2 is closer but is still off with the car's rotation.

I really hope the FM3 and GT5 include the new R56 Cooper's in them, even if it's just the S or JCW. That way I'll be able to get a better understanding of how accurate the physics are.
 
I just hope they have more "cheap" cars in general. There was a fair number in the previous game, but if they're going to have 400 models to choose from, my guess is that they're digging deeper, and going back in time, for some. I'd like to see my Celica in there, but I'm doubting it. If it will be, its going to be a GT-FOUR/All-Trac model.
 
Che
No weather, night racing, or rally in the game.

That said, any car is up for grabs. Just because we haven't announced/shown it doesn't mean it won't make it into the game. We're just trickling out info.

Painter/tuner/drag/drift scoreboards. Yes, it's all in the details. Which we haven't revealed yet.
http://forums.forzamotorsport.net/forums/permalink/2734373/2734709/ShowThread.aspx#2734709

According to Dan G. & his anology, it sounds to me that they think it's too much to run the tire physics & weather together.
 
FM3 fans: "We want weather, we want rally, we want night racing!"
Turn 10: "Stop being whiny brats. It will be there if we care enough to put it there."

That's basically what they said. And IMHO, that is not how you treat loyal fans who want a better product. I predict that FM3 will be similar patch/fix-fest as the previous ones.. :lol:
 
FM3 fans: "We want weather, we want rally, we want night racing!"
Turn 10: "Stop being whiny brats. It will be there if we care enough to put it there."

That's basically what they said. And IMHO, that is not how you treat loyal fans who want a better product. I predict that FM3 will be similar patch/fix-fest as the previous ones.. :lol:

Isn't that how most modern games are? You are promised the world, but the company doesn't deliver? Not to mention just about every fan base is ignore through every game. And don't get me started on the patching of a product.
 
FM3 fans: "We want weather, we want rally, we want night racing!"
Turn 10: "Stop being whiny brats. It will be there if we care enough to put it there."

That's basically what they said. And IMHO, that is not how you treat loyal fans who want a better product. I predict that FM3 will be similar patch/fix-fest as the previous ones.. :lol:

Jesus christ, dude your on a gran turismo forum complaining about devs that dont listen to their fans.....PD practically wrote the book on not giving a !@%#.

GT fans been asking "we want damage, we want weather, we want online-multiplayer, we want Porsche/lambo/ferrari", for 10 years now.....thats how long PD took implement those features.

As for Rally most Forza fans couldnt care less, especially if its just a watered down tagged on feature like it is in GT3/GT4, no weather ok sure that was a disappointment, but given all the community/creative related features we are getting we will have our hands full for a long time to come.

Im a fan of both series, both have there pro's and cons, but bringing up the dev/fan relationship on a GT forum is ridiculous.
 
Atleast PD is discreet and polite about it, and doesn't rub it in the face like these do. And please, stop working your way around swear filter.. it's there for a reason.

and my name is NOT Jesus Christ.
 
Back