Forza Motorsport 7: General Discussion

  • Thread starter PJTierney
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^ No offence McLaren but if those minor things which have no bearing on actual play irk you, I'd hate to think what something truly serious would do :lol:

However realistic a racing game is, it's still just that. With over 700 cars, corners would no doubt of had to be cut.
 
I just love going to Free Play and driving the 2017 Ford GT due to its advanced technology and how fast and wild it is, I even set a lap time of 7:06.742 with it in the Nurburgring and tested everything out of it. It feels really amazing to drive, given the fact that it has its accurate specs now.
 
Could have sworn my post was deleted...Oh well, let's give it another go. Is there an option to do multiclass racing in Free Play?

Yes there is. Haven't tried it myself yet though. Still figuring out how to get the opponents I want.
 
Also one more thing, can't they speed up the specialty dealer rotation a bit. 2 weeks seems like a long time.
 
There's something odd going on with the gearboxes if you change car/setup on the track, it seems to reset if you load a new track or restart the event.

Im doing some laps on the alps with the '16 civic, got 2 different cars, both stock gearboxes. But when i switched car on track the ratio was completely different.
 
^ No offence McLaren but if those minor things which have no bearing on actual play irk you, I'd hate to think what something truly serious would do :lol:

However realistic a racing game is, it's still just that. With over 700 cars, corners would no doubt of had to be cut.
I never said it wasn't a minor thing. I said the exact opposite.
It's not a game breaker & I'm willing to give it a pass

It is something I noticed however, for a game that claimed to have retouched all the cars; it's a very noticeable flaw one can see while you actually play because all other modes correct it.

So far, judging by this forum, a lot of corners were cut for different people.
 
Also one more thing, can't they speed up the specialty dealer rotation a bit. 2 weeks seems like a long time.
Gives enough time for bad players to gain enough credits for the 3 cars especially if you don’t play for a day.
 
Early first impressions all from Free Play:
-Environments look stunning with the new sky box. COTA showing sun & shadows with the SV looked gorgeous. As did Sebring. However, on Hockenheim & Laguna Seca, didn't get anything drastically different, I have read its random on Free Play though & on a second go at Laguna, it did show a bit more shadow.

Hockenheim now has rain and thereby several changeable weather scenarios to configure in Free Play. Laguna Seca is day / random only, but so far I have noticed four different weather / TOD scenarios on that track.

-Biggest flaw found so far; new cars look good. Old car with the F50 has a glaring fault I can show from a couple quick grabs off the phone. I know this isn't the most ideal comparison, but going into photomode on FM7 seems to correct some of the flaws. The top is FM6, the middle is FM7, & the bottom is of course, real.
f50.jpg

F501.jpg

ferrari-f50-rear-end.jpg


Most noticeable are the areas where the grille curves downward where as in FM7, the model just slants down. The trim piece around the grille and taillights is more pronounced in FM6 as well just as you can see it in the real car. The area around the exhausts in FM7 is quite round as well as is the area the plate goes on. Now, I've only seen the car on Laguna so far, but I'm not expecting a major difference in a different environment. Both cars are also, not 100% faithful at the end of the day either if one spends enough time looking. But, my critique is that FM7 looks like it took a step back on the player model because in photomode, the areas at the top of the grille are curved as they were in FM6. And this worries me a bit if some of the cars I raced a lot in the previous game look like they have similar flaws.

It's not a game breaker & I'm willing to give it a pass IF the game corrects these sort of adjustments by being meant to be played on the One X where the game can shine. For now though, it irks me a lot.

Aside from the enhanced sky and weather effects I'd say nearly all objects and textures are less detailed in FM7 on Xbox One compared to FM6. I guess that's what to expect when stable FPS remained a priority. Xbox One X may be the solution here.
 
I have here a screen capture from the PC version of the game running on my PC, I set everything to 'Ultra' and loaded up the F50. The F50 clearly has more in the way of mesh definition, this does not surprise me however. FM7 has been built to look best when played on the Xbox one X and PC, two systems that have more available horse power than the normal xbox one; power which will aid in driving higher graphical settings in the XoX and PC versions of the game. This is to be expected with the increased xbox eco system, and is something that has been noted time and time again between console and PC versions of games.

My PC specs:

MSI Z170A Krait Gaming Motherboard
Intel core i7 6700k (not overclocked)
NZXT Kraken X61 AIO CPU cooler
16gb Corsair Vengeance 3000MHz DDR4
MSI Nvidia Geforce GTX780 Twin Frozr OC 3gb GDDR5
120gb Samsung 850 Evo SSd for windows installation
2tb Seagate SSHD 7200RPM mass storage drive (running the game from this drive)
f50_fm7_pc_by_ialyrnaeloria-dbp491b.png


Obviously T10 have had no other option but to drop some of the graphical details in order to keep FM7 on the base xbox one running at 1080/60, but that is a great way to go about things. Lets face it, Microsoft could have left out the base xbox with regards to FM7; or all their future games. The fact that, for the moment, they are not locking off the base xbox.... its a good sign. The game, baring visual details here an there, is the exact same game. So it isnt another FH2 Xbox one vs Xbox 360 fiasco either.


Early first impressions all from Free Play:
-Environments look stunning with the new sky box. COTA showing sun & shadows with the SV looked gorgeous. As did Sebring. However, on Hockenheim & Laguna Seca, didn't get anything drastically different, I have read its random on Free Play though & on a second go at Laguna, it did show a bit more shadow.

-Car sounds are improved. I'm sure faults are to be found on individual cars, but the ones I've tried are good enough for me. However, much like I found inthe demo with the GT-R, the F50's in-car audio has a weird reverberation, as if it was captured from someone mic'ing the car whilst it was on a dyno inside somewhere; the reverb sounds like the exhaust bouncing off the walls of a building.

-Biggest flaw found so far; new cars look good. Old car with the F50 has a glaring fault I can show from a couple quick grabs off the phone. I know this isn't the most ideal comparison, but going into photomode on FM7 seems to correct some of the flaws. The top is FM6, the middle is FM7, & the bottom is of course, real.
f50.jpg

F501.jpg

ferrari-f50-rear-end.jpg


Most noticeable are the areas where the grille curves downward where as in FM7, the model just slants down. The trim piece around the grille and taillights is more pronounced in FM6 as well just as you can see it in the real car. The area around the exhausts in FM7 is quite round as well as is the area the plate goes on. Now, I've only seen the car on Laguna so far, but I'm not expecting a major difference in a different environment. Both cars are also, not 100% faithful at the end of the day either if one spends enough time looking. But, my critique is that FM7 looks like it took a step back on the player model because in photomode, the areas at the top of the grille are curved as they were in FM6. And this worries me a bit if some of the cars I raced a lot in the previous game look like they have similar flaws.

It's not a game breaker & I'm willing to give it a pass IF the game corrects these sort of adjustments by being meant to be played on the One X where the game can shine. For now though, it irks me a lot.
 
Question for those who have both the Xbox version and can play in 4K on Windows 10:

  • Can you take some comparison screenshots of custom liveries from close up?
I want to see if custom designs show more detail in 4K.
 
I guess I'm going to pre-order the Xbox one X this week, may as well get the elite controller bundle. Bring on the coolness.

I was going to get the Xbox one X, was all set to buy it when it was announced at e3. They took so long to open pre-orders that I spent the money I had for it on PC upgrades, FM7 is working great on PC for me as well. Personally, and looking at it now with fresh eyes; I would wait and see what the XoX version of forza is like before spending the cash on an XoX. But that is just me.
 
Lets face it, Microsoft could have left out the base xbox with regards to FM7; or all their future games.
If they did this, not only would they aggravate and alienate a large portion of their consumer base who either can't afford to upgrade to a new console or don't have the need for the upgrade's features, but they would also make any base XB1's on store shelves unsellable because they can't play new games, which would anger retailers who now have a bunch of expensive stock that no one wants. I really couldn't see Microsoft doing that unless they had some serious boneheads in charge of the Xbox division.
 
Hockenheim now has rain and thereby several changeable weather scenarios to configure in Free Play. Laguna Seca is day / random only, but so far I have noticed four different weather / TOD scenarios on that track.

Just played this track in the Drivers Cup and it's by far and away the best example of the new weather effects. Can't quite remember what championship it was but the rain falling from the stormy sky with an orange sunset hue looked incredible, and that's on the standard Xbox.
 
I was going to get the Xbox one X, was all set to buy it when it was announced at e3. They took so long to open pre-orders that I spent the money I had for it on PC upgrades, FM7 is working great on PC for me as well. Personally, and looking at it now with fresh eyes; I would wait and see what the XoX version of forza is like before spending the cash on an XoX. But that is just me.
It's going to double as my 4K HDR blu ray player. A good rated one of those is $250+ alone. I have a Sony one now, but will sell it as its brand new. That's almost half the price right there.

Edit: does anyone want a good deal on a 4K HDR Sony blu ray player? :)
 
It's going to double as my 4K HDR blu ray player. A good rated one of those is $250+ alone. I have a Sony one now, but will sell it as its brand new. That's almost half the price right there.

Edit: does anyone want a good deal on a 4K HDR Sony blu ray player? :)
The Xbox One S can also play 4K Blu-Ray.

I plan on getting an Xbox One X as I have an original Xbox and want to upgrade it to go with my 4K TV. However, since I already have Forza I am not too fussed about if I get an Xbox One X at launch. I'll do what I did with my PS4 Pro; walk into a store and if they have one I'll walk up to the counter and go "hello, I'd like a new console please".
 
The Xbox One S can also play 4K Blu-Ray.

I plan on getting an Xbox One X as I have an original Xbox and want to upgrade it to go with my 4K TV. However, since I already have Forza I am not too fussed about if I get an Xbox One X at launch. I'll do what I did with my PS4 Pro; walk into a store and if they have one I'll walk up to the counter and go "hello, I'd like a new console please".

Would you be willing to PM me how you find the PS4 Pro? I recently grabbed a T300 RS-GT with FM7 releasing on PC, so I can potentially make the jump over for GT sport and still use a wheel with the game. Plus I am interested in a few other PS4 exclusives.
 
Would you be willing to PM me how you find the PS4 Pro? I recently grabbed a T300 RS-GT with FM7 releasing on PC, so I can potentially make the jump over for GT sport and still use a wheel with the game. Plus I am interested in a few other PS4 exclusives.
This is a GT forum, I can post in public ;)

The Pro is my first PS4, I got it around the same time as the 4K TV.

For most of the games I have played the main benefit has been HDR. GT Sport looked great in the Beta, Final Fantasy XV as well. Horizon: Zero Dawn was the best looking game overall, as it also ran in checkerboarded 4K.

The exclusives are the main reason I play anything on that console, as the Xbox has a much better racing community and controller. Since you're mainly getting it for GT Sport I'd say it's worth choosing over a standard PS4, as that game is built for Pro.
 
I think some tracks have time change. I was doing a night race at Sebring and it transitioned to dawn.
 
Night versions of Daytona and Nürburgring also have these transitions. Not sure about Le Mans.

Spa has them - I started a race in the Early Protos series at night and, much to my relief, after a couple of laps the sun began to rise. Don't know about Le Mans, but seeing as every other track features some measure of dynamic TOD, I'd say that's a given.
 
I seem to ask this every damn year while the answer never changes, but, does the RX-7 have the Spirit R kit yet? :lol:
 
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