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- skazzracer
Can I just make one reply about your Forza historical comments: I played FM3 quite a bit and FM4 extensively. When you stated in the video that cars post FM4 gained additional fake oversteer, I was very surprised.I can see there is some obvious unhappiness with my Forza video here. I’m a Forza fan, at least until Forza 4, then for me, the franchise lost its way and hence I was welcoming the brand reset.
An opportunity for a re-envisioning, fixing the aspects where concerns were raised over the previous years.
Many posters here don’t share my observations and that’s fine, if you think the game looks perfect and the elements highlighted are unreasonable, that’s all good.
I’ll continue to say it as I see it because I want Forza to be the best game it can be. The glory days, particularly FM2 – FM4 were key years for Team VVV. Then that ended as the quality dropped, players simply moved on to other titles and the Forza Horizon brand took over.
Play the games you enjoy; I’ll continue to say it as I see it. But critical feedback, isn’t a bad thing, it’s an important part of the process and I hope in time more people see that this isn’t an attack on FM, it’s done with a good heart, simply because I want it to be the best game it can be.
To me this tendency for cars to oversteer was by far worst in FM3, and has actually gotten better since then, especially in race cars. I remember taking a stock Audi LMP1 prototype racing in the FM3 career with my Fanatec wheel and basically being unable to keep the back end from sliding out every single corner. Not to mention that back in FM3 the wheel support was so bad that it only supported 360 degrees of rotation and their controller countersteer support was present in their wheel support - you literally could hold any slide you liked by lazily turning the wheel and the hidden assist would let you pull off crazy drifts just like with a controller with zero effort.
So yeah, when you stated that FM5+ has worse oversteer tendencies than FM3 I was very surprised. I don't find that at all.
But I will agree that Forza has a "house preference" for cars to oversteer a little more than seems realistic. But it has done so in FM3 and FM4 more than FM7 for me personally. I don't expect them to change this basic Forza tendency in FM2023 (not to mention that their controller countersteer assistance is so good that most of their fans probably like this tendency), however I hope they will make actual aero-based race cars a little more planted.
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