It's interesting to see the car list reveals because I keep wondering what a "reduced" roster might look like at the end. And as far as I can tell, the focus on cars with some connection to motorsport or at least top-of-the-line homologation-friendly performance models feels like a strong compromise. I know a lot of people might complain about the lack of SUVs or city cars or other models that are a bigger part of Forza Motorsport tradition than actual motorsport tradition, and fair enough, I get that it's fun to see what happens when you give a Honda Fit 300 bhp. But if it means we get more focus on cars with an actual racing pedigrees, T10 could continue to unearth some pretty interesting cult favorites from the ranks of history that we don't often see in racing games. Build the game's content model partially around the idea that you can introduce players to cars like the NSU Prinz 1000 TT or the BTCC Nissan Primera GT or the Marcos LM600 and we might really have something. Hell, they can even get weird with it: after the introduction of the F1 also-ran BRM P201 as part of that introductory DLC package, all bets are pretty much off when it comes to obscurity and legacy.