I am one of those people. Sorry.The worst war will be the graphic comparasions and stupid people trying to use a magnifying glass checking stupidally each mininal details
In a way there actually is... sort of. The Horizon and Motorsport series have both followed pretty much the same post-launch cycle since the launch of the former with a few exceptions. For a while there was just the car pass than that was it, later they added the car pass + 2 expansions and now with the last two Horizon games we have had that plus additional extended support with quite a bit of free additional content. FM7 may have reverted to just the car pass (plus a few scattered cars), but considering how that game performed it could be seen as cutting their losses to prepare for the next game.
That's obviously not proof we will get free tracks or cars for that matter, but it does seem to hint we will get more than what we have in the past when it comes to support after the initial DLC offerings have been released and since it's a circuit based game that kind of narrows the options they have.
True, but with the current state of Microsoft studio's they need something to draw people in and a new racing game featuring a constant flow of free "new" cars and tracks is at least something to draw people in, which is very much needed considering their hopes otherwise are basically Starfield and...
In FM7 they did add several free DLC cars later in the game's life, and while it sadly seems pretty unlikely at this point, I'm hoping they do the same and just add them straight to the dealership. We used to have a bunch of fun with everyone hopping on and grabbing the new car and getting some multiplayer races going since no one had to jump through hoops to get it, and we could use them for community events and seasons later on because they weren't time limited or $20mil in the auction house, plus you could buy multiple copies of it to have multiple builds/classes ready for multiplayer hoppers.
Outside of opening pre-orders and confirming what’s in the inevitable Ultimate Edition, I wouldn’t expect them to discuss service content at all.Hey, maybe we might find out how they're doing post-launch content this time around in the coming months! I joke, but hopefully they start to talk to us more about these things after the 13th happens.
Xbox Showcase will probably be a “features trailer” and confirmation of the release date, and Monthly will be Career as we know.
The next big beat after that will likely be Gamescom in August, where they’ll presumably lock down the car and track lists, and maybe hint at Multiplayer if that mode has anything substantial (my hope is that it’s basically GT Sport).
Would 20 tracks/environments provide enough content for that? Would be good if they aired three 24hr races at three different tracks running on console, but watching playthroughs of previous Motorsport titles I've never played on Xbox made them look so boring. Might be different to actually play but it's a shame they won't take the steps needed to extend previous game licences of cars and tracks to allow us to play their own games, or remove/swap things they can't re-licence. Given how much they're currently trying to waste on old CoD players.three straight days explaning forza
You can still get a physical copy if you really wanna play it.Would 20 tracks/environments provide enough content for that? Would be good if they aired three 24hr races at three different tracks running on console, but watching playthroughs of previous Motorsport titles I've never played on Xbox made them look so boring. Might be different to actually play but it's a shame they won't take the steps needed to extend previous game licences of cars and tracks to allow us to play their own games, or remove/swap things they can't re-licence. Given how much they're currently trying to waste on old CoD players.
I agree that ruined it for me, fm7 was for me one of worst motorsport games in the Series i had more fun with fm6All I will say is - if they bring back "homologation" again, the game will be dead on arrival.
I have never refunded a game quicker than Forza Motorsport 7
Long time Forza M fan, with hundreds of hours in each one, but with FM7 I had a total of 2 hours, and I was done!
As many options as possible = best solution imo
The best thing about Forza Motorsport, as a game series, was the fact you could race any car you wanted, in any class (if it could get up to it) and race online, and see if its competitive. We have/had plenty of games out there with class based racing, why do we need another one?I really liked the Homologation system and the intend behind it to get rid of and compete against cars with 1million HP and zero Handling. And imo the system was not too strict. But thats just me.
The best thing would be if they offer all the options so that people can choose where to join in multiplayer like they did in FM with League lobbys with rating and the normal class max. based ones without any rating like A700
As many options as possible = best solution imo
Said that: If the do it this way they attract casual racers that just like to race multiplayer in specific PI classes and also users that want to have a rating system and race regulations with penaltys and some BoP/Homologation restrictions to have as fair as possible and close races. Can't wait to see what they will bring to the table with the new FM. Personally i really like the drastic change of direction when Chris Esaki took over back then and what Turn10 brought to FM7 with the last updates to the game
If they had it as a sub menu, or something, I guess it would be good? But to build the whole game around it, for the mass audience, I think it killed it. Hence why they made swift changes within a week or two of launch.Homologation was great for multiplayer communities at the very least. My club used it for 3 years before we moved to other games.
All I will say is - if they bring back "homologation" again, the game will be dead on arrival.
The best thing about Forza Motorsport, as a game series, was the fact you could race any car you wanted, in any class (if it could get up to it) and race online, and see if its competitive. We have/had plenty of games out there with class based racing, why do we need another one?
It also ruined Tune downloads. I cant be bothered to tune my cars, so when I went to download some, every car tune on the first screen was built for homologation, not "top of A" for example.
I cannot stand people with full assists driving 1000+hp cars (stock tires) in low classes. It completely destroys the enjoyment of online racing.
I found that track quite nice in FM6. I especially liked how there was a jump with faster cars. I would enjoy racing there if it makes it to the "new" game.Thoughts on Bernese Alps if that track makes it to FM?
Would need a little retouching in places. Weather/Time of day would freshen up the track too, with the final corner just being a giant swimming pool at the apex. New temperature calcs could play into this supposed -5 C track. Vista would be great either way.Thoughts on Bernese Alps if that track makes it to FM?
FM5:If it does make the cut, hopefully they bring back the vista from FM4, for some reason they "nerfed" it in FM7? Even in FM5-6 there was more to look at.
Thoughts on Bernese Alps if that track makes it to FM?
T10 should aim on physics that are as close to real world as possible. No company feel needed.Tbh if you did not liked the handling in previous FM games i don't think you will be happy with the new game. Yes Turn10 mentioned big changes but also said the known Forza handling will still be there.
"We’re creating a realistic simulation of real-world suspension that will be responsive and aligned with player expectations while retaining the “Forza feel” you know and love."