Forza Motorsport General Discussion Thread

  • Thread starter Terronium-12
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Interesting thing here, you can make a rough estimate at how many players each game has based on the Achievement score.

If you take Forza Motorsport's number and divide it by 1000, then that's a minimum of 275,865 players. This assumes every single player gets 100% completion, which we know is not true.

If you assume each player only gets about 250 gamerscore (seems reasonable, if you average out the top players vs the bottom players) then the game has at least 1.1 million players.

This is obviously not an exact science (we don't know the average gamerscore per player, plus it excludes 2023 data), but helps frame discussions I reckon.
 
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T10 looking for a new Art Director for FM


Very interesting in terms of timing, I mean we have already surpassed a year into this game. We can obviously see that FM is behind the curve when it comes to graphics, vinyls, car details etc. especially when compared to GT7. They have made progress in the visual department since launch but I guess who they had wasn't cutting it, perhaps we could get a big visual overhaul later on in the games life cycle once they get a quality person sorted out.
 
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Very interesting in terms of timing, I mean we have already surpassed a year into this game. We can obviously see that FM is behind the curve when it comes to graphics, vinyls, car details etc. especially when compared to GT7. They have made progress in the visual department since launch but I guess who they had wasn't cutting it, perhaps we could get a big visual overhaul later on in the games life cycle once they get a quality person sorted out.
Maybe next time don't post-process the trailer to death and create false expectations?
 
Very interesting in terms of timing, I mean we have already surpassed a year into this game. We can obviously see that FM is behind the curve when it comes to graphics, vinyls, car details etc. especially when compared to GT7. They have made progress in the visual department since launch but I guess who they had wasn't cutting it, perhaps we could get a big visual overhaul later on in the games life cycle once they get a quality person sorted out.
We don’t know why this position has opened up. It’s senior enough to be a permanent spot, so none of this 18-6 stuff.

Who was the previous art director? Did they get promoted, move to another studio, retire etc.?

I’ve worked with art directors on various games, they’re generally good people and the role is about much more than “how the game looks”. You can see this with the job spec in that tweet, there’s lots of duties beyond the creative implementation and vision.
 
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Interesting thing here, you can make a rough estimate at how many players each game has based on the Achievement score.

If you take Forza Motorsport's number and divide it by 1000, then that's a minimum of 275,865 players. This assumes every single player gets 100% completion, which we know is not true.

If you assume each player only gets about 250 gamerscore (seems reasonable, if you average out the top players vs the bottom players) then the game has at least 1.1 million players.

This is obviously not an exact science (we don't know the average gamerscore per player, plus it excludes 2023 data), but helps frame discussions I reckon.
Came here to say something similar when I saw the scores and total player community scores having seen numbers mentioned a few posts ago.

Feel like I'm barely playing it but in the top 10% for FM and ACC, kids on Lego. Aiming to be all ACC and WRC until Evo appears...
 

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