We still don't seem to have any comment on whether or not the next patch will include a track. If they don't say anything until they post the news article 10 minutes before the patch releases, I don't think the response is going to be great and the negativity/disappointment will likely overshadow the rest of the stuff in the update.
There had to be some point where it slowed down a bit but with several tracks from FM7 still not ported over I was hoping it wouldn't be this soon.
Updated AI difficulty for lower difficulty levels? To what? What did they do?
They still don't really seem to understand how to make good patch notes as many changes have been very vague.
I guess I'm a little spoiled as some other games I've played over the years have made very detailed patch notes that elaborate on exactly what was changed, and even explain the thought process behind the change and what they are hoping it will accomplish, how they settled on that specific change, and whether or not it will be monitored and potentially altered again in the future.
I didn't look into upgrading the M8 yet but other race cars like some GT3 and older F1 cars you have to add race brakes. Shouldn't a race car already come with race brakes?
Forza seems to consider carbon ceramic brakes as "race brakes" and just steel brakes as "sport brakes." Many race cars do not run carbon ceramic brakes, so in Forza they will have a race brakes upgrade, and lots of super cars that have carbon ceramics don't have any available brake upgrades. Kinda silly but it is what it is at this point.
In previous games you had to run race brakes to get brake tuning, but thankfully this time around they made it available for sport brakes as well. It's a small thing, but a big positive as it opens up brake tuning for stock race cars, and means you have some choice in how you spend your PI points without losing the tuning options.
The next thing I'd like to see them do but will probably never happen is add some tuning to sport springs/dampers. Don't give them the full range of tuning like the race springs/dampers, but maybe something like 5 "clicks" per option (for example spring stiffness can be softest, soft, medium, stiff, stiffest). It would allow some simpler tuning options that would be great for league racing or for their "spec" tunes they make for public lobbies.