Forza Motorsport General Discussion Thread

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Probably just cars you can drive everyday but also take it to the track. The list could be long but I'll throw in my few guesses.

1. GR Corolla
2. Camry TRD
3. Elantra N
4. Jaguar XE SV Project 8
5. GR Yaris
6. Cobalt SS TC
7. Infiniti Q60 RS
8. FL5 Type R
9. Integra Type R
10. Mustang Mach 1 2022

Probably a loooong shot but if the Project 8 miraculously showed up....
 
Found this on Youtube with some interesting info regarding the development of the track environments in FM '23.
i was going to post about it, great video, sadly most comments focus in trash the game as always...


1. GR Corolla
i wonder if GR Corolla will showup beacuse its clearly that has a deal with Gran Turismo that the Yaris take long to show up in a Forza


I would replace the GR Corolla with the Hyundai Ionic 5N, since it is likely to show up
i know that "MuH ElEtRiC" but is really a fun car that a lot of people seems enjoying right now as well
 
For those who have yet to unlock the M4 GT3, there's only a few days until the BMW Spec Series comes to a close, so if you're trying to do that over grinding through the Featured Tour, that window is rapidly closing.

Honestly, I would say that if you spend any time doing Spec GT3 racing in multiplayer, you want to get the M4 GT3. Under the current BoP, it's the best overall Spec GT3 car in the game.
 
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Seems like they're throwing in the towel just as they are running out of content that can be copied from Forza 7, pretty funny.
nah no copying stuff, it was debunked
its just staff shortage since every company now decided they want keep staff as minimum possible, they will go back once they finsh support the PS5/Switch 2 ports of FH5, there has a reason when the heavy updates return at same time the FH5 ports will be launched (Spring 2025)
 
nah no copying stuff, it was debunked
its just staff shortage since every company now decided they want keep staff as minimum possible, they will go back once they finsh support the PS5/Switch 2 ports of FH5, there has a reason when the heavy updates return at same time the FH5 ports will be launched (Spring 2025)
The PS5 port is made by Panic Button
 
NÃO (it means no in portugese)
Horizon and motorsport are great as they are now
Casual and hardcore have different preferencies and desires, it would mess up with both games, specially in terms of hadnly



this


beacuse FM hardcorecommunity is so rasch in this aspect that trackside festival/track banners and lights on nurburgring were pressured into being remove beacuse "it not realistic and not unlike the real track"

isnt LMDh the same between IMSA and LeMans24?

Toyota has a deal with GT, in fact this why took so long for GR Yaris to show in FH5 and GR Corolla has not shown yet

You undestimate the nicheness of sim racing crowd

here are AC Evo numbers on steam

View attachment 1424241

Here is FH4 numbers
View attachment 1424242

here are FH5 numbers
View attachment 1424243
here is Tokyo Extreme Racer

View attachment 1424244

As you can see AC evo, even with the intiail hype, it had a HUGE drop once people caughted up with the hardcore stuff, meanwhile arcade games are more easy to get casual users
We cant judge the player Numbers of ac evo right now. Its in early access with barely any content or features yet. It will be different story when more content and features is added later. And when the open world comes around. The player count will increase quite massivly i would imagine given the features and size of the open world.

And since the last few updates they even made it very drivable with controllers.
 
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Seems like they're throwing in the towel just as they are running out of content that can be copied from Forza 7, pretty funny.
I don't think they are throwing in the towel especially with FH6 most likely coming within the next 9-18 months. I truly believe it's a staffing issue and lack of certain resources for the team currently and will hopefully be restablished once summer hits. It's just they hit this unfortunate lull right when FH5 is being ported to the PS5 but that could also be a factor. And in terms of FM7 content, there's still a lot more left from that game they can bring over including half a dozen more tracks and at least another 50-100 more relevant cars.
 
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I don't think they are throwing in the towel especially with FH6 most likely coming within the next 9-18 months. I truly believe it's a staffing issue and lack of certain resources for the team currently and will hopefully be restablished once summer hits. It's just they hit this unfortunate lull right when FH5 is being ported to the PS5 but that could also be a factor. And in terms of FM7 content, there's still a lot more left from that game they can bring over including half a dozen more tracks and at least another 50-100 more relevant cars.
Usually when support winds down it's not getting back up, MS gave them a year to turn things around but the player numbers are abysmal, no point in further spending resources on it. The MS live service model of giving a barebones game and slowly getting back to where previous games were at release is a complete failure. They're probably trying to decide what to do with the studio.
 
Usually when support winds down it's not getting back up, MS gave them a year to turn things around but the player numbers are abysmal, no point in further spending resources on it. The MS live service model of giving a barebones game and slowly getting back to where previous games were at release is a complete failure. They're probably trying to decide what to do with the studio.
The BMW Featured Rival event at Daytona has more than 70,000 individual times set in a four week period, for a game that is almost 18 months old, that's a lot players still playing and I certainly wouldn't define that number as abysmal.
 
Usually when support winds down it's not getting back up, MS gave them a year to turn things around but the player numbers are abysmal, no point in further spending resources on it. The MS live service model of giving a barebones game and slowly getting back to where previous games were at release is a complete failure. They're probably trying to decide what to do with the studio.

Yes the playercount dosent look good. No mention even once about sold copies or playercount many of the forza youtubers has pretty much give up on it already. Channels like
Hokihashi
Ar12 gaming
Dubs to just name a few ex.
Past fm titles had much more coverage with those forza youtubers. The videos overall dosent generate much views at all. And that might also explain why super gt never got back to play fm either.

If it was not for game pass the numbers would be even lower. Horizon is the main sucessfull forza franshise now and has been for years.
 
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You've been huffing that line for literally 2 years now.

:rolleyes:
That seems to be the trend, we'll see how it goes soon enough. I remember telling people here the same thing about Evolution Studios and they were laughing at me, only to be proven right later on.
Personally I was a big fan of FM, bought a 360, One and Series X for FM, so it's sad to see the decline, FM is nowhere close to the game Forza 4 was and it's a big shame but it is what it is.
 
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That seems to be the trend, we'll see how it goes soon enough. I remember telling people here the same thing about Evolution Studios and they were laughing at me, only to be proven right later on.
Personally I was a big fan of FM, bought a 360, One and Series X for FM, so it's sad to see the decline, FM is nowhere close to the game Forza 4 was and it's a big shame but it is what it is.
This is also another line you've spewed off multiple times to justify yourself before you call everyone Americans or whatever.

You are literally the epitome of your own post before.
nothing you say is original or interesting.
Listen, I'll go ahead and save you the trouble of coming back in here months from now to tell us your thoughts on the game in the future.
SimTourist
Guys, I think this is it for T10. Microsoft is probably gonna shut the studio down or something. Player count & sales are down.
 
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Yes the playercount dosent look good. No mention even once about sold copies or playercount many of the forza youtubers has pretty much give up on it already. Channels like
Hokihashi
Ar12 gaming
Dubs to just name a few ex.
Past fm titles had much more coverage with those forza youtubers. The videos overall dosent generate much views at all. And that might also explain why super gt never got back to play fm either.

If it was not for game pass the numbers would be even lower. Horizon is the main sucessfull forza franshise now and has been for years.

SuperGT is still trying to find out whether Forza Motorsport is good or bad for playing on the steering wheel. Those “tests” it did at the beginning were pathetic. 🤡
 
Yes the playercount dosent look good. No mention even once about sold copies or playercount many of the forza youtubers has pretty much give up on it already. Channels like
Hokihashi
Ar12 gaming
Dubs to just name a few ex.
Past fm titles had much more coverage with those forza youtubers. The videos overall dosent generate much views at all. And that might also explain why super gt never got back to play fm either.

If it was not for game pass the numbers would be even lower. Horizon is the main sucessfull forza franshise now and has been for years.
One channel which stuck with Forza Motorsport 2023 all the way until the end of January 2025 is Failrace. They really tried to generate interesting content and kept at it, but eventually the lack of views even caused them to rethink their Forza coverage.

Heck, Failrace always went to the latest Forza game and stuck there until the next one was released, but they've been forced to generate FH5 videos to fill in gaps over the last 18 months because of issues with FM23. It's not been good to any YouTubers.
 
For those who have yet to unlock the M4 GT3, there's only a few days until the BMW Spec Series comes to a close, so if you're trying to do that over grinding through the Featured Tour, that window is rapidly closing.

Honestly, I would say that if you spend any time doing Spec GT3 racing in multiplayer, you want to get the M4 GT3. Under the current BoP, it's the best overall Spec GT3 car in the game.
I think it has the highest base PI number of any GT type car I've seen so far. I think it's R838. I bought the C8.R race car last night and it is R821. I'm still a bit confused at how they rank GT cars. The Corvette must be the GTLM/GTE version because it runs in GT2 with the M8, Aston Martin etc but it has a lower PI number than a GT3 car? Seems like that should be reversed.

By the way I was really surprised at how good the C8.R is. Very stable.
 
Does someone know what the upcoming update is going to be themed after? I like the game a lot more than before now that tuning parts can be obtained with Cr.! :cheers:
I believe this is all we know, but it may be Porsche Icons from the enthusiasm being shared earlier.
Leading up to that, we will continue adding new-to-Motorsport cars and events into the game, themed around Daily Racers, Velocity, and Porsche Motorsport Icons.
 
Channels like
Hokihashi
Ar12 gaming
Dubs to just name a few ex.

I feel like one of these in particular just wanted to see the game fail. I remember one of the updates late last year was received with enthusiasm from the community, might have been the radar, but according to AR12 the update was terrible.

https://www.youtube.com/@Flashms https://www.youtube.com/@Blownpistonmotorsport and https://www.youtube.com/@erraticgt put out some pretty consistent Forza content, if you're looking for someone to follow, these 3 deserve a few more subs.

Does someone know what the upcoming update is going to be themed after? I like the game a lot more than before now that tuning parts can be obtained with Cr.! :cheers:

Daily Racer's

This is especially ironic considering what's coming in the next update. A change in priorities based on what they've said in the roadmap, sure, but throwing in the towel? Nope.

Yeah, they specifically mentioned towards the end of last year that car production was increasing, and we've seen that the last few updates, it almost seems like the reaction from some of the more recent posts are from some projecting that their favourite racer is dripfeeding them sub-standard content over the last year.
 
There has been no signs whatsoever that T10 plans to throw in the towel. Quite on the contrary they mentioned the second half of the year in their latest blogpost:

"While we are working through our plans for the second half of the year, we hope you have fun playing the updates we’re working on for the next few months..."

Also, remember that T10 is the main developer of the Forza Tech engine and without it both Forza Horizon and Fable would be without a game engine.
As long as Playstation have Gran Turismo I'm sure that Microsoft will want to have their counterpart in the form of Forza Motorsport.

I'm not sure whether or not it is the cause for the slow down in added tracks, but according to Playground Games themselves both them and T10 are giving assistance to Panic Button with the port to PS5:
"The PlayStation 5 version of Forza Horizon 5, developed by Panic Button in partnership with Turn 10 Studios and Playground Games...". (From the article about the PS5 port on Forza.net)

Lastly for those individuals that are only here to spread doom and gloom I highly recommend that you hang out on the official Forza Forums instead. People love preaching about the downfall of the franchise over there 😂
Game Over Sign GIF by Travis
 
Also, remember that T10 is the main developer of the Forza Tech engine and without it both Forza Horizon and Fable would be without a game engine.
I'm really wondering about this. Do we know if the latest engine from FM23 was actually used for Fable 4, for example?

I just get the feeling that they've had so many engine teething troubles, that I do wonder if PG is actually using the updates "from the ground up" to the engine, or sticking with the previous engine which worked so well in FH4 and FH5 with some minor improvements...
 
I'm really wondering about this. Do we know if the latest engine from FM23 was actually used for Fable 4, for example?

I just get the feeling that they've had so many engine teething troubles, that I do wonder if PG is actually using the updates "from the ground up" to the engine, or sticking with the previous engine which worked so well in FH4 and FH5 with some minor improvements...
It's an interesting question.

PG reportedly initiated Fable's development in 2018-2019, right off the success of FH4 & well before FH5. In May of 2021, was the first report it was using ForzaTech, so FH5 was still getting itself ready for release a few months down the road. One could assume then that they were sticking with FH5's engine since they were still putting together the game they wanted to write/make at the time. However, there was a report that Fable hit the early stages of full production in May 2023, when we know FM23 was also just months from release, so perhaps they chose to start development of Fable when they had access to whatever FM23 was being developed alongside on?
 
I feel like one of these in particular just wanted to see the game fail. I remember one of the updates late last year was received with enthusiasm from the community, might have been the radar, but according to AR12 the update was terrible.

https://www.youtube.com/@Flashms https://www.youtube.com/@Blownpistonmotorsport and https://www.youtube.com/@erraticgt put out some pretty consistent Forza content, if you're looking for someone to follow, these 3 deserve a few more subs.



Daily Racer's



Yeah, they specifically mentioned towards the end of last year that car production was increasing, and we've seen that the last few updates, it almost seems like the reaction from some of the more recent posts are from some projecting that their favourite racer is dripfeeding them sub-standard content over the last year.

Turn 10 promised permanent career tours before end of last year. And still nothing.
They keep pushing this fomo model.
Its clearly aimed at active gamepass users.

But not even that looks to going very well either.

You dont just see ar12 complain about it the game. Look at hokihashi latest fm video he rents a lot of its issues thats still not been resolved.
 
I think it has the highest base PI number of any GT type car I've seen so far. I think it's R838. I bought the C8.R race car last night and it is R821. I'm still a bit confused at how they rank GT cars.

The cars are mostly grouped based on the real-life series they run in (pretend you don't see the Huracan ST Evo in GT3), and Turn 10 also applies their own BoP to each car the Spec series, typically in the form of Ballast, Power increase/decrease and tire width adjustments. Ideally, P.I. shouldn't mean as much, because the BoP should make it to where each cars unique characteristics, alongside the skill of the driver, are the most important factors.

That being said, what makes the M4 GT3 so strong, as far as I can tell, is that is has a lot of power and torque for its class, and delivers that power quickly and consistently and throughout most of its optimum rev range, while still having very good handling overall. I haven't compared weight between the cars, but I wouldn't be surprised if the M4 GT3 is also one of the lighter cars in Spec GT3.

Now, that does mean that the M4 is very prone to spinning its wheels when coming out of corners, but the corner-exit speed and traction it has is very good as long as you don't light up the rears. No matter what, the overall acceleration and handling garner strong results. The fastest lap times I've been seeing from seasoned players using the M4 GT3 are typically 1-3 seconds faster, sometimes more, than any other car in the category, depending on the track. Hell, I saw someone put down a low 2:19 with the M4 on Spa yesterday. I'm sure that's not the fastest-ever time on Spa in Spec GT3, but I'd say it's still a pretty insane lap time regardless.
The Corvette must be the GTLM/GTE version because it runs in GT2 with the M8, Aston Martin etc but it has a lower PI number than a GT3 car? Seems like that should be reversed.
Honestly, unless there are plans to add the Z06 GT3.R to the game, I'd love it if the C8.R was moved to the GT3 class. Hell, it spent half of its career racing GT3 cars anyways.
By the way I was really surprised at how good the C8.R is. Very stable.
You should totally give the C7.R a go if you haven't. It's handling isn't as good as the C8.R, but it's still very good in its own right, while also having excellent power and top speed. It's my go-to GT2 car for Daytona, as well as tracks that are balanced between power and handling, i.e. Spa. Also the Viper GTS-R is, somewhat ironically, one of the best handling cars in Spec GT2.

Semi-related to all of that, the Forza GT Multi-Class Spec series is...something to behold. The current BoP within GT2 and GT3 creates a "fun" situation where the GT3 cars (especially the META or META-adjacent cars) are actually decently faster than the GT2 cars, but start behind them. This setup almost always guarantees a significant melee at the start of the race, especially if you're in the top-end of the GT3 grid. It's great (/heavy sarcasm).
 
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Turn 10 promised permanent career tours before end of last year. And still nothing.
They keep pushing this fomo model.
Its clearly aimed at active gamepass users.

But not even that looks to going very well either.

You dont just see ar12 complain about it the game. Look at hokihashi latest fm video he rents a lot of its issues thats still not been resolved.

I tend not to give them clicks, I don't need someone to tell me why the game is so terrible, yet it's the first thing I fire up when I turn my wheelbase on.

I don't disagree that it's missing stuff that was promised, and yes the permanent career is an obvious miss.

I might be an outlier, but I tend to find myself racing around in cars that just don't exist in any other sim's, if by some miracle that content does exist as mod's for AC for example, it's either been ripped from Forza, or is low quality and not worth driving.
 
Just wondering, does anyone know what the GamerTag with a police shield icon with three vertical stripes mean? Is it a moderator, a marshal? Guy's account name is Commando FM, level 220.
 
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I tend not to give them clicks, I don't need someone to tell me why the game is so terrible, yet it's the first thing I fire up when I turn my wheelbase on.

I don't disagree that it's missing stuff that was promised, and yes the permanent career is an obvious miss.

I might be an outlier, but I tend to find myself racing around in cars that just don't exist in any other sim's, if by some miracle that content does exist as mod's for AC for example, it's either been ripped from Forza, or is low quality and not worth driving.
It feels like many Youtubers tend to use the good ol' rage bait for more views and engagement, which is a shame. It creates a very toxic and negative vibe.

I agree with you, FM23 is in many ways still a VERY flawed game and needs improvements in many aspects. But, that does not stop me from enjoying the driving experience on my sim rig and have a good time racing.

Personally, I'm doing what I can to improve the game by being a "Forza Insider" and providing input to T10, and various suggestions for improvements, through playtests and polls. I don't know about you guys, but that feels more constructive to me than being overly toxic on various forums and Youtube 😉

@Johnny Caisse The shield by the player tag means that the person in question is a race marshal. These players can report bad behaviour in online races with the push of a button.
Glasses No GIF by nounish ⌐◨-◨
 

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