Forza

No, I played my friend's demo. Just spend 30 mins with the game and you got it. I used my same driving methods I used in prolouge in forza and it was all good for me. You are making the game seem harder than how it is.
 
you can't say "gt4 is way more forgiving with assits off than forza" because you cant turn all the assists off in any of the gt4 demos (the new ones). AFAIK atleast traction control can't be turned off in the demos.
 
Lamp
you can't say "gt4 is way more forgiving with assits off than forza" because you cant turn all the assists off in any of the gt4 demos (the new ones). AFAIK atleast traction control can't be turned off in the demos.

in the demo you have the option to putt :

Assist : off or Assist : on. that is is.
 
There are 2 types of aid in gt4, abs and tsc, you can only turn off the abs I pressume in the gt4 demo, the new one while you can cut off all the aid in forza.
 
cobragt
There are 2 types of aid in gt4, abs and tsc, you can only turn off the abs I pressume in the gt4 demo, the new one while you can cut off all the aid in forza.

Why are you presumming ? didn't read my post ? It says : on or off for the assist. if you want anyone to take any of your post seriously, please verify your facts before.

You kept posting at gamespot forums for months that the whole GT4 game looks like the render in photo-mode. Again credibilitly ain't your stronger suit.
 
sym, I dont hype gt4's visuals on photomode pics, if you believe that, then you haven't kept up with me at all man. I post vids, that's it, no pics. In gt4, and even gt3, you have the option to turn abs, or tsc off, in the gt4 demo, I dont think you can turn off the tsc.
 
and whats your strong suit? it obviously isnt observation or you would have noticed the word pressume in that sentance.. but nevermind eh?
 
I think I read in the demo thread (GT4) that you can't turn all assists off as there is still some TCS system in place even when aids are off. From the vids I can't judge, bad driving equals bad outlooks but if a person has both and is a sim racer then I will respect their opinion, however I will make up my own mind when I can get my own hands on them.
 
MadduckUK
and whats your strong suit? it obviously isnt observation or you would have noticed the word pressume in that sentance.. but nevermind eh?

I will tell you why. Every time i make a good comment about a game that is not GT, he just on it with some type of magical excuse that GT4 is better.

Now I have the GT4 Japanese demo and I said in numerous post over the internet that I liked the demo. There is a nice overhaul and more polish visual in the game. I wish PS2 could do Anisotropic and AA. It would be so much better. They have also tweak the physics for the better. I also think that Trial Mountain is the ugliest track ever beside that part after the tunnel.

CobraGt is a hater and that is a given. I have post over 10 picture in replay or in-game pic of the demo on this site already. I can also make some video if you guys want.

Now back to the thread. To my on-hands experience with both demos, Forza felt alot less forgiving. The throttle and the brake has to be apply with precaution. You really felt like you were driving a 600hp car. I also said about Forza that the visual where the bland the game desperatly need a Logitech FF wheel to fully appreciate the physic in the game.

now who sound bias ? me or CobraGT ?
 
cobragt
sym, you called gt5 a forza killer on another board. Now if that's not crazy I dont know what is. I just dont find forza as hard as you make it out to be.
http://forums.gamespot.com/gamespot/show_messages.php?board=314159282&topic=17633653
http://forums.gamespot.com/gamespot/show_messages.php?board=314159282&topic=17367180
http://forums.gamespot.com/gamespot/show_messages.php?board=314159282&topic=17279731
^my fav, personally
got to love posers.

You are right I do. I really do think that with the numerous option that offer Forza will push PD to make a much better game that if Microsoft didn't decide to do a sim racers. The problem with you CobraGt is you hatin' too much.

MORE RACING GAME IS BETTER. If Forza didn't announce real-time car damage, probably Kaz would never announce that GT5 would have car damage. It's all good for the racing fans besides you that keeps to be hatin'
 
cobragt
What numerous options do you speak of? The options to make your car look like whatever?

1. Engine swap, extensive numbers of body kits, etc..
2. 600 layers for graphics enhancement of the paint job
3. Real-time car damage that affects performance
4. Real analogue breaking. (I don'thave the Logitech wheel so if i'm wrong please correct me but with the ps2 controller it's not analogue)
5. Online play with car trading and car team
6. Porsche and Ferrari License
 
Gt4 will have aero kits

Paint would be great but the graphics can stay, no need for a rice vibe

forza's damage is great, no doubt but it's not realistic really. One could say it's pre-determined. PD intends their damage engine be perfect and I doubt any console could handle the damage PD has in mind but hey, forza has damage and that's great but imo, damage doesn't make a racer

I use the wheel so I dont care

online next year, and I have heard, awhile back that car trading, and part trading would be possible but we'll find out next year I guess

no one is sure if ferrari or porsche are completely out so wait on that.

Honestly, what you listed isn't all that great, engine swap is cool but if I want a faster car I'll mod it and if that's not enough, I'll buy a new one.
 
cobragt
Gt4 will have aero kits

Paint would be great but the graphics can stay, no need for a rice vibe

forza's damage is great, no doubt but it's not realistic really. One could say it's pre-determined. PD intends their damage engine be perfect and I doubt any console could handle the damage PD has in mind but hey, forza has damage and that's great but imo, damage doesn't make a racer

I use the wheel so I dont care

online next year, and I have heard, awhile back that car trading, and part trading would be possible but we'll find out next year I guess

no one is sure if ferrari or porsche are completely out so wait on that.

Honestly, what you listed isn't all that great, engine swap is cool but if I want a faster car I'll mod it and if that's not enough, I'll buy a new one.

I forgot to mention something else AI is great in Forza. In the demo they react positively depending on where you are on the track. You can also train your own AI in Forza.

What about front end and other body kit ?

Again people drive on the track all the time without any damage ever to their car. yeah whatever.

With all the delay PD has put into GT4 so far, it wouldn't suprise me if by the time GT4 online expension comes out, Xbox 2 will be in store (november 2005). Then both xbox and playstation 2 will look like really old machine.
 
Cobra, you saying "no one is sure if ferrari or porsche are completely out so wait on that" is the dumbest excuse ever. You know they aren't in.

Don't even try to use that make GT seem better.

Forza without AIDS, makes it harder than GT3 was.

And quit saying GT4 is better. Neither of the full games are done.

You're comparing a GT4 demo that contains a section of a game thats 100% done to a demo that is 6 months old and less than 50% of the finished product.

Stop why you're ahead Cobra. You're just going to make more people see you as a hater.
 
Maybe so, but I find it hard to believe forza is more realistic than the real driving sim at driving :P

I think the following sums this up quite well

"BW AHHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAH"

I find it hard to believe that your actually allowed on the internet.
 
forza's damage is great, no doubt but it's not realistic really. One could say it's pre-determined. PD intends their damage engine be perfect and I doubt any console could handle the damage PD has in mind but hey, forza has damage and that's great but imo, damage doesn't make a racer


In this hardware generation:

Can't simulate perfect physics;
Can't simulate perfect AI;
Can't generate perfect graphics;

So, why the damage has to be perfect in this generation???

The damage in Forza is perfect for this hardware generation, is the max that can be done. So, what i'm trying to say is that nothing in this generation can be done 100% real or almost 100%....Physics, AI, Graphics, etc....So, Why the damage has to be perfect as PD said?? it's not because they can't make a damage engine 100% real that it can't be in GT4.
 
How can you complain that Forza's damage is not perfect compared to GT4s damage, I would say GT4s lack of damage creates drivers that are willing to push their cars too much as the penalty is small.

And since when is GT4 perfect? The AI is far from perfect, their management is far from perfect, in 18 months they could not get online support.

And lets face it, GT4 so far, (demo) is very forgiving how you use the gas and break pedals. For me so far I would say Forza is closer to simulation but I think both are more into the fun side. I can not wait to get GTR :)

And I think PD should be sued for their "The real Driving simulation game" statement for malicious FALSE advertisements.....
 
code_kev
I think the following sums this up quite well

"BW AHHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAH"

I find it hard to believe that your actually allowed on the internet.

Apparently Mr CobraGT owns a Supra Gt but I find it hard to believe that he has a valid drivers license. From all the post I have read, it doesn't seem to know how a car react when being driven.

The GT4 demo was very forgivin. It doesn't mean that GT4 will be but I can only compare what I had my hands on. So far Forza win the race of the demos as far as realism.
 
Symtex
4. Real analogue breaking. (I don'thave the Logitech wheel so if i'm wrong please correct me but with the ps2 controller it's not analogue)
Uh? GT1 on PSX already had analog bracking with the standard dual shock stick, with the dual shock 2 all buttons are analog.
 
Zer0
Uh? GT1 on PSX already had analog bracking with the standard dual shock stick, with the dual shock 2 all buttons are analog.

Let me elaborate on that. The Forza demo has the left trigger pressure sensitive. You could only barely apply brake friction to slow down the car without skidding or apply hard pressure and lock the wheel with a single press. You have to really experience it to understand what I'm saying.

GT4 does have analogue accelleration with the button but i don't know if some of the assist were off in the demo but pressing the brake button didn't feel like it was pressure sensitive at all. It seems the longer you apply "full" pressure on the button, the more pressure you apply on the brake. So it take a certain period of time before it similate that same as putting your foot on the brake in an emergency situation.

English is not my first language and I can't seem to find the right word to express my experience. If you need more elaboration, please let me know i will try to be more specific.
 
Well the buttons on the ps2 pad have a much shorter distance it can go from 0 to 100 percent pressed in compared to the Xbox trigger buttons.
 
Soman
How can you complain that Forza's damage is not perfect compared to GT4s damage, I would say GT4s lack of damage creates drivers that are willing to push their cars too much as the penalty is small.

And since when is GT4 perfect? The AI is far from perfect, their management is far from perfect, in 18 months they could not get online support.

And lets face it, GT4 so far, (demo) is very forgiving how you use the gas and break pedals. For me so far I would say Forza is closer to simulation but I think both are more into the fun side. I can not wait to get GTR :)

And I think PD should be sued for their "The real Driving simulation game" statement for malicious FALSE advertisements.....
I can complain about the damage all I want but I believe I said atleast forza has damage, it's nothing to brag about, honestly. I know the ai is crap and the online problem is beyond their power currently. Forza closer to the real thing? Dont make me laugh when driving a p2 ferrari is easy to drive. I hear you couldn't turn off the tcs in the gt4 demo, when that's why your opinion suggests forza is close to the real thing. After hearing this little news about the tcs not being able to be cut off, I went to my friend's house to play forza again, but with all aid off but the tcs and I got away with alot of unrealistic things I did. Someone found a loop hole in you all's arguement so we should stop arguing about which is more of a driving sim.
 
Soman
Well the buttons on the ps2 pad have a much shorter distance it can go from 0 to 100 percent pressed in compared to the Xbox trigger buttons.

Yeah makes sens to me. that is why I said a set of wheel and pedal would do the game justice. Do you have some lap times to share Soman ? Let's do some official lap time kinda thing.
 
Symtex
Yeah makes sens to me. that is why I said a set of wheel and pedal would do the game justice. Do you have some lap times to share Soman ? Let's do some official lap time kinda thing.

Demo Hotlaps

These are the kind of times good racers have been pulling off in the Forza Central community i'm just curious as to how these times stack up to real life times round Laguna :)
 
Front
Demo Hotlaps

These are the kind of times good racers have been pulling off in the Forza Central community i'm just curious as to how these times stack up to real life times round Laguna :)

I've seen a 1.32.xx with the NSX Modified at xblracing. There is some room for improvement I guess.
 
Cobra, you can't get it through thick head can you?

the OXM Forza Demo=less than 50% done.
Newest GT4 Demo=Small section of a 100% completed game.

And you seem to be bragging when you say a P2 Ferrari is easy to drive in Forza. Well its harder ti drive than any car in GT3 ever was.

If you think you can race Forza with GT in mind, you're wrong. Forza is going to take more thinking.

I remember when I played the Prologue at game store once, I could hold the brake all the way down and the car wouldn't even lock up.
Now, if I hold the brake trigger all the way down in Forza the car locks up its tires and the car slides. If I tap the brakes or hold the trigger down halfway then it slows down better. The less the presure on the brake's the longer it takes to slow down. The more pressure there is, the faster it slows down or locks up.

Tell me what GT game ever had that kind of realism. I can do that on my car. In fact I have. I've pushed brake pedal all the way and have locked up my back tires.

Tell me, and everyone here, what previous GT game has ever had that kind of braking realism. NONE!
 
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