Forza

So braking is about the only thing realistic in forza? Seems about right. I do great braking, not trying to brag but I'm better at braking in real life and racing games than any of my friends. I use the same method of driving in gt for other games and I'm successful. You all are really making gt4 seem like an arcade racer and you are off, very off. And a good friend of mine over the net has the demo and he reports you can't cut the abs off in the demo, same with the tcs so again, the loop hole in this debate has widen and you can turn the asm off but that's it. While in forza you can cut off the asm, abs, and tsc. I'll try forza out with the abs and tsc on and see how easy it is.
 
cobragt
So braking is about the only thing realistic in forza? Seems about right. I do great braking, not trying to brag but I'm better at braking in real life and racing games than any of my friends. I use the same method of driving in gt for other games and I'm successful. You all are really making gt4 seem like an arcade racer and you are off, very off. And a good friend of mine over the net has the demo and he reports you can't cut the abs off in the demo, same with the tcs so again, the loop hole in this debate has widen and you can turn the asm off but that's it. While in forza you can cut off the asm, abs, and tsc. I'll try forza out with the abs and tsc on and see how easy it is.

So your friend is over the net now ? you no longer have played the demo with him ? that what you have been saying all week. You are full of it CobraGT. I just caught you in all of you lies.

Did anyone said here that GT4 was arcady ? I haven't read that anywhere.
 
Cobra...YOU are just a sad little fanboy you know that?
code_kev would surely agree.

And I never said GT4 was arcade and don't try to say I am.
You are just putting down every game we come up with.

I will even say this.

GTR is extremely more realistic in simulation and everything than GT4 and Forza put together.
 
I am.

I could say GTR beats both hands down and you would most likely come and say GT4 beats GTR.

And from the looks of it, GTR does better simulating.
 
Mclaren, I agree, cobra is by far the most biased person I have ever come across on the internet.

If you say ANYTHING positive about a game, cobra allways jumps in to the defence of GT4, he just can't stand the fact that a game may actually do something better then GT. It's pathetic.

Then again, cobra is the only person who still believes the emotion engine hype, so anything he says is usually crap (no offence, but you are UTTERLY biased cobra, but you do give the forums much needed comedy value)
 
I bet if I play the Forza demo tonight, I bet I can see if theere are reverse lights.

(Sarcasm)
OMFG! They've had 3 GT games and still no reverse lights! But look Forza is new and they already got it! :dopey: (sarcasm)

I wonder if GT4 will even have reverse lights or for the 4th game in a row, still none.
 
McLaren F1GTR
I bet if I play the Forza demo tonight, I bet I can see if theere are reverse lights.

(Sarcasm)
OMFG! They've had 3 GT games and still no reverse lights! But look Forza is new and they already got it! :dopey: (sarcasm)

I wonder if GT4 will even have reverse lights or for the 4th game in a row, still none.
Good gosh who cares????? They're fricken reverse lights for crying out loud. It is such a small little detail. Will reverse lights make Forza better than GT4?? NO! (Wait are you kidding?)

Anyway, cool vid Cobra. That really shows how much better GT4's physics engine is than GT3. One mess up and your in a wall. As Code said, too bad there is not damage.

I got the Forza demo the other day. It is good, as everyone said, the braking is great, as is the acceleration through the turns. Got to keep it pretty smooth. But it is nothing groundbreaking. The damage is great though, just wish it would affect performance in the demo. The graphics aren't as realistsic as GT4's, but the details are amazing. The sounds are good too. But I just don't think Forza is as amazing as everyone says it is. It will be good, but I don't know if it will edge out GT4. The demo for GT4 seems to be very realistic. Only a couple of months before we get both......
 
Good gosh who cares????? They're fricken reverse lights for crying out loud. It is such a small little detail.[/quote[

It's a little detail, but a stupid one to miss. It's lazy.

Forza may not be ground breaking, but neither is GT4.
 
I know it will not make it better, but good god, you have the real driving simulator and you can't even get the smallest detail in there?

PD wants to make the game as realistic as possible and get even down even the littlest details.

I would call after 3 games of "driving simluation" and not even having a detail like that is still a little sad.
 
code_kev
It's a little detail, but a stupid one to miss. It's lazy.

Forza may not be ground breaking, but neither is GT4.
True but I just hate how that is such a big deal to everyone.

It would be if only more processing power were available (curse you PS2)!! But GT4 seems more groundbreaking than Forza because of all the modes, cars, and tracks. BTW, is the Nurb supposed to be in Forza? And is it just me or does Seca in Forza seem too big and wide, or is the GT3 version inaccurate?
 
I loved the feeling of power in PGR2. The game felt abit odd at times, but when you floored the gas on the cars they felt REALLY powerfull.
 
Spawn, GT4 = GT3 + more cars + more tracks + better graphics + better physics, hardly ground breaking, just an enhancement. By your reasoning fifa 2005 is ground breaking because it's a better sequel.
Ground breaking = Gt 1, half life, doom, etc etc. IF we are honest, forza seems to be doing what GT does...but adding more...

All reverse needs is a lighting element over the white light...hardly a processing issue :P. Same withe exhaust pops.
 
spawn9999999
True but I just hate how that is such a big deal to everyone.

It would be if only more processing power were available (curse you PS2)!! But GT4 seems more groundbreaking than Forza because of all the modes, cars, and tracks. BTW, is the Nurb supposed to be in Forza? And is it just me or does Seca in Forza seem too big and wide, or is the GT3 version inaccurate?

Yes, nurb is in Forza.

GT3-Featured the old Laguna Seca.
Forza now has the new version. (Mazda Speedway)

There seem to be more modes in Forza than there are in GT?
Care for me to list them?
 
McLaren F1GTR
Yes, nurb is in Forza.

GT3-Featured the old Laguna Seca.
Forza now has the new version. (Mazda Speedway)

There seem to be more modes in Forza than there are in GT?
Care for me to list them?
Thanks.

I didn't think they were different, I just thought the ownership changed??

No, I said there are more modes in GT than there are in Forza.

code_kev
All reverse needs is a lighting element over the white light...hardly a processing issue :P. Same withe exhaust pops.
I meant processing power for damage, better graphics, higher res textures, etc, etc.
 
code_kev
I loved the feeling of power in PGR2. The game felt abit odd at times, but when you floored the gas on the cars they felt REALLY powerfull.

What I do admire is that the cars sound like they should. Not to mention the DLC is great.

My new Porsche 911 GT2 has been stealing my time.
 
spawn9999999
Thanks.

I didn't think they were different, I just thought the ownership changed??

No, I said there are more modes in GT than there are in Forza.


I meant processing power for damage, better graphics, higher res textures, etc, etc.
Then, if you don't mind, please post all the modes there are for GT.
 
I meant processing power for damage, better graphics, higher res textures, etc, etc.

My mistake, agreed though. GT4 would look amazing with PGR2 quality textures.

Gt4 modes that matter....

and for spawn, reverse light mode

gt modes that don't matter...

the rest.
 
Urgh... I really think this petty bickering is rather pointless.

Hey, if I had an Xbox, I would be excitedly anticipating Forza, so what's wrong with me excitedly anticipating GT4 for the PlayStation? The real value of a game is how much enjoyment you get out of it. I happen to like the formula they use for Gran Turismo: Lots and lots of varied types of great-looking cars. You can quibble the pros and cons all you want, I don't really care because that's what I like.

Does anyone have a link to a site that has a car list for Forza? I really don't know much about it and I'd like to see what they have planned.

But the main fact is the enjoyment value, graphics quality, number of cars, type of cars, physics realism, it really doesn't matter. Come back in a year or two and tell me if you're still playing Forza; I know I'll still be playing Gran Turismo 4.
 
McLaren F1GTR
Then, if you don't mind, please post all the modes there are for GT.
Well there's:
-GT (simulation) Mode-quite possibly the most expansive mode in any one game
-Arcade mode-which inside includes quick race, time trial, free run, etc
-LAN race
-B-spec
-Photomode
-Replay theater (not really a mode I guess)

That's all I have off the top of my head. But even if it had just simulation mode, that is more than enough options.

The game is over 9 GB, one of the biggest games ever. I don't know how it could be lacking much in content and modes.
 
spawn9999999
Well there's:
-GT (simulation) Mode-quite possibly the most expansive mode in any one game
-Arcade mode-which inside includes quick race, time trial, free run, etc
-LAN race
-B-spec
-Photomode
-Replay theater (not really a mode I guess)

That's all I have off the top of my head. But even if it had just simulation mode, that is more than enough options.

The game is over 9 GB, one of the biggest games ever. I don't know how it could be lacking much in content and modes.

Well, I know of drift mode, but I mean in racing modes.

Drift
Point-to-Point
Endurance
Autocross
Spec Races (Requires certain car specs)
Club Races (Similiar, but less strict)
Pro Series (Compete in series of contests)

Each of these contains about 50 levels, and these are at least three races per level. First you must meet any qualifications for each level… Some require a certain class of car, while others demand that you have front wheel drive , for example.

EDIT: These modes are for Forza so you should have have quite alot of things to do.
 
McLaren F1GTR
Well, I know of drift mode, but I mean in racing modes.

Drift
Point-to-Point
Endurance
Autocross
Spec Races (Requires certain car specs)
Club Races (Similiar, but less strict)
Pro Series (Compete in series of contests)

Each of these contains about 50 levels, and these are at least three races per level. First you must meet any qualifications for each level… Some require a certain class of car, while others demand that you have front wheel drive , for example.
Wait is this in Forza or GT4?
 
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