I was under the impression gt1 was the first racer to include various car types and let you drive them.live4speedGT1 was a copy cat too you know.
erahk64First pics of city tracks
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ferrari355!FIRST POAST ALERT!
I havn't been paying attention to GT4 for the last while because i keeps getting pushed back. now it looks like there is a solid release date. i almost pooed myself when i saw the screenshots! there are amazing!!!! as for forza it looks like the best GT copycat to come out in years..... its pretty nice looking but still a copy cat. i think that the car graphics look like they are all 1 color and have no.. hmmmmm... depth? im not sure the correct wording... it still looks to perfect and all one color..... (kinda like mario cart colors on gt4 cars)
live4speedGT1 was a copy cat too you know.
un_peacekeeperi m guessing ridge racer?
ferrari355im also wondering how forza people use the argument forza has cars u want to drive" GT3 had corvet, jaguar xj220, lotus esprit,ruf's, tommy kira zz2, aston martin Vanquish,viper gts,
zonda c12.. how many have i missed....?
live4speedHe was saying about desireable cars in GT3, and by the way he missed the best one, the TVR Cerbera Speed 12.
RoxxorJoorSoxxoYes. Very plastic-y. I've never been a fan of x-box colors/lighting, everything always looks washed out.
cobragtExactly live. While forza is graphically superior to gt4, it just doesnt look right.
un_peacekeeperi m guessing ridge racer?
Smoke_U_24/7Look at Need for Speed: Underground 2. The game came out less than a year before the first one did, and the games graphics look terrible, imo.
neurokinetikTest Drive, probably... that was the first racing game I saw that used normal street cars, and went for the most realism available at the time. Anybody remember the "realistic shifting mode" it had? You would use the joystick button as the clutch, and you had to move the stick like you would be moving it in the real car. The 2-3 shift in the Lotus Esprit Turbo was especially tough to do.
...but the gameplay is better, and the framerate is improved. I never realized how choppy the first one was until I went back and started playing it again after beating the second one.
live4speedYes it probably has a few others in GT3 too, but we were listin desireable cars from GT4, now GT4 will have even more of them, possibley having more desireable cars in GT4 than Forza's total car count. As for X-Box's graphics, yes they are better than other consoles, but the lighting and shading doesn't quite get that look GT3 and 4 has.
slackbladderSurely Forza should be a better looking game than GT4. Would'nt it be an embarrassment if Forza was graphically worse than GT4? If the Xbox is the most powerful console than it should produce the best looking games. But of course it isn't that simple.
What I find interesting is that GT4 can keep its head up with Forza in the looks department even though it is technically on an inferior console. It shows how important the skills and abilities of the designers, artists, programmers etc of the development team are in making a game.
RE: the damage. If car damage is supposed to be realistic should'nt a race end if you hit anything above, say, 100mph? If that isn't the case then it's not realistic but pseudo real. That's okay though, it adds an extra element to the gameplay. But it should'nt be confused with reality where hitting a barrier at 30mph might end your race.
Well, Forza is a game I would buy if I had an Xbox. It does have a lot going for it. The only thing that bothers me is the 30fps of Forza. I'm so used to the pure silky smoothness of GT3 that I wonder if Forza suffers a little in comparison. Is the fps of a racing game important to anyone else?
PS. Ah, Test Drive..I remember that! But was the first ever Need For Speed released before that? I can't remember....