LFRANCOF483
that's from a technical standpoint, it may have 3 -4 times as many polygons as GT4, but that just means you will never see any of those jagged edges (they look like little steps on the outline of the car) but GT4 puts so much more detail and depth into the car that it still looks better
i didn't want to read through all these pages but I'm pretty open minded to anything and Forza would look to be a pretty good game, especailly with the Ferrari's, and porsches, and the modding, etc.... they tried to justify having less cars by saying...."Forza may have less cars, but we have the cars that people DREAM of driving"
that's cool and all, but i real driving enthusiast will tell you, there's nothing better than to take your own car and tearing it up on a track, we're talking about a sim here aren't we? well, i think it would be more of a simulator if it had the cars that everyday people had......
i dont know about everybody else, but i love taking everyday cars and testing them on tracks comparing its lap times to competing cars in the same category........but that's just me
err? how does increased polygon count reduce jagged edges? increased poly count means rounder objects, wich in turns leads to MORE jaggies, but since the xbox is runing at progresive scan and at higher resolution the edges will still be smoother than those in GT4 wich is intercaled and lower res...
as far as the graphics in Forza being better than in GT4, yes.. and no. the attention to detail in GT4 really is on a league on it's own, specially considering this is a PS2 game, and the fact that it doesn't ever drop a frame below 60.
yes forza has more polygons, and even interiors, but the shaders look all wrong, and GT4 has some of the best looking shader effects i've seen. they are not exageated in any way, they just look realistic (again, considering this is just a ps2 game.)
forza however runs at 30 FPS not just because of the graphics, but because of the physics too, remmember, car damage doesn't come free, it actually has a pretty significant performane price.
forza's cars are more detailed than those in GT4 easily, but the lightning kinda ruins them.
and the tracks look good (i've only played the laguna seca demo) but it leaves me wanting for more detail after seeing the level of detail obtained in GT4.
so sure, the xbox has more potential, and it shows. but it also shows us, that as good as the forza artists are, they can't match PD in terms of visual impact.