General Bug/Glitch thread

  • Thread starter Eunos_Cosmo
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No idea if it's been covered already (probably not..) but the Subaru Legacy Gen4 sedans have a rear light that is 'burnt' out. Bottom left light simply refuses to light up. Only tried with my 2.0GT and 2.0GT Spec.B, yet to try with it's 3.0R counterparts.
Carryover from GT4. Its the same thing for all of them.
 
i dont know if this is a bug, but some cars i can sell, it is really annoying.
some cars i understand you cant sell, but the zero-dome concept and acura dn-z something, you cant sell.
my garage is floded with cars i cant sell... are some of you having the same
problem??? i mean, it cant be true that your having about 25 cars in your garage you cant sell.
 
Replay ending before finish line , well known issue alredy.

Less known one: Replays for licences B6 and A8 are glitched.
I have PAL version of the game. The replay gets stuck at finish line / just before finish line.
Even in photo mode the car moves.



MadMax
 
Ok this just happend a second time so i have to post about it..

Doing the first endurance race and when i take a pit the car never leaves it just stays in the pit WTF is going on?????
 
the 2nd gear shift issues is not a bug. they have programed it this way. remember in one of the prolouge updates they changed it because of the unfair "no lift shift" while playing online where you didnt need to lift off the throttle to switch gears.

But it is a huge pain in the ass and they have over done it

Can't you just shift through the gears with the H Gate never even pressing the clutch and never letting go of the gas?

It seems to me that would be far more needing of the fix than no lift gear shifting...
 
Can't you just shift through the gears with the H Gate never even pressing the clutch and never letting go of the gas?

It seems to me that would be far more needing of the fix than no lift gear shifting...

It depends on the car. That works, for example, with the SLS and the R35 GTR.

For most cars, as soon as you press the clutch, you cannot engage a new gear without using the clutch and releasing the throttle first. With the SLS et al., pressing the clutch does not invoke this behaviour. I've not tested driving a "normal" car without touching the clutch yet (can't help myself), though - it may well be possible, but it won't shift any faster than ordinary shifting in the game anyway, so it's not an advantage.

Second gear is a proper bitch, though. You have to really deliberately take it slowly in order for it to "engage," and the throttle had best be completely off, else you're buggered. The other gears do not have such a stringent minimum time (between engaging the clutch and selecting the gear) to adhere to. Annoyingly, once you miss, it seems that you still have to engage 2nd gear slowly, which is where I keep going wrong! :ouch:

I think it's more to balance standing starts, since second gear tends to be considerably taller than first (relative to the other sequential-gear pairs) so the advantage of just jamming it in and letting the clutch take up the slack is greater from 1st to 2nd than from 2nd to 3rd, etc. Flat-shifting is disallowed in general, assuming you use the clutch.

So, the fix then would be to add in a check for which gear the player was last in before trying to select 2nd, and only disallowing a fast engagement if that last gear was 1st. This is probably what is hacking off all the drifters, since going from 3rd to 2nd quickly is also being penalised (perhaps - I know that 2nd has been difficult for me at times, but my heel-toe action is pretty lethargic, so it tends to delay engagement for me.)
 
For most cars, as soon as you press the clutch, you cannot engage a new gear without using the clutch and releasing the throttle first.

Sorry, should have been more clear... I meant cant you cheater shift (never use the clutch) and never let up on the gas the whole race anyway? So what would be the point of patching the no lift clutch when you can do one better and no lift h shift without even touching the clutch in the first place (assuming you continue to not touch the clutch as long as you want to keep cheater shifting)?
 
Sorry, should have been more clear... I meant cant you cheater shift (never use the clutch) and never let up on the gas the whole race anyway? So what would be the point of patching the no lift clutch when you can do one better and no lift h shift without even touching the clutch in the first place (assuming you continue to not touch the clutch as long as you want to keep cheater shifting)?

I haven't tested this, but I think if you're using a G25 / G27 but don't touch the clutch, the shifting proceeds as it would with the ordinary (sequential) action of the shift up / down buttons, only with the advantage of being able to directly select the gears. So it's just as slow (via rev-matching). That's how it was in Prologue, and before v1.02 of GT5.
Using the clutch manually, on the other hand, obviously allows you to engage gear earlier and let the clutch slip to make up the difference in rotational speed, as I'm sure you understand. That's the only real advantage with using the clutch as intended.

There is an exploit out there, which I think is hardware-based, that allows pseudo-speed-shifting, just as you described. I'm not sure how PD could fix that, since I don't know the specifics of the exploit (and I think we're not allowed to discuss it here anyway) or how the game interprets the various controllers. So it escapes me how it would work, other than tying the clutch to the h-shifter somehow...

Apologies if I'm missing the point again.
 
I haven't tested this, but I think if you're using a G25 / G27 but don't touch the clutch, the shifting proceeds as it would with the ordinary (sequential) action of the shift up / down buttons, only with the advantage of being able to directly select the gears. So it's just as slow (via rev-matching). That's how it was in Prologue, and before v1.02 of GT5.
Using the clutch manually, on the other hand, obviously allows you to engage gear earlier and let the clutch slip to make up the difference in rotational speed, as I'm sure you understand. That's the only real advantage with using the clutch as intended.

There is an exploit out there, which I think is hardware-based, that allows pseudo-speed-shifting, just as you described. I'm not sure how PD could fix that, since I don't know the specifics of the exploit (and I think we're not allowed to discuss it here anyway) or how the game interprets the various controllers. So it escapes me how it would work, other than tying the clutch to the h-shifter somehow...

Apologies if I'm missing the point again.

I see what you are saying... the reason I used to cheater shift was I like to drop multiple gears at a time when downshifting so I go 5 3 1 or something which is harder to do with sequential...
 
Doing Nurb free practice online last night, I was quite impressed to be 95days 99hours 99minutes and 99seconds faster the the guy just behind me. Ended being 25 seconds down at the end of the lap, must have had a scruffy last sector XD
 
not sure if it was mentioned but the Prmium Vitz the shifting animations are for paddel shift when there is no paddel shift in the car. Looks really weird.
 
Ran a Tesla on the Rome circuit single player arcade and the windshield wipers are in motion (on a sunny day)!

had that a few times with my Focus WRC Rally Car. It seems that sometimes when you press the wiper button in a previous race, the car "remembers" it or something. Had the same thing on a sunny gravel track as well as a sunny road race.
 
Nope, worst one of all, brake glow. In the AMG driving challenge picture, there's 2 SLS with their brakes glowing. In game however, they don't.

I remember seeing my SLS' brakes glow in the AMG intermediate challenge replays. Did not check with other races yet, as I haven't been driving proper racing vehicles yet, just stock cars with some updates. But I am pretty sure this is available in the game
 
had that a few times with my Focus WRC Rally Car. It seems that sometimes when you press the wiper button in a previous race, the car "remembers" it or something. Had the same thing on a sunny gravel track as well as a sunny road race.

I had the same happen to me, and assumed the same thing. Bit of an oddity, though. That and the fact the wipers can't be turned off when it's raining, and the way the flash lights / toggle full beam thing works is also just plain odd.

I remember seeing my SLS' brakes glow in the AMG intermediate challenge replays. Did not check with other races yet, as I haven't been driving proper racing vehicles yet, just stock cars with some updates. But I am pretty sure this is available in the game

Slapping slicks on your car tremendously increases the braking potential, so the heat dissipated into the brakes can be much higher, hence they are more likely to glow. The SLS in intermediate AMG has slicks, and I think the weather was slightly overcast, too. The lighting engine is a full-HDR jobbie, so an overcast day would make the glow easier to see, in the same way that the brake lights only visibly illuminate the scenery if no other light is present.
 
A Bug?. Not sure if it was mentioned but, I drive always in manual gear always and all my cars are set to manual.
But when the Bob use my car on B licence, then when I take the same car for A licence, the car are in Automatic gear. Why the car setings don't stay in the same way tha we have adjusted.:crazy:
Many times, I start a race thinking that the car have the manual gear, and am surprised at not being in tune as it had for me.
 
Sometimes when the WEDSSPORT Celica shows up in the used car lot I can't see it.

Last night I saw the NOMAD Diablo so watched a demo of it driving around the track. I went off and came back, then when I chose other cars (including said Diablo) in the dealership no images would come up. I left the dealership and re-entered and then they worked again.

I've had the glitch were a collision sound sort of 'sticks', kind of like a snare rush for anyone who's into their gabber...! It even stuck in the same virtual direction as I spun the car shortly after and the sound passed through each speaker in my surround sound setup, which brings me on to a more annoying glitch:

When I'm going fast and steer to my right, the sound cuts out from my front and rear left speakers, sometimes my front centre too if I steer hard and am going fast enough. It's very annoying. Being an optical cable set up and everything I doubt it's a glitch in the transmission otherwise it wouldn't work at all, ever, and I've also tried changing the codecs from AAC to DTS to now Dolby 5.1, and it happens on each.
 
B-spec :No sector times displayed for the last sector of a circuit? (don't know if this is all circuits).

Also no gap time after each sector only after a whole lap which is really annoying.
 
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Got the exact same lap time (to the thousandth of a second) on Indianapolis track on consecutive laps (laps 2 & 3 of a race) and it missed the second lap time off the screen. I.e. it showed lap 1 with a time, lap 2 with a time and then waited a lap and put lap 4 and a time in but no lap 3 !
 
Possibly already mentioned, When you win a championship it says you have got all golds even if you haven't, and it give you the all gold cup prize car too...
I wonder if this bug means you can get the Trophy for all golds in all events even if you haven't in the championships.
 
B-spec :No sector times displayed for the last sector of a circuit? (don't know if this is all circuits).
Not sure if it helps but some circuits have quite a few sectors like Nordschliefe and La Sarthe. You can move between each one by pressing the arrows either side of the 1 2 3 4 sector times.

Very probably mentioned. Gears are re-set to Automatic when going into a single player race after a B-Spec race.

I did a race on the Top Gear track in B-Spec. My driver hit another car and went onto the wrong side of the track and was suddenly in last place. He was leading the race before.
 
An annoying glitch that happened to me last night was where I transferred multiple cars to my main account, only to find that my main account didn't receive them. Thus, the cars appear to have been lost in a void.:ouch:
 
I did a race on the Top Gear track in B-Spec. My driver hit another car and went onto the wrong side of the track and was suddenly in last place. He was leading the race before.

I have done this in A-spec to see what happens, it lets you carry but it is if you started that part of the old lap again it won't let you gain. you might not have noticed that your lap counter would have gone back 1 lap, it did for me, but it may depend where you take the wrong bit of track.
 
I have done this in A-spec to see what happens, it lets you carry but it is if you started that part of the old lap again it won't let you gain. you might not have noticed that your lap counter would have gone back 1 lap, it did for me, but it may depend where you take the wrong bit of track.

I've seen it happen multiple times while driving at the track in Arcade. Due to collisions, I've seen one driver have this outcome four times in a 12 lap race. It's a glaring but extremely hilarious bug.
 
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