Ok, let's level the conversation in the right way: I don't think I called you kiddo and you shouldn't do that to me (sorry if the meme ofended you, but I'm 31, so no kiddo here)
About GT6 having the same flaws of GT5, yes, you're right but not completely right. It has improved in several areas and I can't understand why some people just get picky at the bad parts and when somebody praise the good things about it, they come again and point out the bad stuff. A bit ungrateful, I think... I see the good things about it, I am wrong because of that? Don't think so. You should play it, if you haven't already, I recommend that then you can see what's good and what's bad. Anyway, I don't think we need to fight because of that. Let's have a nice discussion, sorry if I ofended you. 👍
And you, my fellow brazillian friend... the comparison is not accurate... the sounds in most cases can be very "digital", artificial or whatever but... they are no kitcken appliances. We don't need to exaggerate. Seriously.
And again, you guys just get picky about one specific subject... I don't see the majority of you praising what PD made good in GT6...
Seriously, where most other games have good sounds, they are VERY poor on content (see Asseto Corsa, in the right path but poor content right now), pCars (only racing cars, they need more 100 cars at least to call it decent)... and the usual competitor, well, a VW Fox doesn't sound like that unless you add a CAI and a sports air filter. The sounds are great, but way exagerated.
I drive a Ford Fiesta 1.6L myself, everyday... no modifications on it. Want to know what it sounds like? Like a boring little car... that's how most small cars sound in GT6 and that is pretty lifeless but accurate. In the usual competitor, a Ford Fiesta sound like the tuned 2.3L Duratec engine you can find in a Caterham. It's cool? Yes it is... its accurate? Nope.