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Griffith,
I figured I should ask you...
Is the Bathurst GT6 trailer indicative of the direction PD is going regarding sounds? In other words, will the sounds in the trailer (especially the downshift in the in-car view) be the sounds found in future iterations of GT (sound update for GT6 or GT7 for PS4)? So with the new type of method in sound reproduction, can it feasibly reach that kind of fidelity?
I mean the trailer is evidence that PD knows what/how cars should sound like! Alot of people make assumptions that Kaz is deaf and has no clue that the sounds are not too good in its current state.
Well, I think that trailer is just dubbed from chopped up recordings, same as all the others (they just did a better job with that one). It's not really indicative of any real-time resynthesis, in that respect, although it'd be analogous to a "target render" - something to work towards, as an overall concept.
It's very hard to convey what to expect, even if I knew exactly what they were doing; but the X-cars are the only reference point at this time. I think they're not the complete model, missing extra layers, but that might not necessarily be true. I hope the saturation can be toned down in that case.
The level of fidelity should be able to be on par with the average racing game today, with the right skills in the dev team. Just how accurate they get it is dependent on what layers they use and how much processing they can afford on those layers.
Including intake and exhaust will be a marked improvement over the current sounds, and what will be most impressive (i.e. the thing that will make the sounds notable, not "the best ever") in my opinion, is the fine variation in the sounds, which will make the cars very "talkative" in terms of your inputs and the physics interactions. But that's quite subtle, probably hard to pin down - people are nonetheless already saying that about the X-cars.
Anyway, I'm astounded that they can get 16 of those exhausts working in the game when I can barely keep one from saturating a single core on my PC!
EDIT: Actually, I have 16, too, technically. Still, I can't run a game at the same time on that core...