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- Johnnypenso
And being released on PS4, XBone and WiiProject Cars is built on pc
And being released on PS4, XBone and WiiProject Cars is built on pc
Griff is sensing the same change in the air I do.PD really need to get their new sounds out in the fresh air. There's some potentially disturbing evidence to suggest this won't be on PS3, as PD appear to have changed their sample format only very recently...
I'm beginning to seriously think there will be some grumpy guses around here when E3 hits.
If I were a betting man, and I am, I'd say the sound update has near zero chance of being on GT6. This game is dead in the water and there would be so little to gain by letting a new sound package loose, given the relatively small audience and the puny chance of a surge in sales. Much bigger bang for the buck by introducing it with GT7P or the full game and they can avoid the obvious inference that if these new sounds were possible on the PS3, why didn't we have them 3 years ago?PD really need to get their new sounds out in the fresh air. There's some potentially disturbing evidence to suggest this won't be on PS3, as PD appear to have changed their sample format only very recently...
Until they let them loose, we're not hearing what PD are actually capable of today.
So, premium sound got the sound from real car engines, and standard sound from vacuum cleaners?Maybe we gonna get cars with Premium Sound and Standart Sound?! 💡
So, premium sound got the sound from real car engines, and standard sound from vacuum cleaners?
I have no idea about GT6 being dead in the water, or otherwise, and I'll leave that to Sony to decide upon, naturally. I just want to play it - Ronda and the new sounds, plus the new physics we already have, will do it for me. We should at least get Ronda.If I were a betting man, and I am, I'd say the sound update has near zero chance of being on GT6. This game is dead in the water and there would be so little to gain by letting a new sound package loose, given the relatively small audience and the puny chance of a surge in sales. Much bigger bang for the buck by introducing it with GT7P or the full game and they can avoid the obvious inference that if these new sounds were possible on the PS3, why didn't we have them 3 years ago?
The only possible benefit I can see is to use it as a sort of beta test to gauge community reaction on which sounds are popular and which are not and then doing some refinement for GT7.
It's fun to keep noting, though, that the new sounds are in the game already, just (presumably) incomplete.
Also Ronda.
Well the first part is easy: Red Bull X cars.Huh?
It's all interlinked, is my thinking - and given the nature of the tasks (geometry streaming, sound streaming), they are likely to be done on the SPUs, which are all manually balanced / tuned. I wouldn't be surprised if the eventual "Spec II" (as it most likely will have to be at this rate) was forked before the game released.So do you think there is a second, new sound engine actually in the game for those Red Bull cars or simply that they've created better samples? What do you believe they've done, technically?
I accidentally left the Ronda part in the quote but you mean the reason we've not got that properly is because of the new audio?
Effectively, yes. There has to be a reason all the Red Bull cars seem to have the exact same exhaust pipe on them.Ok, sure. So you believe the Red Bulls were the completely new way of generating sounds he spoke about? But they can't manage that for more cars, yet?
Kaz said $60 Mill for GT5. Assume GT6 was $40 Million. Retailers get a cut, Sony gets a cut, advertising, distribution, production costs etc. No way to know the average sale price so let's assume $50 for the sake of argument. How many units do you guess they'd have to move for Sony to break even?No game is dead in the water until it brings in less money than it spent creating the game. And even then, if it's a massive title like GT, it probably gets "one more chance." I haven't seen GT6 sales numbers yet but I would guess it's not as apocalyptic as some here would want to believe.
Well, what I meant was... *a-hem*... Prologue.Your time here at GTP pretty much should already have given a forgone conclusion that its inevitable. I pretty much expect it every year, "Screw that stupid game, SHOW GT!!!!!"
Well, what I meant was... *a-hem*... Prologue.
While a whole hoard of gamers are wanting to see the Next Big GT on PS4 as soon as possible, you have a certain number of malcontents who insist that PD finish what they started on GT6. And as you rightly point out, some of them are making divorce noises ahead of time, so I'm not sure what they want out of a game they supposedly have no intention of playing again.
And I really don't get the heavy negativism towards moving on. A lot of the gripes we have about GT6 is because of the cramped old architecture of PS3. GT6 is rife with unrealized potential. GT7 is rich with attainable potential made possible by a well endowed console. Rich lighting engine, especially at night. More humanlike bots. Sounds in all categories. Better physics. More dynamic and lifelike weather, and time of day transitions on lots more tracks, if not all. Race Mod and a Livery Editor. A powerful Course Maker and Event Maker. Maybe a serious damage build. Lots of cars on track at once, possibly online as well, with the possibility of exciting multiclass racing. GT Pro Mode. Real league style racing!
Who knows what's possible? I'm not sure even Kaz is. And this is why I want to move on to that new arena, to see what Kaz can bring to life.
We are malcontents for wanting PD to finish the game we paid full price for? You are truly delusional if you really believe that.While a whole hoard of gamers are wanting to see the Next Big GT on PS4 as soon as possible, you have a certain number of malcontents who insist that PD finish what they started on GT6.
I fixed that one for ya'. A lot of the gripes many of us have about GT6 is due to poor design decisions rather than a weak and old architecture.A lot of the gripes I have about GT6 is because of the cramped old architecture of PS3.
Oh, that's not me , it's just a video I found.You are hired.
Probably about 1.5 million units.Kaz said $60 Mill for GT5. Assume GT6 was $40 Million. Retailers get a cut, Sony gets a cut, advertising, distribution, production costs etc. No way to know the average sale price so let's assume $50 for the sake of argument. How many units do you guess they'd have to move for Sony to break even?
Assuming that's true then it's really a disaster isn't it? If they break even at 1.5 million (I'd guess higher) then at 10 Million units they are making money hand over fist because after the first 1.5 million units it's mostly production and shipping costs and very little else. Sony won't be looking at this saying, "Oh it's ok we made a little money", they'll be saying, "Where's my other 8 million units you just cost us $200Million!!, we needed that for X, Y and Z Project"Probably about 1.5 million units.