Got a copy of GT6, ask questions here

Really would like to know about cockpit view frame rates??! As mentioned the demo was awful and I'm concerned whether or not its sorted.....
 
Really would like to know about cockpit view frame rates??! As mentioned the demo was awful and I'm concerned whether or not its sorted.....

I think this has been sorted but I obviously can't say for sure. It was a demo, after all, and PD usually makes smooth gameplay.
 
Please if you can give me information about the famous course maker on GT6, is it nice and is it really a 20 km by 20km area, should make for some long ass tracks.
 
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Air filter parts are missing.
But the way the icons are laid out seems weird, not very efficient use of space.

What's cool is that you can do engine tuning and weight reduction from the tuning menu, but they apply to all tabs, which implies they're non-reversible still.

Also, clutch and flywheel seem to be combined. Only one brake upgrade part, too.
 
how about a pic of the "view options", which may come up when you pause mid-race? They really need to make those accessible from the pre-race options.
 
I think this has been sorted but I obviously can't say for sure. It was a demo, after all, and PD usually makes smooth gameplay.

Do you know for sure though or is that just speculation? I'd be very surprised to see anything like the GT6 academy demo in the final release ( seem to remember terrible frame rates in 2012 gt academy dlc ) from PD but still need to see for myself somehow...
 
I might be wrong on this but would they be included in the intake section where I presume the intake manifold is?
Possibly, but there only appears to be two parts for "intake": Standard, and some other. This is probably, as I also presumed, the intake manifold from GT5. If there are more, then there may also be more brake upgrades, but it seems unlikely.
 
Few questions are around, and I think they need to be answered.
1. Tell us something about sound of the cars?
2. Wondering if the FPS issue that GTAcademy 2013 had are resolved?
3. How does course maker work?
4. GPS logger, does it work, or do you have access to it, so you can make your own tracks?
5. Is there option for bi-turbo or twin-turbo?
6. Regarding cockpit view, is there something like FoV setup (Field of View)?
7. Since MultiPlayer is not available yet, you cannot answer me a lot of questions ;)

PS.: Can you make screens of BMW dealership and used dealership :) Thanks

Cheers...
 
Do you know for sure though or is that just speculation? I'd be very surprised to see anything like the GT6 academy demo in the final release ( seem to remember terrible frame rates in 2012 gt academy dlc ) from PD but still need to see for myself somehow...

I said I can't know for sure, so speculation.
 
Since some guys were asking for night pictures I took some. MX-5 TC in Apricot Hill at night for a license test.
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Also, I forgot to mention that the tire squeal noise is now different. It sounds more realistic!

Oh and the SLS GT3 was a pain in the ass to drive at Goodwood. It also had a different feedback in the wheel from all the other cars. Maybe all race cars are like that now? The wheel felt heavy so I need to put more force in to steer it.
 
Yikes, I'm really worried about the rate of cash gain to bring back the GT5 garage. But it's good to know what's to come.

And realistic questions. I omitted a few because well, they're mostly online things.

- Cockpit view of a former standard that's not promoted. Still a shadow?

- Are some cars (like the Miura and the 60s racecars) still more expensive than a small mansion? Personally worried about Ford GT40 Mk1. It'd be nice to know how much that costs.

- Aid options unchanged?

- Can you buy any of the Academy cars?
 
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