Couldn't be more wrong. I have no problem with people voicing their opinions, but when we get folks like you making cheap statements, you need to be called out on it.
It's enough trying to refrain from calling out Camaroboy every time he takes a pot shot at Gran Turismo just because it has yet to be released, but you sit here & just call Turn 10 worse than that GT5 guy out of nowhere & act Polyphony is unmatched by anyone but Kojima.
Now Mac, exaggerating, or even making things up, isn't going to help your case any. If you have a specific quote to substantiate this, by all means, post it, and by that, I mean me saying that Forza is one peg away from Naziism. Even so, I do think a response is in order. I know this is way OT, so I'll leave it at this one.
Yes, it's pretty obvious I don't have a whole lot of respect for Turn 10, for two reasons. I think they're way too arrogant and think too much of themselves for the quality of work they produce, and... well, the quality of work they produce.
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And there is a toxic cloud over them named Microsoft. MS just isn't known for making a quality product, or being all that good to their customers. Knowingly selling 360s with a failure rate that by one journalist's investigations may be as high as 67% is pretty close to criminal. In fact, being a monopoly by it's very nature makes it a crooked organization. But then, as far as I know, Dan G and the team aren't drug casualty scoundrels, just rather mouthy prats.
But that's a side issue. Forza itself is judged on it's own merits. But anyone with any sense of video game quality can tell you that all three Forzas were rushed, bug riddled things, with flaws that really should have been polished out. Whether they were serious issues are up to debate, but not the flaws. Now they were in different areas, so what matters to one guy might not another, but as someone who explored the game outside of drifting pretty thoroughly, I got bit by most of them. I know these are just the bugs and flaws, but you seem to act like all I do is make things up about Forza, and I feel like I have little choice but show evidence to the contrary.
Forza 1 might have the least flaws, but they may showed up the most, from environment reflections that flickered by at 6-9fps, visuals that only ran at 30fps - which were rather painful during replays, and a complete lack of force feedback with wheel controllers. Even though every XBox had a hard drive, you could only save 32 replays, and the bot A.I. ranged from a schitzo timid/annoying behavior, to downright vicious. There were more, but these are the highlights.
Then there was Forza 2, a huge step forward, but also a testament to what can go wrong when you try to jump a hardware generation. From promised 12 car races that didn't make it in, to race content chopped from it's predecessor, to the same choppy environment reflections manifesting at times, to collision freezing for an instant during a wreck, to flabby tire sounds right out of a 4x4 truck, to car models which sometimes had glaring errors, to appalling livery problems with layers shifting around, to physics issues being patched several times, to a garage that could lock up your game if you scrolled past too many cars, to an Auction House which could get you banned from Live if you happened to shut off your 360 while in it or inadvertently get disconnected... *whew!* And there are more.
Forza 3 was supposed to be the definitive racer, but along with the HD spit and polish, came all new issues. Some car model errors came right over from Forza 2 unchanged. The same flabby tire sounds were used from Forza 2. While there were body panels with some cars that gave livery artists fits, there were new ones in Forza 3 that seemed to resist all attempts to make it behave. The nice online structure of Forza 2 was mysteriously discarded for wide open random online matching, causing a small ongoing riot on Forza message boards. File handling was atrocious when the list grew to 130 objects or so, and sorting through them came to a horrible crawl. A patch wasn't completely successful. The process of taking photos and getting them to a file sharing site is so hellishly convoluted, I'm surprised democrats don't call it abusive. Infamous YouTube videos showcase occasional glitches in which cars don't connect with the groundplane properly, tilting into it at crazy angles as if in quicksand, or lagging badly and causing hilarious chaos. And then there are collisions which send cars hundreds of feet into the air.
And it's really late, so I think I'll stop here. It should be enough anyway.
What I find particularly amusing are Forza fans who excuse all this, and pick on GT5 preview builds for wimpy engine sounds, Ferrari Challenge level damage, poorly done driver animations, a lack of tire marks and trees that aren't realistic. Frankly, I'm amazed no one has mentioned the figures of auto techs moving around like constipated zombies.
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And okay, this is all we know of GT5 so far. But being one sided in one's outrage is behavior which is usually considered rather hypocritical or fanboyish.
And let me tell you: if Prologue's issues are the worst of Forza 4, there are going to be celebrations all over XBox land.
Contrary to your allegations, I do like Forza, but this is tempered with a strong recollection of the ordeals one has to swallow to do many things in it. And I will be honest, I don't mess with it often, and usually pass it by to play racing games with almost no issues whatsoever: GT4 and Prologue. In fact, my 360 is
still disassembled since Christmas, and Forza 3 unplayed since last November. Even though I would like to fire it up to paint a car or two, I just never seem to pull the trigger. Someday, though.
And I must also be honest and say that all the things I pointed out don't necessarily keep any of the Forzas from being good, enjoyable games for the fans. But they don't give anyone much room to sing the praises of Turn 10 as an awesome developer, but paint them more like a money chasing arm of Microsoft.
And one more thing. This did take a bit too long to post because I was discussing my mom's heath issues, speaker construction, and roleplaying at the same time while trying to keep awake! Sometimes my multitasking is more like mukyslugging.
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