Which is a great thread and one yo know I have contributed to, which is why it surprised me you seemed so willing to accept what to me is an issue that can and should be fixed by PD (regardless of GT6 being on the PS3 or PS4).
That said I don't recall if I mentioned tyre width issues in that thread, so another post in it by me may be incoming and it would allow us to find a home for this discussion.
Yep -
I did, just not specific to RR alone.
Oh I must've missed that. Will add it to the OP.
And now to the CTR: I agree with you that the usage of wider rear tyres should lead into a more understeering behaviour. Modern Porsches (last 10 - 15 years) such as the 911 Turbo, 911 Carrera 4S, GT2, GT3, come with 225 - 285, 225 - 295, 235 - 315, 235 - 305, 235 - 325, 245 - 305, 245 - 325, etc tyre dimension.
As you can see the rear tyres are clearly wider.
But now let's see how big the Yellowbirds tyres are:
225 - 255
This tyre combination is clearly less unbalanced than what all modern Porsches use. I've never driven the Yellowbird, and I'm quite sure that, correct me if I'm wrong, you haven't done this either. I simply don't believe that the Yellowbird suffers from the same tyre dimension related issue than the modern Porsches, which you are, as I understand it, refering to.
Also, something that makes me even more believe my theory, is the circumstance that I never heard of an noteworthy understeering performance of the real CTR. On the other hand, I've seen tons of reports regarding the Porsche understeer "problem".
I might be terribly wrong in this case, but I want to be disproven first before I change my opinion.
EDIT: An interesting addition may be that Yellowbird is not equal Yellowbird. Certain Yellowbirds used the small/tight 911 base, whereas others were built on a wider 911 Turbo base.
EDIT the second:
Here's the promised add:
Correct Tyre Dimensions
Seems as PD never took different tyre dimensions between front and rear axle into account. They most likely didn't use tyre data at all and simply used some ultimative overall grip level numbers.
PD needs to observe real tyre dimensions for all cars in GT. It's the key element for a decent, really tyre based dynamic physics model. An absolute must for advanced physics.
EDIT the third (already):
If you look at a less extreme RUF model, the RGT, you'll see that not all RR cars oversteer that badly. Especially the non RUF RR cars. Far away from being perfect of course, don't want to argue about that.