Has anyone noticed the game has too much grip? Someplace I swear physics seems a bit like a toy compared to GT 5.
Has anyone noticed the game has too much grip? Someplace I swear physics seems a bit like a toy compared to GT 5.
While the Indy Time Trial Demo felt very different from Prologue, it was amazingly similar to GT5. I went back and tried it several times with a 350Z on Comforts, and had lap times very close to those in my Time Trial attempts.I'm hoping that PD have more to show. Thinking back, the 370Z @ Indy demo felt much different from the GT5P and GT5.
Pirelli could learn a thing or two from PD as I've done a few laps round silverstone now riding the kerbs and my left rear hasn't blown out once, well done PD lol.
But on a serious note I notice that to get quick lap times you almost need to do a mini Scandinavian flick to get round the corners at speed (I'm on the dfgt), which does worry me slightly when the full game is released for clean online racing when there's two or even sometimes three cars fighting for position into a corner, where as at the moment in gt5 it can be done cleanly, on gt6 I'm not sure if your gonna get cars making sudden little movements to get the weight transfer right causing carnage into the corner.
Hope that makes sense to you guys.
Has anyone noticed the game has too much grip? Someplace I swear physics seems a bit like a toy compared to GT 5.
nah, I noticed that the game has a more realistic level of grip compared to gt5
I do not think the one excludes the other. In the pre-events I found the grip higher, less game like, less fun though.
In the qualifier I do tend to need partial throttle quite a lot or I spin out, that does not feel like too much grip. I also find that I can recuperate slipping more realistically then in GT5 (not that I do it a lot in reality).
I do not think the one excludes the other. In the pre-events I found the grip higher, less game like, less fun though.
In the qualifier I do tend to need partial throttle quite a lot or I spin out, that does not feel like too much grip. I also find that I can recuperate slipping more realistically then in GT5 (not that I do it a lot in reality).
But 720p in replay mode the car looks jaggies than 1080p alot.I have to say the physics look more amazing than they feel. That replay gif shows who's the realistic physics king once again. It just shopws it clearly.
I played the demo, and I loved it to bits. Gran Turismo is winning with its gameplay, cars handling is challenging when you push it, because it is realistic you wanna play more. No other game is as good, period. The physics gave me a fresh feeling.
What I didn't like is the graphics at 1080p, looks spiky. My smaller 720p TV is showing a smoother image, overall looks more believable and photorealistic.
And BTW at 720p the game doesn't lag at all, 1080p does. I use the bumper cam.
Has anyone noticed the game has too much grip? Someplace I swear physics seems a bit like a toy compared to GT 5.
nah, I noticed that the game has a more realistic level of grip compared to gt5
I do not think the one excludes the other. In the pre-events I found the grip higher, less game like, less fun though.
In the qualifier I do tend to need partial throttle quite a lot or I spin out, that does not feel like too much grip. I also find that I can recuperate slipping more realistically then in GT5 (not that I do it a lot in reality).
Turning off the ABS makes a big difference, ABS to 1 changes things too much considering that is the lowest setting...
The changes actually make throwing the Leaf around quite fun, something that GT5 would not be able to do.
A video I made abusing the cars and physics
I was a bit skeptical about the amount of body roll that 370z shows. But looking at the real thing, it looks quite right.
The grip levels are fine, what has changed is how progressive the transition from grip to slip is, which is now a lot better.
The GTR behave so violent with no ABS, I like it
I have ABS off when driving in the demo, best feeling ever, ABS 1 makes it less fun. The GTR behave so violent with no ABS, I like it, much better than in GT5.
One of the highlight is practice 4 with 370Z Tuned, ABS off is so much fun, I did 35.089 with more room to gain
You like ABS off? Never would have guessed.
Hah, Dibbz from Neogaf said the same thing and made a gif of what happened
Hah, Dibbz from Neogaf said the same thing and made a gif of what happened
Watch what happens when the brakes are released after the 1 minute mark.
There are clearly extra degrees of freedom in the calculation of the position of the car's body (and, hence, it's centre of gravity) - you don't just add degrees of freedom like extra lines of code, or an extra conditional here or there, you have to redesign the entire solver to account for it. Hence: "brand new".
After a quick drive I have to say the GTR is astonishing incerdible fun throwing it around Silverstone ,demo showed enough promise for me to reignite my interest in GT6.
Sure handles different to the 370z, which has more initial understeer.
GT-R is much more neutral, with grunt and grip/traction. You don't notice it's extra weight. Much more inline with the real world GT-R I guess, since I haven't driven one
First time a GT-R that is not understeer prone in a GT game....