Gran Turismo 7 Confirmed to also launch on PlayStation 4, is a cross-gen title

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Are you disappointed GT7 is also on PS4 with gameplay & graphic assets held back by PS4 limitations?


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The thing that concerns me most with this cross-gen stuff is the physics. I fear that they either won't be changed or changed soo slightly that it hardly makes a difference. If that is the case then the lifespan of the game will be limited for me. The GT Sport physics as they are do not work for me online and I would be annoyed if they aren't changed. However if they're not I'll just stick to Assetto Corsa Competitizione and Project Cars 2.
 
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Speaking of PC2 and watching the 24H hours of Le Mans. I can see where it'd suck to own the PS5 and not have the programming to run a large proper multi-class field of cars with ToD/changing weather conditions.

In past GTs, we'd wish for more cars on the grid. Changing conditions wasn't a second thought. Now, to have a new GT. that might not have that feature, again... is going to kill that aspect of immersion.

Many players that haven't experienced the type of play, mentioned above, are missing out. Hope PD can perform some magic.
 
The thing that concerns me most with this cross-gen stuff is the physics. I fear that they either won't be changed or changed soo slightly that it hardly makes a difference. If that is the case then the lifespan of the game will be limited for me. The GT Sport physics as they are do not work for me online and I would be annoyed if they aren't changed. However if they're not I'll just stick to Assetto Corsa Competitizione and Project Cars 2.
I'm pretty sure that physics will not change much (if at all) from GTS unfortunately... and that's not the PS4's fault, but PD's. On PC there were sims with much more realistic and complex physics for over 20 years (PS2 times) running on much weaker machines than the PS4.
 
On that PD could try to showcase the PS5 performance & features capability's and not break the cross-gen would be the Arcade Mode on the PS5.
I personally expect GT7 will carry over the same weather/time of day settings that is found in GT Sport. Some tracks found in Arcade Mode on the PS5,
PD could give us dynamic TOD/Weather, 60fps in replay, showcase whats possible with the PS5 power, what might be in GT8.
All GT Sport tracks feature static and dynamic parameters in their environment files ready to go, inc. Road Atlanta and Trial Mountain.

I expect all the tracks / modes on PS5 to have dynamic time and weather.

If there's cross online play, then the PS5 version on detection loads the PS4 project script files to ensure compatibility if the PS4 still lacks the dynamic stuff, has differing grid limits and other options.

There's some track (Colorado, Fish, iirc ) conditions in Sport that use the dynamic parameters but the time speed is set to zero, but there's too many 0s to test to try and get it working 😥
 
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I'm pretty sure that physics will not change much (if at all) from GTS unfortunately... and that's not the PS4's fault, but PD's. On PC there were sims with much more realistic and complex physics for over 20 years (PS2 times) running on much weaker machines than the PS4.
Yeah. Polyphony knows what they want in terms of physics and they've found it. It's hard to think of much more that they would want to do that wouldn't have been possible on last generation hardware. The physics are as simplistic as they are because that's their intention.
 
Yeah. Polyphony knows what they want in terms of physics and they've found it. It's hard to think of much more that they would want to do that wouldn't have been possible on last generation hardware. The physics are as simplistic as they are because that's their intention.
And it's accessible enough to the tune of millions of sales while still producing fun racing, still allowing skilled drivers to excel, and forcing bad drivers to get gud. It's the perfect combination, really.
 
And it's accessible enough to the tune of millions of sales while still producing fun racing, still allowing skilled drivers to excel, and forcing bad drivers to get gud. It's the perfect combination, really.
It's hard to say that they're going wrong in terms of sales and gameplay. Clearly it works for them and lots of their players.

It's only imperfection is that Polyphony and Sony continue to present it as a highly accurate physical simulation. In 1997 it was arguably pretty good by the standards of the time, but as the years go by and consumer simulations become more and more detailed that becomes less reasonable. I look forward to the day when they stop pretending to be an accurate simulation and just concentrate on making a fun game that is generally based on real world car dynamics. Most of the criticism of the physics systems ceases to exist if they're designed around gameplay first rather than physical accuracy.
 
It's hard to say that they're going wrong in terms of sales and gameplay. Clearly it works for them and lots of their players.

It's only imperfection is that Polyphony and Sony continue to present it as a highly accurate physical simulation. In 1997 it was arguably pretty good by the standards of the time, but as the years go by and consumer simulations become more and more detailed that becomes less reasonable. I look forward to the day when they stop pretending to be an accurate simulation and just concentrate on making a fun game that is generally based on real world car dynamics. Most of the criticism of the physics systems ceases to exist if they're designed around gameplay first rather than physical accuracy.
I take it you're not a fan of BMW's marketing team either.
 
Looking forward to the Playstation 1 version.
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You must be talking about... this one.
 
Wonder if Kaz shows up for the Sony PS update. If he does and announces anything about GT7, a bit of feature content would be welcome.

The normal aftermarket wheels display and maybe talk about players building their favorites cars from scratch and growing with them through the game.
 

“I also want to confirm today that moving forward, PlayStation first-party exclusive cross-gen titles (newly releasing on PS4 & PS5)–both digital and physical*–will offer a $10 USD digital upgrade option from PS4 to PS5. This will apply to the next God of War and Gran Turismo 7, and any other exclusive cross-gen PS4 & PS5 title published by Sony Interactive Entertainment.”

This should finally convince everybody that GT7 is cross gen as was announced months ago.
 
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“I also want to confirm today that moving forward, PlayStation first-party exclusive cross-gen titles (newly releasing on PS4 & PS5)–both digital and physical*–will offer a $10 USD digital upgrade option from PS4 to PS5. This will apply to the next God of War and Gran Turismo 7, and any other exclusive cross-gen PS4 & PS5 title published by Sony Interactive Entertainment.”

This should finally convince everybody that GT7 is cross gen as was announced months ago.
I like how this article cuts to the chase implying that the previous wording was already perfectly crystal clear. The denial must be a GTP thing.
 
I'm beginning to worry that GT7 is going to be like the GTA5 release in that the old generation console version will release well before the current generation version. Watch GT7 on PS4 come out Q4 next year and the PS5 version come out in mid 2024.
I REALLY hope this isn't the case but as more time goes by with no new information this outcome seems more likely to me.
 
Nearly like what ACC are doing for the PS5 version come February.
This is mainly applying to us PS4 users. I’m sure both versions will come out same time. Imagine scoring a PS5 day after GT7 release. Then, having to wait a while to play a PS5 version? I’d think it would make sense to upgrade straightaway.
 
I'm beginning to worry that GT7 is going to be like the GTA5 release in that the old generation console version will release well before the current generation version. Watch GT7 on PS4 come out Q4 next year and the PS5 version come out in mid 2024.
I REALLY hope this isn't the case but as more time goes by with no new information this outcome seems more likely to me.
That's pretty much what I'm expecting. Or they will delay both version to 2024, so they can properly optimize the PS4 version of GT7. I honestly have no idea why I'm still supporting this slow as a snail developer, it's not like they're making a revolutionary cinematic videogame that will blow your mind, it's just a racing game for god sake, it shouldn't take this long, the lack of communication is pretty disappointing too. Twitter and Facebook exist and they have official site, like update us or something, JESUS
 
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I'm beginning to worry that GT7 is going to be like the GTA5 release in that the old generation console version will release well before the current generation version. Watch GT7 on PS4 come out Q4 next year and the PS5 version come out in mid 2024.
I REALLY hope this isn't the case but as more time goes by with no new information this outcome seems more likely to me.
Im not sure what gave you that idea since the release of PS5 Sony has had a spotless track record of releasing their exclusive crossgen titles at the same time.
 
Not only is this more or less definitively saying that GT7 is cross gen, but can we also realize how much of an absolute grift it is that Sony is charging ten bucks to have digital versions of PS4 games be upgraded for the PS5, especially considering that chances are, Sony's gonna be charging next gen prices for these games so they can double dip?

Arrogant Sony striking hard.

Once again, a hilariously bad decision that will kneecap GT7 hard.
 
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Honestly I don’t really care. It saves me a few hundred bucks and the hassle of finding a PS5, and even if the game looks and performs identically to GTS, that would be great. I have zero complaints about the graphics/physics in that title. If I HAD already bought a PS5, I’m sure I’d probably be a little bit honked off, though.
 
I think we're all ready to see a bit more of this game now.

Guess I'd be happy enough to see a PS4 version of this game, as I don't see myself picking up a PS5 until the end of next year.
 
It limits the physics engine to the CPU in the PS4 which is woefully underpowered compared to the PS5.

For instance; Forza Horizon 5 has this issue too and the physics engine is in fact being held back by Xbox One.

Forza Motorsport 8 is next-gen only and already confirmed to be a major upgrade to the physics engine.

  • Tires had a single point of contact with the track in previous Forza titles and refreshed at 60hz. In the new Forza Motorsport, the tire has 8 points of contact at 360hz. (That's 48x the amount of information and brings it up to the same hertz as the physics engine.)
This is the only confirmed numbers we've seen for the next Motorsport game but it shows a gigantic jump over the old physics engine that will be used in Forza Horizon 5.

Personally, it is a double edged sword. GT7 is going to be the only Gran Turismo game for a long time and limiting it to only PS5 would really hurt the amount of players that could get their hands on it. It also means that getting a true next gen Gran Turismo game, whether it be GTS2 or GT8... is going to take a while; at least 3 years after GT7 at the earliest. It's a bit different for Forza as Horizon 5 can fill the gap between generations and Forza 8 can go full next gen.
 
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