Gran Turismo 7: Latest news and discussion thread

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Just because its chase the rabbit DOES NOT MEAN THE WHOLE GAME IS TERRIBLE. GT4 and 5 had this exact same thing yet i don't see any complaining about it do i? What the hell happened to being open minded in this community?
People have, quite rightly, raised it as an issue from the moment it was the main form of single player racing in GT5.

In GT4 it was limited to some special events, which is fair enough, when it because the norm for single player racing it's been complained about, and yes people complained about it at the time, just as they did when it returned for GT6 and GTS. It's quite literally been a complained about issue with the AI for 12 years!

Also the ability to discuss both what you like and dislike is the sign of an open-minded community.
 
This is what I would prefer for myself. But I recognise that for beginners an easier AI is probably less intimidating.
For me, I would prefer a system where you can have GT Sophy do her worst right from the start :)
But then why even bother with difficulty settings if the game will make the game super easy for someone who chose the hardest difficulty?
 
Kinda digging this new layout for Alsace, reminds of Matterhorn in GT6 which used to be one of my favorite tracks back then. I gotta say it looks extremely unrealistic for a french road to have such elevation change:lol:
I thought El Capitan would look odd nowadays because of some elevation changes but this Alsace layout is full sillyness,looks good tho
 
Hey guys, i have a question, it was said for the used cars dealer to change everyday, but do that mean a full 24hours or something like 2 race/event = 24 in-game hours??
 
I feel like the quality of the AI is a lot more excusable, certainly since Sport, since I always felt the real challenge would always come from other human players online. Besides, even if the AI is as bad as they say, that just means I’ll just have more fun trying to enter cars well below the suggested PP for various events to gain additional bonuses.
 
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I feel like the quality of the AI is a lot more excusable, certainly since Sport, since I always felt the real challenge would always come from other human players online. Besides, even if the AI is as bad as they say, that just means I’ll just have more fun trying to enter cars well below the suggested PP for various events to gain additional bonuses.
exactly, beginner may struggle and will have to loose one or two race to get upgrade and beat those bot, while more experienced player could take a stock car or a class below and do it first try
 
exactly, beginner may struggle and will have to loose one or two race to get upgrade and beat those bot, while more experienced player could take a stock car or a class below and do it first try
And win all the more goodies along the way. Hey, with over 400 cars being present at launch, I can’t complain at all when it comes to having a faster way to gain credits and whatnot - especially since I don’t plan to do any grinding.
 
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People have, quite rightly, raised it as an issue from the moment it was the main form of single player racing in GT5.

In GT4 it was limited to some special events, which is fair enough, when it because the norm for single player racing it's been complained about, and yes people complained about it at the time, just as they did when it returned for GT6 and GTS. It's quite literally been a complained about issue with the AI for 12 years!

Also the ability to discuss both what you like and dislike is the sign of an open-minded community.
In GT7 it's at least said that Clubman Cup Plus will feature grid starts, as well as the AI being said as lively there. @GTFan24 actually better should try to use this info instead first.

And for the AI, of course.... it's said that Sophy is not available at launch... dunno if they should delay GT7 to release Sophy.
 
n08A8NO.jpg

Visual representation of all the members here who are doing the monumental task of not taking a single look at the GT7 intro despite all the leaks and streams

Circa 2022
 
Well now that we've seen false starts in single player possible, this should also be applied to drag racing, no more just holding onto the right trigger and auto launching, the possibility of red lighting, need good RT, get a proper launch with minimum wheel spin, this would make it more exciting.
 
exactly, beginner may struggle and will have to loose one or two race to get upgrade and beat those bot, while more experienced player could take a stock car or a class below and do it first try
90% of all singleplayer racegames have such an AI and difficulty settings that beginners and a bit more experienced drivers can expect a bit more than mindless driving from last to first in 5 laps such as it is in Gran Turismo.

There's really no excuse for it, hopefully Sophy will find its way soon enough in GT7.
 
In GT7 it's at least said that Clubman Cup Plus will feature grid starts, as well as the AI being said as lively there. @GTFan24 actually better should try to use this info instead first.

And for the AI, of course.... it's said that Sophy is not available at launch... dunno if they should delay GT7 to release Sophy.
Indeed, and hopefully the chase the rabbit's will be the exception in GT7.

However the point I was addressing was that it has been a complaint about the series for over a decade, and not something that is new, as the member I quoted was claiming.

At the end of the day if someone doesn't want to buy GT7 because it has chase he rabbit events, then they are free to do so, and they are (as long as they follow the AUP) free to say so on here.
 
Holyyyyy... I can't check GTPlanet notifications, to much to handle :D

We need to calm down, GT7 only coming the next month...
the next 4 days...
the next 260000 seconds (hmmm yes, I prefer in seconds).

... why last days are the worst to wait :banghead::banghead::banghead:
We're only 0.01 year away for gt7 launch... Ohhh boy...
 
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These leaks of gameplay are a bit scary, I have to confess! It seems sooo similar to previous iterations...in a bad way. The IA level is really terrifying. I don't understand how they can fail at doing something better than this. Will the game be a challenge before the last stages , when you get access to the fastest cars?

And that video on GT7 / Real life comparison at Willow Springs is pretty bad too...
 
These leaks of gameplay are a bit scary, I have to confess! It seems sooo similar to previous iterations...in a bad way. The IA level is really terrifying. I don't understand how they can fail at doing something better than this. Will the game be a challenge before the last stages , when you get access to the fastest cars?

And that video on GT7 / Real life comparison at Willow Springs is pretty bad too...
I don’t like microtransactions and the game seems to have some casino like features that I really can’t get behind but at the same time being able to buy a fast car to play sport mode with real money as in gts is a must have feature for me.

I don’t think my almost 40 years old me wants to play the offline mode I used to like 20 years ago. The last gt game I played, before gts, was gt5 prologue and the last campaign I played was gt4. And to be honest I don’t miss it.

I’ll gladly play a campaign that feels like a challenge and with good progress mechanics/rewards. Legacy gt campaign is not for me anymore.
 
Bit worried about the league racing. The concept is great, but the 15th February was the one day in the last 4 weeks my SR was in the 80s. The idea of spending a whole season grouped with low SR drivers does give me pause if that’s how they’re doing it.
 
The intro have appeared in my recommends just now. I didn't want to watch it because I didn't want to get spoiled but I went ahead and viewed it anyways. I only skimmed through the actual intro part in less than a second. I KNEW they were gonna use GT5's version of Moon Over The Castle. I'm definitely gonna view the whole thing once the game gets released.
I’m four pages behind when I’m writing this, sorry if someone else mentioned this. It’s not the GT5 MOTC. It’s a new version. GT5 version is my favorite.
 
Bit worried about the league racing. The concept is great, but the 15th February was the one day in the last 4 weeks my SR was in the 80s. The idea of spending a whole season grouped with low SR drivers does give me pause if that’s how they’re doing it.
Same. I haven't been in Sport Mode since one absolutely horrific race with a mass of messy drivers dropped my SR from 99 into the 30s despite me doing nothing wrong. I don't like the idea that one chaotic race could match me with a set of chaotic drivers for a whole season, which sounds like the case and would make it more difficult to actually raise your SR and DR? I don't wanna be pushed down, then repeatedly kicked while I'm down by the game structure.

Also, I would like to know how these leagues work. If you're constantly against the same few people, does that mean there's an expectation to all coordinate a time to race together, or is it like a wider thing where you race from amongst a larger constant pool of drivers of similar SR & DR?
 
Bit worried about the league racing. The concept is great, but the 15th February was the one day in the last 4 weeks my SR was in the 80s. The idea of spending a whole season grouped with low SR drivers does give me pause if that’s how they’re doing it.
It's when the championship starts so you should easily get back to 99 with a couple races in Sport Mode when the game is released.
 
So I didn't log in the last couple of weeks, figured I'd done enough pre-release chatting but now people have the game and I can see it in detail, I can form a better opinion.

And so far it seems like what I expected rather than hoped. They have made some really nice touches to the game, the tuning and upgrading system looks excellent, the time/weather seems great, visually overall it looks great and the cafe mode seems like a decent enough change up in the format. Not the revolution I was hoping for, but something. Most of the package seems really good.

But then it's massively let down by the format of the thing that matters most, the racing. From what I watched on streams it seemed to be the same format carried over from GT6+S, rolling starts, big gaps, and docile, slow AI, even with the hardest difficulty chosen.

But now I've seen in typical PD fashion they still can't implement difficulty properly. So they've got Easy/Normal/Hard global options finally but then they still have the career mode scaling upwards?! Why?! The whole point of selecting a difficulty in a video game is that the whole game is that hard, throughout. But no, it seems in GT7 we'll start off with a weird combined [Forced Easy]+[Selected Hard] which will gradually scale into [Forced Hard]+[Selected Hard]. No, PD. If I select hard, that means I want it to be hard from the off. No Sunday Drivers at all, no rolling starts, no AI that doesn't want to win.

They also failed again with lacking tight restrictions in car entry (I saw someone enter a 3000GT against city cars and muller them) and they failed in making sure all the cars are of the same performance in each event. Still they have the couple of cars at the front far faster than the mobile chicanes at the back.

It's just frustrating because we KNOW they KNOW racing. Kaz has raced in the real world, he knows what he's offering in GT is not what is offered in real life, so him not offering that is a choice and it's one I'd REALLY like someone to straight up ask him why.

Mind you, even though that one race that did have standing starts the AI performance seemed barely better. The guy playing was terrible but still easily passed large groups of them easily outbraking. It remains to be seen if the scaling difficulty will make the very end stuff any better but what is the point if we are forced to slog through the easy stuff?

I saw an article the other day noting the juxtaposition between GRID Legends and GT7 and it really is very clear. Yes GRID is simcade when it comes to handling but racing is racing and the two games approach to that is clearly vastly different. One is sterile, clean, the other is action packed and frenetic with big packs of cars duking it out, agressive AI, bumping, sparks flying, "Hollywood" if you like.

Also, what in the hell is that Alsace layout with the rollercoaster corner? Who designed that? They've just thrown any little believability of it being real out of the window. I can't believe the same people who came up with the brilliant classic original tracks of old we all love have are the same people doing stuff like that, they can't be. It's just silly.

So my position hasn't really changed. I'll buy GT7, but not at full price. As someone who doesn't race online it's just not worth it, unless they patch the forced difficulty scaling out. I'm sure for people who prefer racing online or spend most of their time doing things other than racing it'll be far more worthy, but not me. Oh well.
 
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