Gran Turismo 7: Latest news and discussion thread

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Nah...best PD can do is another 90 Nissan Sylvia or some VISION space ship or something...
Here you go - https://gran-turismo.fandom.com/wiki/Ferrari_Vision_Gran_Turismo :D
 
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^this. I still don't understand why people treat career mode only as world circuit races. There is a lot to do in the whole game, yes I would love to have even more, but it isn't as barebones as Forza Motorsport 7 to be honest.
No, the career mode isn’t just World Circuits, but it (and by extension the Cafe) still makes up the bulk of the game’s campaign. And they’re the only parts of the single-player that PD has been consistently adding to. One could argue that we only got the Human Comedy missions because of the massive backlash to the awful economy early on. Outside of that, missions are just mostly bite-sized driving challenges that don’t add a significant amount to the campaign’s overall length. Licenses matter even less now since they’re totally meaningless after National A and completing/golding them is just for bragging rights.

Another reason people are fixated on World Circuits is because it still doesn’t have that many events even after a year because PD only bothers drip feeding them each month. The distribution of races is also horribly unbalanced. Tokyo having about 10 races now while tracks like Monza and Bathurst still only have a few is the most egregious example.
 
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^this. I still don't understand why people treat career mode only as world circuit races. There is a lot to do in the whole game, yes I would love to have even more, but it isn't as barebones as Forza Motorsport 7 to be honest.
Yes sure there is more to it than „World Circuits“, and I myself still ain’t done with all CE‘s or Missions. But these, at least for me, don’t replace good and fun events, especially events that make use out of all the different kinds of cars (and we‘ve already seen in leaks that those kind of events are ready since a long time).
I know I’m repeating myself, but there’s so much potential with the „Menu Books“ they introduced, you could easily implement a lot of specialized collections of events and by that also tell some automotive history with them. Why not have a „Menu Book“ with only Group-C Cars, or Lamborghini Vs. Ferrari, or SEMA Tuner Cars, or just the Holy Trinity against each other (if they add the normal P1 before), GT1 Racers, or just racers like the D-Type, DB3S and A6GCS?
They gave themselves such a good instrument to add meaningful content..
 
Thing is GT7 already is a gross monetization machine, just not a very effective one.

I think people wouldn't be entirely opposed to paying for new cars and tracks if it means more than 3 cars a month and more than 3 tracks a year.

The only thing stopping that from manifesting is Sport Mode.
At this point, let Bungie take the helm. They'd probably do a better job of keeping me engaged. I have a blast when I play but, even with VR, I'm not usually motivated to play GT7 over something else.

Kaz really dropped the ball with mtx. To me, anyway. If credits were more affordable, I'd probably have spent a couple hundred dollars on the game by now. Instead, I am just sitting here with not that many credits because I refuse to grind and only do the time trials once in a while.

If the credit payouts for sport mode were increased, I'd do a lot more racing.
 
You categoritcally earn credits slower than you do in other GT games.
Question: how much of this is base credit reward, and how much of it is the lack of repeatable prize cars to sell? Because I remember the actual credit rewards of long races in GT4 being incredibly miserly, and it's made up through being able to gain and sell an RSC Rally Raid every ten minutes.
 
Question: how much of this is base credit reward, and how much of it is the lack of repeatable prize cars to sell? Because I remember the actual credit rewards of long races in GT4 being incredibly miserly, and it's made up through being able to gain and sell an RSC Rally Raid every ten minutes.
Winning the RSC wasn't the most economic means of grinding Cr in GT4, B-Spec'ing the DTM series was IIRC, but there as tedium there as there is if you're grinding Cr in GT7 and likely always will be if the sole objective is to farm Cr as fast as you can.

But, yes the figures for how fast you earn Cr in previous games include all ways of obtaining Cr including Championship Cr prizes and prize car values. GT2 had the most generous economy in the series IIRC.
 
Just remember, this is Kaz’ vision:

GT Café​

One particularly interesting scene from the latest Gran Turismo 7 trailer revealed an area referred to as the “GT Café”.

What exactly is that?

“This rendition of Gran Turismo isn’t just about winning a race, getting the credits, winning another race, and so on. In GT7 the collection of cars is actually one of the big objectives. Of course, it’s still important to win races, but collecting some of these cars is one of the important elements in the game’s design,” said Yamauchi.

“There are two aspects of Gran Turismo 7. One is to really match and exceed the expectations of traditional Gran Turismo users. The other aspect of that is a game design that caters to the first-time players of Gran Turismo and, moreover, kids that are coming into contact with cars for the first time.”

GT Café is designed to provide players with a place to “really learn about their cars, and learn about the cultural background behind the significant cars they collect,” Yamauchi explained. “When you collect these cars and you bring them into the café, you’re given a description in detail of its history. Of course, we have had things like Brand Central and and the Museum that did that [in other games] before, but this is on a more personal level.”

“It really speaks to the user in describing some of the significance of these cars. The reason why we’re doing this is because we sort of need to do this to maintain the dwindling number of car enthusiasts out in the world right now. I think we have a responsibility car community and the car industry to really want to try and keep up those numbers and keep people interested in cars,” Yamauchi said.

The Nostalgia Factor​

It is clear that after years of focusing on competitive racing and esports in GT Sport, Gran Turismo 7 is an unabashed throwback to what brought many people to the franchise in the first place. Yamauchi hopes that will bring more new players to the game as well with a refined single-player experience.

“For the first time players of the game, I really want them to feel how the world of cars expands in front of them as they discover all these different cars. In the previous titles of Gran Turismo, you could probably purchase 10 cars and complete the game with them. But really, that leaves the 400 other cars included in the game on the sidelines and you don’t get to experience them,” Yamauchi lamented.

“But, through the GT Café now, players will collect and discover all these unique and fantastic cars from around the world. I am really looking forward to having a new generation of players really experience that and fall in love with the genre.”

Having said all of that, Yamauchi acknowledged how that might come across to franchise’s long-term, hard-core fans, and directly acknowledged recent criticisms. “Some of the core users of Gran Turismo might feel a lot of this stuff that’s appearing in the game to be kind of redundant and explaining too much. There will be characters appearing in car dealerships, in the tuning shops, and at the races, explaining all these different things to them, and I’m sure some of them will be like ‘Oh, just skip all this, we don’t need this’.

“But I want them to kind of remember the feeling they had when they first started playing these games, when they first discovered all of these things for themselves, and imagine how this will get across to the new generation.”
Only thing I can think of, seriously, I’m not trying to be silly or funny, is for the new youth to get out and buy cars. Similar to how many of us experienced the first games and how it added to our car enthusiasm.
I can’t see today’s youth being interested in cars. If Kaz just wants new players to be educated and not so much just the GT game enthusiast, the game nearly forces players to put the game down and get outside to experience automobiles. Seems illogical, but GT7 a# just a tool to educate is pretty much what it is over a fun game to play. If my meaning is understood.
 
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I just realized the red dot on Deep Forest's track map in World Circuits is going the wrong direction. Is the reverse direction actually the forward direction? I'm confused.
 
I'm going to throw my hat into the ring with regards to GT being taken on by a different developer.

I think it's a case a of better the devil you know. Who knows what abomination might come out if someone else we to take the reins. As many have said, Gran Turismo is weird but it's weird in a way that we are all used to by now.
 
To each their own.


But I personally think PD is playing this almost perfectly. They’re not trying to appeal to the generation of people who grew up with this game…

They’re trying to usher in a new audience for the next 20 years. And part of that, is teaching short attention-span people like them, the history of cars, and the world around the different time periods of said cars.

There’s no map to plot where we should go, without knowing where we came from.

ESPECIALLY…. with a generation that by and large, wants to completely change cars into granola- consuming machines.

If you want the series to continue, then you need a new generation of gamers to buy into the premise .

Not to mention…

…this is a business after all.


And there’s not a whole lot of people lining up to play snow runner and Beam NG….as good of games they may be 😎
They aren't doing enough for the next generation of car enthusiasts. GT7 doesn't inspire the same feeling as GT4 does and that's a real shame to be honest. There's less character and less heart to hold the attention of young people.
 
They aren't doing enough for the next generation of car enthusiasts. GT7 doesn't inspire the same feeling as GT4 does and that's a real shame to be honest. There's less character and less heart to hold the attention of young people.

Unfortunately, I think that’s a general sentiment amongst today’s younger generation. I’m not sure there’s a way to really quell this
 
Unfortunately, I think that’s a general sentiment amongst today’s younger generation. I’m not sure there’s a way to really quell this
Kids aren't stupid. If they like something, they will stick with it. Most games today simply fail to make a good enough impression on younger audiences because all developers care about is money...
 
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I could say the same about FM7 with lootboxes ...
Yup. And the community pushed back hard enough that T10 walked it all back and plans for actual microtransactions were scrapped altogether.
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But it seems GT players are more accepting in this regard.

 
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One thing PD really don't do that most live service developers do is utilise their main menu much. It's just the news feed and one pop-up video with the update trailer each month. This is both good (in that most games would splash advertisements and deals for their microtransactions all over it) and bad (it'd be neat if they went "sign up for this new championship" or "here's this week's daily races, come and race!" there).
 
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