Gran Turismo 7: Latest news and discussion thread

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I sort of wish they'd "retcon" the Gr.1 Prototype Series rounds' regulations to actually limit players to Gr.1 cars. And perhaps introduce more interesting regulations for Sport Mode events, too. I get that one-make events can be good to isolate driver skill as a factor. But it'd be nice if we got an event where we were tasked with picking from one of the three Group A homologation specials between BMW, Nissan, and Ford, for one idea.

I get that balancing can be a nightmare for any game, let alone racing games, but I just sort of wonder how one can permit multiple cars without things effectively turning into a one-make event in practice. This, of course, is sort of why I like the Manufacturers Cup, as it has relatively more diverse fields of cars by default, and different cars will excel at different courses. I just wish they'd involve more than just Gr.4 and Gr.3.

Alternatively, maybe there could simply be more championships like the Manufacturers Cup, where you select your car at the start, and then you use that car for the championship. Maybe some sort of vintage car championship could show up, especially if Hagerty were involved.

But I do get why most, if not all of the TGR Cup events are either BoP-based, or are effectively one-makes, like this upcoming round featuring the latest versions of the 86 and BRZ. Still looks like fun, though.
 
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A lot of things could be improved on in terms of engagement. It'd be great if we had more specific championships after the WTC 800, like how GT4 was structured - i.e. a K car cup, clubman cup, etc. As it is, we have mostly generic events with relatively loose entry requirements. There needs to be more incentive to use as many of the cars in game as possible, imho.
 
Why? You race because of the money or because of the race? I have about 97.000.000cr.+ I have all the cars
How did you get more than 580M Cr. in the current state of the game economy ? All the cars + ~100m Cr. ? How ?
 
I sort of wish they'd "retcon" the Gr.1 Prototype Series rounds' regulations to actually limit players to Gr.1 cars. And perhaps introduce more interesting regulations for Sport Mode events, too. I get that one-make events can be good to isolate driver skill as a factor. But it'd be nice if we got an event where we were tasked with picking from one of the three Group A homologation specials between BMW, Nissan, and Ford, for one idea.

I get that balancing can be a nightmare for any game, let alone racing games, but I just sort of wonder how one can permit multiple cars without things effectively turning into a one-make event in practice. This, of course, is sort of why I like the Manufacturers Cup, as it has relatively more diverse fields of cars by default, and different cars will excel at different courses. I just wish they'd involve more than just Gr.4 and Gr.3.

Alternatively, maybe there could simply be more championships like the Manufacturers Cup, where you select your car at the start, and then you use that car for the championship. Maybe some sort of vintage car championship could show up, especially if Hagerty were involved.

But I do get why most, if not all of the TGR Cup events are either BoP-based, or are effectively one-makes, like this upcoming round featuring the latest versions of the 86 and BRZ. Still looks like fun, though.
This is a precarious balance for any online sim that has more than one or two classes of car, and I'd imagine they all struggle with it somewhat. There's three options, and they all have downsides:

  • Have your online racing be majority GT3/4 and LMP racing at well-known tracks: This pleases the large core sim racing base that wants this and mostly only this, but alienates road car fans and more casual players.
  • Have your online racing have variety across the car and track list: This makes online racing become more accessible and probably more fun, but might lower player base long term as the people who would race a lot might decide they want a more focused experience somewhere else. Plus a lot of the GT3-focused people are content creators, and as much as it sounds silly having good things being said about them by content creators matters nowadays to games that are actively supported long term.
  • Do both of the above by expanding the number of races available significantly: If it works out, and you have the player base for it, this is the best option, but doing this inevitably makes each individual race have fewer players, which could lead to mismatches in skill if the player base isn't big enough to support all the races and thus a lower quality experience.
 
Why? You race because of the money or because of the race? I have about 97.000.000cr.+ I have all the cars, but I've never raced because of the money but for fun an what my mood is to drive...

I care only for sooner Sophy integration in GT7. That's gonna be a game changer for me.
Where did you grind that much money? Increased custom race payout will make the grind much more fun and bearable. Peoples are already fed up grinding on that 4 high payout events
 
GT Auto is broken for me right now. The car view in Car Maintenance and Service won't load. And due to that when I try to change oil, game just gets stuck in a loading screen and I have to close the game/application. Also in Car Customisation I have the same problem. Anyone else having this issue? Nothing wrong with my internet so not sure what's up 🤷.

I tried to restart my game multiple times and restart my PS4 and delete temporary data in GT7, but nothing seems to work 🤦🤦.
 
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GT Auto is broken for me right now. The car view in Car Maintenance and Service won't load. And due to that when I try to change oil, game just gets stuck in a loading screen and I have to close the game/application. Also in Car Customisation I have the same problem. Anyone else having this issue? Nothing wrong with my internet so not sure what's up 🤷.

I tried to restart my game multiple times and restart my PS4 and delete temporary data in GT7, but nothing seems to work 🤦🤦.
found the problem ;)
 
GT Auto is broken for me right now. The car view in Car Maintenance and Service won't load. And due to that when I try to change oil, game just gets stuck in a loading screen and I have to close the game/application. Also in Car Customisation I have the same problem. Anyone else having this issue? Nothing wrong with my internet so not sure what's up 🤷.

I tried to restart my game multiple times and restart my PS4 and delete temporary data in GT7, but nothing seems to work 🤦🤦.
This has happen to me a few times when I try to enter GT auto to change oil or change the livery on my current car the game doesn't load the car but when I switch to another car and go back to gt auto it works just fine.

But here is the weird thing if I switch to the first car that wasn't loading and try again it still won't load so I just forget it and try again at a later time and it works again.
 
This has happen to me a few times when I try to enter GT auto to change oil or change the livery on my current car the game doesn't load the car but when I switch to another car and go back to gt auto it works just fine.

But here is the weird thing if I switch to the first car that wasn't loading and try again it still won't load so I just forget it and try again at a later time and it works again.
Ok, I'll try if that works.

Edit: What the.. I try to change oil to the custom livery GR010 that got stuck, still does not work. Then I try to change oil for a stock livery GR010, it works. Same for a 962C stock livery, works. The car must have gotten bugged out or something. Because I tried to change oil to a custom livery Chiron and works too.

And then I try once more after changing tires to the custom livery GR010 and now it finally works 😄.
 
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Honestly I think you're giving modern kids too much credit. You're right that they're not stupid, in fact they've got the opposite problem, they are surrounded by limitless information, instantly accessible anywhere they go. Simply grabbing their attention at all is hard enough but keeping it for any amount of time is virtually impossible without purposefully designing some addictive aspect into the game.

Back when I was playing GT2 and 3 all it took was a good game to create the addiction simply because there wasn't much else to occupy myself with. By the time GT4 came around the internet had matured and suddenly this here forum became the addictive aspect, and we got a taste of blending social media and video games. Nowadays, if it isn't competitive multiplayer then the kids don't want to play it.

For me, all it takes to keep me engaged is a boatload of nostalgia. Rewrap GT2 and make it pretty and you won't see me for months. GT7 has to solve the excellent problem of having to appeal to older naturally loyal audiences with nostaligic tastes and new audiences who aren't loyal fans yet and require completely new ways of engagement to become loyal. This forum has countless examples of how different generations of consumers butt heads and argue about how the game should be designed.

Over the years PD forced me to buy
Xbox 360 + FM3 + FM4
Xbox One + FM5 + FM6 + FM7
and soon I'll have to buy an Xbox Series X + FM8.
Just to have fun.
^ This right here is a pretty sad example of what I was talking about in my post. I don't know how old you are or what generation you align with but the amount of aimless consumerism you've shared with us is exactly the impossible problem that video game developers are struggling to solve these days.

You said it yourself, but this is something that a lot of other gaming consumers can relate to. The developer didn't force you to do anything, you chose to spend all that money in an attempt to occupy yourself. It's unlikely that anything PD could've provided would've satisfied you. A lot of people have personalities that are constantly unsatisfied for various reasons, good and bad, which is why consumerism has been so successful in modern society, and why the only way to breed loyalty in video games is to introduce addictive mechanics. When consumers fail to check their habits they unwittingly allow corporations to steer their entire lives, selling them everything they could possibly want, and even inventing new needs. So many people think they have to have the latest and greatest thing, ignoring whether or not they actually need it, and more importantly ignoring whether or not they can actually afford it. In some cases, unchecked consumerism is effectively a mental illness of its own, or very closely related.

It's really not surprising that drug use is such a rampant problem because modern humans love addiction more than anything else. Spending money just happens to be one of the several legal things to be addicted to.
 
^ This right here is a pretty sad example of what I was talking about in my post. I don't know how old you are or what generation you align with but the amount of aimless consumerism you've shared with us is exactly the impossible problem that video game developers are struggling to solve these days.

You said it yourself, but this is something that a lot of other gaming consumers can relate to. The developer didn't force you to do anything, you chose to spend all that money in an attempt to occupy yourself. It's unlikely that anything PD could've provided would've satisfied you. A lot of people have personalities that are constantly unsatisfied for various reasons, good and bad, which is why consumerism has been so successful in modern society, and why the only way to breed loyalty in video games is to introduce addictive mechanics. When consumers fail to check their habits they unwittingly allow corporations to steer their entire lives, selling them everything they could possibly want, and even inventing new needs. So many people think they have to have the latest and greatest thing, ignoring whether or not they actually need it, and more importantly ignoring whether or not they can actually afford it. In some cases, unchecked consumerism is effectively a mental illness of its own, or very closely related.

It's really not surprising that drug use is such a rampant problem because modern humans love addiction more than anything else. Spending money just happens to be one of the several legal things to be addicted to.
What lol the guy just wants a good online matchmaking system. PD doesn't offer that so he follows the Forza route instead. I feel like you're looking too much into this?
 
GT7 doesn't have good matchmaking? That's news to me.
It doesn't. Waiting ~10 minutes constantly every time you want a match is a terrible matchmaking system. It's just what we have to put up with.

Imagine booting up CoD and having to wait 10 minutes until the next Team Deathmatch round popped. It's silly. There's no reason for the game not to have a quick match/race option for online races like every other game out there.
 
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^ This right here is a pretty sad example of what I was talking about in my post. I don't know how old you are or what generation you align with but the amount of aimless consumerism you've shared with us is exactly the impossible problem that video game developers are struggling to solve these days.

You said it yourself, but this is something that a lot of other gaming consumers can relate to. The developer didn't force you to do anything, you chose to spend all that money in an attempt to occupy yourself. It's unlikely that anything PD could've provided would've satisfied you. A lot of people have personalities that are constantly unsatisfied for various reasons, good and bad, which is why consumerism has been so successful in modern society, and why the only way to breed loyalty in video games is to introduce addictive mechanics. When consumers fail to check their habits they unwittingly allow corporations to steer their entire lives, selling them everything they could possibly want, and even inventing new needs. So many people think they have to have the latest and greatest thing, ignoring whether or not they actually need it, and more importantly ignoring whether or not they can actually afford it. In some cases, unchecked consumerism is effectively a mental illness of its own, or very closely related.

It's really not surprising that drug use is such a rampant problem because modern humans love addiction more than anything else. Spending money just happens to be one of the several legal things to be addicted to.
Tom Cruise What GIF


Drugs? Mental illness? Easy there. Philosophy of consumerism and capitalist society? We're not gonna go there. There's really no need to.
I just have my preferences like everybody else here. I had hopes like everybody else here. And I don't settle for mediocrity. I don't see why I should.
We're all gamers. We all satisfy our need of entertainment. There are people who love GT. There are people who love it so much that they race in tournaments and also spend thousands and thousands of dollars/euros on rigs. They're addicted? They're mentally ill? No, they have a hobby. It's their choice.
It's also my choice to prefer something instead of something else.
You know why I used that expression "forced me to". GT doesn't satisfy me, so I took the other path. And I'm naive because I grew up with GT and I go back to trusting PD from time to time. I bought GT7 in the hope that they would fix that "little" problem that I addressed in that comment (it looked like they were bringing something new, but they scrapped it immediately). And no, as I wrote, I would have been satisfied....because that's what satisfies me in the other series. It's really that simple.
Heck, why bring all those cars if you can't use them online? THIS is sick. So you should ask PD what the hell they're doing, not me.
There's an alternative to what I consider mediocre. I bought all those consoles and all those games because I can afford it. If I have time to play, I want to make it count.

What lol the guy just wants a good online matchmaking system. PD doesn't offer that so he follows the Forza route instead. I feel like you're looking too much into this?
Yeah exactly...
 
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If the Devs could lock tyre and fuel to 1x in create race mode, there wouldn't be a way of cheesing the mode as happened early in GTS, then they could make payouts the same as any equivalent race in "GT Mode" After that we could make any event we feel like at any time. Add a return of the daily log on bonuses GT5 and GT6 had and we'd have a half decent game on our hands.
 
^ This right here is a pretty sad example of what I was talking about in my post. I don't know how old you are or what generation you align with but the amount of aimless consumerism you've shared with us is exactly the impossible problem that video game developers are struggling to solve these days.

You said it yourself, but this is something that a lot of other gaming consumers can relate to. The developer didn't force you to do anything, you chose to spend all that money in an attempt to occupy yourself. It's unlikely that anything PD could've provided would've satisfied you. A lot of people have personalities that are constantly unsatisfied for various reasons, good and bad, which is why consumerism has been so successful in modern society, and why the only way to breed loyalty in video games is to introduce addictive mechanics. When consumers fail to check their habits they unwittingly allow corporations to steer their entire lives, selling them everything they could possibly want, and even inventing new needs. So many people think they have to have the latest and greatest thing, ignoring whether or not they actually need it, and more importantly ignoring whether or not they can actually afford it. In some cases, unchecked consumerism is effectively a mental illness of its own, or very closely related.

It's really not surprising that drug use is such a rampant problem because modern humans love addiction more than anything else. Spending money just happens to be one of the several legal things to be addicted to.
Hmm I am not sure this was about consumerism, what the person you are commenting on was 'suffering' from.

But you have a very good point in general about consumerism. People too often buy in on the hype and buy so much expensive stuff (PS5 at launch, overpriced products like what Apple make or the newest top of the line smartphones etc) and these type of people are a big contributor to why companies become crazy rich and too big to fail (that latter is a phenomenon for another discussion lol).

Sadly consumerism has caused the gaming of today become full of microtransactions, companies are feeding on the people who are ready to pay a lot and/or who want it all right here right now aka addicted. A good example of this is people actually paying in the case of GTA 5 for GTA+ membership 6 dollars/month which is absolutely insane. Yet still people pay for that even though the perks are pretty small for the GTA online mode. They say "it's just 6 dollars per month, that is not much". What they are forgetting is that especially monthly fees add up in the long run. If you bought GTA 5 at launch for PS3 and bought it later for PS4 then that is 120€ or so. If you paid for GTA+ since day 1, that is like 770€ so maybe like 650-700€ or something like that. Congratulations, you spent around 800€ for just one game 🤦. And now they earlier this week removed cars, to dripfeed them over time for mainly new gen console players who have GTA+.

No console game is worth 800€ and I cannot support greedy companies like Rockstar anymore. It doesn't matter if you can afford 800€ over time, from a price/value perspective that is way too much spent for one game. Myself I am a believer in price/value. I buy at most 300-400€ phones and laptop at most around 500€, good enough TVs go for less than that, maybe 300-400€. A good game with lots of free updates over many years I could maybe spend max 100-120€ for.

I hope GT7 does not follow the majority of gaming companies and keeps giving us free updates. Microtransactions are fine to have for in game credits, not all have time to grind, yet some perhaps richer people want a couple of nice cars to drive on the rare occassion they have time to play. If PD ever were to go down the Rockstar route, welp then it is time to find a new hobby or play some other cheaper game, if such a game would exist.
 
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How did you get more than 580M Cr. in the current state of the game economy ? All the cars + ~100m Cr. ? How ?
I play it alot since the very begging. I spend alot of time in single player than in multiplayer. Already have more than 1000+ hours of playing only GT7 for a year and 4 months.

Where did you grind that much money? Increased custom race payout will make the grind much more fun and bearable. Peoples are already fed up grinding on that 4 high payout events
Tokyo, Spa, LeMans, Sardegna mainly. Lots of Nordschleife races I just love the track and the Porsches.

Everything in the game is golden including all the circuit experiences.... that's it.

But in contrast, my multiplayer experience is low. I have about 55 races in total for 16 months, not because I don't like it but because having everything golden, all the cars and having full pocket is more important for me at first. I did that in almost every previous GT since 25 years, so it's little bit old school habits.

Resently, I started doing some Manufacturers Cup races just for fun, have nothing else to do, so multiplayer is waiting for me🏁✌️
 
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Tokyo, Spa, LeMans, Sardegna mainly.
So you've just been grinding the only 4 races in the game that have decent payout for 1000 hours in order to get the hundreds of millions of credits needed to afford all the cars in the game?

It's great if you love those 4 specific races but understand that some people want more variety.

For example, I want to be able to do the equivalent of the Spa 1hr race but at Bathurst. I want a Le Mans 30 mins or 1 hr race but with vintage race cars only. Sure, I can do Custom Races but I only have so much time in a day and cars in GT7 cost on average more than a million credits each.
But in contrast, my multiplayer experience is low. I have about 55 races in total for 16 months, not because I don't like it but because having everything golden, all the cars and having full pocket is more important for me at first.
So you recognize that the payout in multiplayer is abysmal and won't be nearly enough to get you to your goal? And you still question if people "race because of the money or because of the race"?
 
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I drive on all my favourite tracks, I just explain to you how I achieved all that. At first, I hate Tokyo very much, I did it just to get gold. In last winter, I came back to it. Learnt it, and now it's in my favourites, driving around with my Porsche 09 GT3 - amazing. I can do that over and over again, and I won't get bored.

The problem in multi is not payouts, but driver behaviour and not well working penalty system, IMHO. It's not serious enough for me to put more time and effort right now.

I don't complain, I still do lots of multi. I just play other sims better in multiplayer than GT7.✌️

I have different approach to GT than let's say modern/younger simracers. You can understand me, if you stop playing it for let's say 13 years, and then come back to it again.

You will appreciate it, and you will enjoy it, the way it is.
 
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I drive on all my favourite tracks, I just explain to you how I achieved all that. At first, I hate Tokyo very much, I did it just to get gold. In last winter, I came back to it. Learnt it, and now it's in my favourites, driving around with my Porsche 09 GT3 - amazing. I can do that over and over again, and I won't get bored.

The problem in multi is not payouts, but driver behaviour and not well working penalty system, IMHO. It's not serious enough for me to put more time and effort right now.

I don't complain, I still do lots of multi. I just play other sims better in multiplayer than GT7.✌️

I have different approach to GT than let's say modern/younger simracers. You can understand me, if you stop playing it for let's say 13 years, and then come back to it again.

You will appreciate it, and you will enjoy it, the way it is.
It's great that what you want to do aligns with what the game lets you do without compromise in terms of time or rate of progression.

That's what other people also want. More variety. Custom Race or Lobbies could be an answer but the payout needs to be on par with the WTC grind events when set up in the same way.

It's 2023, we should have higher standards than accept it "the way it is". If players didn't complain, you wouldn't even have the 4 grind races you used to fill up your garage.
 
One economic solution would be to increase (by a lot by the way) the payouts from Sport Mode events.

We know PD want players to play Sport Mode, it’s their love child, but surely increasing the prize money would entice more players to race in more events more often?

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This is why I don't bother with Daily Races. The payouts are trash.
 
I've recently discovered quite a hilarious bug that occurs in several events.

For the European FR 550 races, the 3.0 CSL drivers (P. Thomas and G. Traugott) will literally seem to "give up" in several corners, and inexplicably let themselves crash into a wall or spin out. :lol:

I've uploaded a replay of this absurd phenomenon, which takes place on the Brands Hatch event. No idea what's causing it to happen.
 
This is why I don't bother with Daily Races. The payouts are trash.
You don't play Daily Races for cash mate 😅
Yes, but that would be brand destroying, because as it is right now, I am not interested to buy a GTA 6 whenever it comes out. And vice versa to your example and a GT8.
I kinda find it ironic the upcoming FM is meant to be a longer cycle thus why they dropped the number as well being a "reboot"
 
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It's great that what you want to do aligns with what the game lets you do without compromise in terms of time or rate of progression.

That's what other people also want. More variety. Custom Race or Lobbies could be an answer but the payout needs to be on par with the WTC grind events when set up in the same way.

It's 2023, we should have higher standards than accept it "the way it is". If players didn't complain, you wouldn't even have the 4 grind races you used to fill up your garage.
To be fair, now having everything in GT7. IMHO, they ruin the gameplay and in-game economy with these 4 specific races with enormous payout. It's just too easy to make money and buy cars, now. That's my opinion, but PD had to satisfy not only me and you but also millions of cry babies all around the world, so I understand their point and I take it. I'm here because of the driving experience in GT, not because some virtual economy.
The proper simulators even do not have virtual currency in them. You buy tracks and cars with real money for each of them or as packs or DLCs, monthly subscription, renting servers and so on and so forth. They are far more expensive than GT in general. Are they perfect - NO, so as the GT, but it's the best their devs can offer us right now.

Sorry, but you are trying to say that our standards in the past were lower? I don't agree. GT was main blowing always, and now it also is, though the competition now is much more harder than before on all over the platforms. Now, it's easy for devs to add content to the game, change physics and so on.
If you are a multiplayer type of racer, you even don't have to buy cars now in GT, but just easy enough unlock your multiplayer menu and play with rented cars with other players.
Maybe we should be more patient because good things need time to happen, and a good example is Sophy which I'm waiting for. Being patient is not equal to having low standards.

One of the reason I did not buy PS4 and GTS is that "the way it was not", if you get what I mean. I'm sure a lot of players did the same as me, but at the same time GTS also brought a lot of new players to it.

Have fun! More driving, less writing;)
 
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