^ This right here is a pretty sad example of what I was talking about in my post. I don't know how old you are or what generation you align with but the amount of aimless consumerism you've shared with us is exactly the impossible problem that video game developers are struggling to solve these days.
You said it yourself, but this is something that a lot of other gaming consumers can relate to. The developer didn't force you to do anything, you chose to spend all that money in an attempt to occupy yourself. It's unlikely that anything PD could've provided would've satisfied you. A lot of people have personalities that are constantly unsatisfied for various reasons, good and bad, which is why consumerism has been so successful in modern society, and why the only way to breed loyalty in video games is to introduce addictive mechanics. When consumers fail to check their habits they unwittingly allow corporations to steer their entire lives, selling them everything they could possibly want, and even inventing new needs. So many people think they have to have the latest and greatest thing, ignoring whether or not they actually need it, and more importantly ignoring whether or not they can actually afford it. In some cases, unchecked consumerism is effectively a mental illness of its own, or very closely related.
It's really not surprising that drug use is such a rampant problem because modern humans love addiction more than anything else. Spending money just happens to be one of the several legal things to be addicted to.