Gran Turismo 7: Latest news and discussion thread

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Given Sony´s ongoing switch from a single player to a service game company I do wonder if PD have to / are currently holding back content while trying to figure a new monetization and distribution system for it.

Modern day Sony must absolutely HATE free monthly updates.

GT7 was called a service game by Sony and PD before. IMO the service elements of GT7 are paper thin and certainly not the full extent of the initial vision yet.

I can se GT7 changing a bit over time or a surprisingly soon GT8 that throws old ballast (PS4) over board and "finally" becomes the service game hell that we all fear and Sony wants so bad.
There's doubtlessly a lot of content in PD's library; hundreds of cars and dozens of tracks in various states of readiness. Some are being prepped for free updates, others for the next game (and the games after that). I'm sure corporate people have salivated over plans for some repugnant GT Battle Pa— excuse me, I need some cranberry juice, burnt my throat on the vomit. I don't think that's coming to GT7.

PD have dabbled in Newfangled Money Acquisition before, indeed they were pioneers, had GTHD stayed to its TGS 2006 plans, we'd have seen a modular, iTunes-esque Gran Turismo game.
GT5 had a few DLC bundles, which had nice content but fractured the online playerbase in a way that would no longer work in a series with an online focus.
GT6 had Credit packs, quietly and insidiously sitting in the background, but you could make so much money from Drift Trials they were superfluous.
GT Sport had a "real-money-for-any-in-game-acquirable-car-under-10,000,001 Credits" system begrudgingly tacked on in an update. The system's main flaw was the illogical scaling, that made cheap cars ludicrously expensive relative to the AU$15/10,000,000Cr cars. There was an excellent menu option allowing you to hide all mentions of the system. Oh, and the PDLC Lewis Hamilton Challenge, which is like a 100,000,000+ Credit pack that you pay for with money and tremendous skill.
GT7 now has Credit packs again, and they're pushed harder than they were in GT6, with "top-up" reminders at all times, in an (in-game) economy with fewer viable options. This system's main flaw is that the Credits themselves are ludicrously expensive, and only have any value for very rich, time-poor players.

The free monthly updates seem to be a positive for everybody. Players come back, new players who haven't bought the game yet are enticed to (I held back from GTS until mid-2019, when the content was too good to refuse), and goodwill is fostered. Can you imagine if each monthly update was not free, but $5? Nobody would enjoy that. I don't think Sony execs are fuming in their offices over PD giving away too much content for free. (FOR FREE!?)

I feel it's best for everybody involved if PD and Sony focus on making full Gran Turismo games, good enough for people to buy at full price and be satisfied with; the old-fashioned model that still works. I can see GT7 adding an average of three cars per month through 2025 at least, and hopefully not tapering off abruptly two years before the next game like last time.

If GT8 is to be a service, Sophy will need to learn how to create her/its own events because no human is doing it fast enough! :lol:
 
There's doubtlessly a lot of content in PD's library; hundreds of cars and dozens of tracks in various states of readiness. Some are being prepped for free updates, others for the next game (and the games after that). I'm sure corporate people have salivated over plans for some repugnant GT Battle Pa— excuse me, I need some cranberry juice, burnt my throat on the vomit. I don't think that's coming to GT7.

PD have dabbled in Newfangled Money Acquisition before, indeed they were pioneers, had GTHD stayed to its TGS 2006 plans, we'd have seen a modular, iTunes-esque Gran Turismo game.
GT5 had a few DLC bundles, which had nice content but fractured the online playerbase in a way that would no longer work in a series with an online focus.
GT6 had Credit packs, quietly and insidiously sitting in the background, but you could make so much money from Drift Trials they were superfluous.
GT Sport had a "real-money-for-any-in-game-acquirable-car-under-10,000,001 Credits" system begrudgingly tacked on in an update. The system's main flaw was the illogical scaling, that made cheap cars ludicrously expensive relative to the AU$15/10,000,000Cr cars. There was an excellent menu option allowing you to hide all mentions of the system. Oh, and the PDLC Lewis Hamilton Challenge, which is like a 100,000,000+ Credit pack that you pay for with money and tremendous skill.
GT7 now has Credit packs again, and they're pushed harder than they were in GT6, with "top-up" reminders at all times, in an (in-game) economy with fewer viable options. This system's main flaw is that the Credits themselves are ludicrously expensive, and only have any value for very rich, time-poor players.

The free monthly updates seem to be a positive for everybody. Players come back, new players who haven't bought the game yet are enticed to (I held back from GTS until mid-2019, when the content was too good to refuse), and goodwill is fostered. Can you imagine if each monthly update was not free, but $5? Nobody would enjoy that. I don't think Sony execs are fuming in their offices over PD giving away too much content for free. (FOR FREE!?)

I feel it's best for everybody involved if PD and Sony focus on making full Gran Turismo games, good enough for people to buy at full price and be satisfied with; the old-fashioned model that still works. I can see GT7 adding an average of three cars per month through 2025 at least, and hopefully not tapering off abruptly two years before the next game like last time.

If GT8 is to be a service, Sophy will need to learn how to create her/its own events because no human is doing it fast enough! :lol:
There´s some low hanging fruit here that PD is not going for and that seems very un- (2023) Sony to me.

I´m thinking something akin to the Forza Horizon 5 Seasons.
 
It´s the paid content that keeps Sevice Games alive. Season passes, cosmetics, premium currencies, booster packs etc.
Correct me if I’m wrong but Destiny has these service game elements. But also major paid story updates that are full-priced. Bunjie are also an adviser for Sony’s slew of new service games.

I could see Gran Turismo following a similar path with a full-priced launch title. Your typical free monthly updates for cars & tracks (don’t want to split user base), supplemented paid cometics (garage, avatar, wheels). With major paid Spec updates every 2-3 years.

It will come down to whether Sony think this will generate more income that your traditional 3-4 year numbered release.
 
Correct me if I’m wrong but Destiny has these service game elements. But also major paid story updates that are full-priced. Bunjie are also an adviser for Sony’s slew of new service games.

I could see Gran Turismo following a similar path with a full-priced launch title. Your typical free monthly updates for cars & tracks (don’t want to split user base), supplemented paid cometics (garage, avatar, wheels). With major paid Spec updates every 2-3 years.

It will come down to whether Sony think this will generate more income that your traditional 3-4 year numbered release.
The only Destiny-expansion-priced Gran Turismo expansion I can imagine myself buying would be Tourist Trophy 2.
:drool: Kawasakis on Trial Mountain again, it'd be like the days of Driveclub Bikes, but better!
 
I don't necessarily buy that this is in any way predictive of content yet, but someone mentioned last month that the Valkyrie was in Aston Martin's "channel" in-game, and I looked and just saw that the MC20 is in Maserati's as well.

Again, it's probably just a coincidence, but worth keeping an eye on to see if anything else follows the trend.
I remember watching valkyrie video in the aston martin channel before it came in game.
As for the mc20 video, I dont remember it. Could have been posted this week or been there for months.
I did notice a video of the corolla in the toyota channel today.
 
The only Destiny-expansion-priced Gran Turismo expansion I can imagine myself buying would be Tourist Trophy 2.
:drool: Kawasakis on Trial Mountain again, it'd be like the days of Driveclub Bikes, but better!

Imagine bikes on PSVR2 that would be incredible <3

EDIT:

Someone will be happy in the future


-In a '2P Split Screen' race, the Assist Settings for Player 2 are locked. We plan to fix this in a future update. (Player 1 will use the same Assist Settings as defined in [Settings] > [Assist Settings]);
 
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Someone will be happy in the future

-In a '2P Split Screen' race, the Assist Settings for Player 2 are locked. We plan to fix this in a future update. (Player 1 will use the same Assist Settings as defined in [Settings] > [Assist Settings]);
That's been there since... around release. That isn't anything new.
 
So did more music rallies tonight (Road Atlanta, GVH and Watkins Glen) and I’m mightily impressed with the Maserati Spyder! Thought it would be a bit of a boat, but it just held the corners so well! Can’t wait for it to come back to up the LCD now!!
 
The only hopium/copium induced theory I have is that with Forza 8 coming out in October, PD are holding back on completed content to release a bigger update late September. If there is a Playstation Showcase event before then, maybe a trailer will get dropped there to hype it up. I know they said cars are released as they are "finished" but who's to say they are not sitting on many cars that are "almost finished" only to be released at a strategic time.

Otherwise... Mortal Kombat 1 is coming in September which will occupy my gaming time.
 
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-Porsche 919 from the birthday ticket
-500k gold bar from extra menu 6 star ticket
-Nismo GTR LM from extra menu 4 star ticket
-Aventador engine from extra menu engine ticket

Sold the gift cars since I already have both.

Not bad I guess.
Call your wife my friend 😅
 
Anyone know if there was a BoP change in the latest patch?
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I frustrated myself even more thinking about the little number of events added per update. If they make one event per day, being charitable because planning the race, tuning the AI opponents, putting parts and liveries on them, taking a photo for the banner, and making the event graphics if they aren't being reused aren't immediate processes, also including weekends employees probably have off and a few days before the update is released to QA test, that would still result in so many more races than we get now.

And if they're actually looking at community feedback and seeing how important events are to us, I'm sure they have a few people who can work on this stuff simultaneously.
 
To be fair. I love this event:


When this game uses all that it has to offer it is quite something to behold. Racing through that sunset on the wet track with a bit of moisture in the air and in VR. It is just wonderful. This is one of their better added events.

Excuse me while I go set up some lengthy costume traces :)
 
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I frustrated myself even more thinking about the little number of events added per update. If they make one event per day, being charitable because planning the race, tuning the AI opponents, putting parts and liveries on them, taking a photo for the banner, and making the event graphics if they aren't being reused aren't immediate processes, also including weekends employees probably have off and a few days before the update is released to QA test, that would still result in so many more races than we get now.

And if they're actually looking at community feedback and seeing how important events are to us, I'm sure they have a few people who can work on this stuff simultaneously.
Among the races I'd like to see (and that they could/should add) are:
  • Le Mans Gr. 1 (maybe with LMPs on the layout with chicanes, and a race with just the old Group C cars on the layout without... anyway, right now, it's a shame not to have a Gr. 1 race there) ;
  • Blue Moon Bay Infield A Gr. 4/WTC 700 (and maybe also Gr. 3/WTC 800, but it's a bit too short a route, more suitable for Gr. 4);
  • Brands Hatch GP Size 3/WTC 800;
  • Circuit de Sainte-Croix B Gr. 3/WTC 800;
  • Deep Forest Gr. 3/WTC 800 (already in the championship);
  • Dragon Trail Gardens Gr. 3/WTC 800 (but we already have a Gr. 4 race there and a Gr. 3 race in Seaside, I know);
  • Kyoto Driving Park Yamagiwa Gr. 3/WTC 800 (maybe also Gr. 4/WTC 700);
  • Road Atlanta Gr. 3/WTC 800 (as above, maybe also Gr. 4/WTC 700);
  • Mount Panorama Gr. 3/WTC 800 (possibly endurance);
  • Trial Mountain Gr. 3/WTC 800 and Gr. 4/WTC700 (already in both respective championships);
  • Nurburgring GP Size 3/WTC 800 and Size 4/WTC 700;
  • Red Bull Ring Size 3/WTC 800;
  • Laguna Seca Gr. 3/WTC 800...
 
Among the races I'd like to see (and that they could/should add) are:
  • Le Mans Gr. 1 (maybe with LMPs on the layout with chicanes, and a race with just the old Group C cars on the layout without... anyway, right now, it's a shame not to have a Gr. 1 race there) ;
  • Blue Moon Bay Infield A Gr. 4/WTC 700 (and maybe also Gr. 3/WTC 800, but it's a bit too short a route, more suitable for Gr. 4);
  • Brands Hatch GP Size 3/WTC 800;
  • Circuit de Sainte-Croix B Gr. 3/WTC 800;
  • Deep Forest Gr. 3/WTC 800 (already in the championship);
  • Dragon Trail Gardens Gr. 3/WTC 800 (but we already have a Gr. 4 race there and a Gr. 3 race in Seaside, I know);
  • Kyoto Driving Park Yamagiwa Gr. 3/WTC 800 (maybe also Gr. 4/WTC 700);
  • Road Atlanta Gr. 3/WTC 800 (as above, maybe also Gr. 4/WTC 700);
  • Mount Panorama Gr. 3/WTC 800 (possibly endurance);
  • Trial Mountain Gr. 3/WTC 800 and Gr. 4/WTC700 (already in both respective championships);
  • Nurburgring GP Size 3/WTC 800 and Size 4/WTC 700;
  • Red Bull Ring Size 3/WTC 800;
  • Laguna Seca Gr. 3/WTC 800...
I'd rather have more non-WTC events.

You know, like in GT4/5/6/Sport?
 
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