- 269
- The_Revengel
I'm with you on this. When I drive - and I drive in this game quite a bit and often - it's to have fun. Credits come organically, and that's my choice. Others will vary. One thing I think is constant: There will always be people who are happy with the way credits are handled, and others who will feel there need to be more credits/easier ways to earn them.I'm probably in the minority here but I've not touched the 'grind' races since they added payouts to the TTs
It does help that I'm not in any rush to get all the cars but the money I get from that normally keeps me going fine
I don't believe it's a failure at all . . . but the key to this is the failure is measured not on a concrete statistic but a feeling some individuals have on this forum.This quote from Kaz illustrates brillantly the failures of PD : even when they have good intentions, they are unable to enact them.
So you can imagine the probability of them enacting things that players want but they don't 🤣
E.G. if every event gave 10 million credits per hour, some would complain it's not enough. Others would complain it's too easy to get credits.
Somewhat related to the above, I think most of the folks posting here forget we are only a small portion of those who play Gran Turismo. The active members of this forum are by no means a majority of players. PD have not forgotten they need to appeal to the broadest band of those who purchase and play Gran Turismo 7. @CTznOfTime used the "7 to 77" years of age and that's essentially true.
Hopefully we as a forum community can be a bit more aware of that.
To address a video I saw on YouTube recently about the daily races and what that particular driver (A+ rated) wanted to see, I have the following counterpoint:
Make a race that appeals to the top split (top of A+) and only those drivers will drive it.
I apologize for the long rant. I'll get back in my box and work on the other post I'm writing for haptics and the like.
Last edited: