CodeRedR51
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Almost the entire community. Some of us don't have any issues.Seems to be a common viewpoint across the entire community.
Almost the entire community. Some of us don't have any issues.Seems to be a common viewpoint across the entire community.
"you think devs are just out here wasting time making an entirely new codebase and engine and using all that time" Why arte tyou trying to pick a fight?It's pretty clear you think devs are just out here wasting time making an entirely new codebase and engine and using all that time only to get right back to where they left off with the previous codebase instead of just iterating upon it and improving it. It's not that difficult to do some research. Just look at the devs talking about developing a new "engine", such as Bungie making Destiny's "Tiger Engine", or 343 making the new "Slipspace" engine for Halo Infinite, when in fact those engines are still heavily based on the original Halo Blast engine because the feel of shooting from the Halo games didn't want to be lost. GT5 literally was found to have the entire usable code of all past GT cars and tracks, hmmmm I wonder why.
It's a complete waste of time to restart everything from scratch, and yes devs iterate time and time again. That is Software development in general. How do I know this? Because I code. Literally watch a new gameplay video of Forspoken (Next-gen PS5 exclusive) and you can tell they're literally building upon the same animation and combat system they built for the last-gen FFXV.
I think it's only a problem when it's too obvious, like with Elden Ring. That game's code is so old now that they moved to an open world game and it has tons of performance issues. The basic game is Dark Souls with a new name. It'll win the GOTY, because gamers are sheep, but it's not unlike people continuing to buy FIFA games despite EA breaking them further with every new release.
When it comes to iteration, Ubisoft are kings, but also Sony and the basic climbing mechanics from Uncharted which have made their way into most of their games. Microsoft's official speech is to have "the most diverse lineup in gaming" and I wonder how much more money they want to burn in order to do that, because it's dumb to not iterate. Even then, every Bethesda shooter feels the same to play.
This is also why I'm convinced the "revolutionary" Forza Motorsport will be much more familiar than people think. I highly doubt they're gonna throw ForzaTech away instead of simply adding to it.
I won the 2001 GT3 Porsche road car and use that. It's super tail happy so I did two weight reductions and then bought ballast and added 200 kg of ballast all the way to the front to take the weight distribution from 38% front to like 48% front.I am so sick of the Porsche Cup menu book. I just want to beat it but it's either I get a rabbit car with super rubber banding or I get a downpour of rain or both.Almost tempted just to grind that American Daytona race and just buy the cars from the UCD... but I want them with 0 miles.
How in the world did you guys beat it?
Double post
From what I've seen it's partly their garbage DRM implementation and partly that they tried to use DX12 without understanding what they were doing. The old code bits are actually fine, it's the new stuff that they tried to do that is breaking the game.I think it's only a problem when it's too obvious, like with Elden Ring. That game's code is so old now that they moved to an open world game and it has tons of performance issues.
I appreciate your breakdown, though regret to inform you (or glad) that I passed it too today. I thought about describing the experience but as it turns out this entire page already nailed it, it's the wind. I restarted the event from the menu until I got the wind RNG I needed going into the final straight. What's shocking is that now with the favorable wind, the AI is now fixed where the blue NSX never overtakes the Porsche, and the Aston is finally within arm's reach at the end. Thank you PD for your wonderful programming skills, we're all delighted to lose brain cells beta testing your unfinished product.I managed to get this done last night. Yes you're right the nsx and Porsche are quite bullish. Your first corner needs to be really quick, getting past him before he does his twitch. Then go round the outside of the Lexus, letting off slightly so you don't go too wide and compromise the braking for the left handers. Again this corner need to be as smooth as possible. I get to the next braking zone just alongside the nsx. I'm positioned on the left side of them and go around the nsx just behind the Porsche into the next left hander. Draft up behind him to the next corner and again overtake on the left. He brakes quite early for the right hander. Don't bother trying to take the Aston until the main straight. The key is making sure you brake enough to not run too deep on corners. Took me about 15 attempts. Good luck 👍
In addition, they should implement a long press of the touch pad to go back home. That's two things Driveclub did better than Gran Turismo 7GT Logo top left, scroll down a bit to "Return to Map" I believe.
Hmm, maybe you should go play something else then, eh?Thank you PD for your wonderful programming skills, we're all delighted to lose brain cells beta testing your unfinished product.
Don't the PS4 and PS5 have rest mode?when you enter a Championship is there no option to get out of it and take a brake? what if i want to finish gaming for the day after one race?
Unfortunately it's not worth owning since there is no option to lower the roof, or buy a hard top.So with that 99' S2000 in that there used car dealership one question comes to mind.
Do we go with a spoon sports racing mod livery from GT2? Or do we go Spoon S2000 from GT3?
That's unfortunate. No roof option for the S800 or MX-5s.I had to see for myself, but you cannot sell cars you've bought with your credits.
Unfortunately it's not worth owning since there is no option to lower the roof, or buy a hard top.
Honestly I think it's a tuning sheet issue somehow. My own 908 seems perfectly controllable.A friend sent me a message tonight saying he was struggling with the Peugeot 908 in the Porsche Curves so I tried it in circuit experience and it is a lot worse than when I golded it last week (its still doable but nowhere near as easy), unless your line and lifting mid corner are perfect the rear snaps with no way to correct it. Weirdly if you drive the first right with the inside tyres on the grass it is fine and can be taken flat out. There is definitely something weird going on with the physics and the update last week seems to have exaggerated it.
Right... Have you even tried it, or are you just basing your opinion based on Youtube gameplay? Btw, I'm on PS4 and I've had no performance issues.I think it's only a problem when it's too obvious, like with Elden Ring. That game's code is so old now that they moved to an open world game and it has tons of performance issues. The basic game is Dark Souls with a new name. It'll win the GOTY, because gamers are sheep
Detuned my 917 Living Legend to 650 PP and it was an easy walk in the park.I am so sick of the Porsche Cup menu book. I just want to beat it but it's either I get a rabbit car with super rubber banding or I get a downpour of rain or both.Almost tempted just to grind that American Daytona race and just buy the cars from the UCD... but I want them with 0 miles.
How in the world did you guys beat it?
Okay, started with my alt. I get the four bonus cars. Plus, the UCD seems to be the same for everyone regardless of when they start the game. I’ll snatch up that Super Bee, this time.
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mine updated a few hours ago to an s2000 and 95 carera rs cs instead of just the rs for 400k lmao... i havent seen alot of the cars on your lot yet i have a hellcat swap and sould pay millions for the superbee. I also havent seen the 22b diablo or murcialago so people are defiinelty getting somewhat different dealerships.. instead of those cars mine seems to add more cars thst i already aquired doing menu booksOkay, started with my alt. I get the four bonus cars. Plus, the UCD seems to be the same for everyone regardless of when they start the game. I’ll snatch up that Super Bee, this time.
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It is much harder to drive yes. But i think it is still worth the money just for collectors purposes.Just some info as f40 is a waste of money for example it has no brakes basicly (was awesome in gts)
From what I've seen it's partly their garbage DRM implementation and partly that they tried to use DX12 without understanding what they were doing. The old code bits are actually fine, it's the new stuff that they tried to do that is breaking the game.