Gran Turismo 7: Latest news and discussion thread

  • Thread starter sems4arsenal
  • 44,313 comments
  • 5,212,041 views
I think you've mistaken how much they care. If people can play offline, they can cheat and bypass the ridiculous MTX. The servers being down occasionally and preventing sales for a short time doesn't matter as much to them.
I'm pretty sure that Kazunori Yamauchi and PD in general do care sincerely about their loyal fans, but it is likely not just about them. Sony etc. are no doubt pressuring all game producers to up the stakes when it comes to making money out of their games. Up until now, PD have managed to strike an appropriate balance, but sadly they have now crossed a line with GT7. My ¥2's worth - Cr. rewards need to be about 10 times higher than present and MTX prices at least 10 times lower.

I do agree with @Auditore insomuch as the offline playability of the game is practically non-existent and needs to be changed. It was bad enough in GT Sport, but GT7 being effectively bricked when the servers go down is simply not good enough for a flagship title. And as @Nowak alludes to above, it would not be so bad if the game were not constantly being updated - we're already on v1.07 and the game's only been out for 13 days...!
 
I would say that the amount of cash prizes is not the problem... it's the price of some of the "legendary" cars that is absurd. It's a game, it should be fun, but what's the fun about finishing the same repetitive races for over 20 hours to buy just ONE car?
Leave most things as they are but:
  • lower price of the most expensive cars (1 mln instead of 4 mln cr, 4 mln instead of 16 mln etc.)
  • give us a lottery ticket for finishing a tournament (the higher level / more difficult / longer tournament, the higher grade ticket).
  • make bigger cash prizes for online racing.
 
Last edited:
Oh, they reconsidered it in today's update and you saw what happened. They know exactly what they're doing and couldn't care less about what gamers saying because Sony/PD are untouchable.

PD have shown in the past that they legit care about fan feedback when they improve the quality of online races, address the issues with the penalty system and add content that people wanted like with GT League in GTS, more requested cars and fan favorite tracks, its like people forget that GTS started without any MTs because PD did not want them at all yet Sony most likely forced them to do it the following year when the St. Croix update happened, with the whole "live service" stuff Sony is trying to push now i think it would be reasonable to think that PD did not want GT7 plagued by this credits/MT dilemma we are dealing with right now but the higher ups at Sony forced them to do it. Does the game have other issues besides the credits thing? Yes. Is PD perfect? No they obviously aren't (Nor is any well known racing game studio either), but you can't pretend as if they don't care about the fan feedback and aren't going to help both expand the game's replay value with more content and also improve the game in general in future updates. You can call me a PD apologist all you want for saying these things but im sure that Kaz nor his team wanted this sort of issue to happen.
 
but you can't pretend as if they don't care about the fan feedback

Oh I don't have to pretend.

As for the rest of your post, they did the absolute bare minimum that any other developer would do and get praised to the moon for it, then people wonder why they do whatever they want.
 
Just do some arcade races on track you like until it goes back online. Not optimal but hey you got to do with what you get.
This was my lunch break. Mind you, it meant I could do some grid start races which made an interesting change
 
Have the people defending the current nerfed payout realized that 10 fisherman's ranch races are not enough to buy all tuning shop parts for a single car at moments? Dude, come on, racing tires that cost nearly 50.000 Cr. What is GT becoming?
Okay mainly because this is bananas to me...do all you guys REALLY buy every single part for every single car you acquire bc man I can't see the fun in that at all.
 
Never did online on GT7. What are the credit rewards?
Haha, less than 5.000 cr for the Deep Forest daily race.

"But there's more!" Don't forget about the sportsmanship rewards!! Oh yes. I went from S to D in a matter of 48 hours.
Partially because the penalty system is broken (as usual, nothing new), and also because the game thinks I quit the race before it begins....the problem is that the game crashes between the lobby screen and the actual race.
Amazing experience, you're gonna love it.
 
Last edited:
Resume the majority: "I want all cars, and fast"

To be honest, I did maybe around 50 times the dirt Fishermans race for credits. But, it was too easy to buy 90% cars in game.
I was thinking everytime, they will adjust these rewards, it can't continue. To be able after less 1 mounth to buy these Legendary cars...

We have years to buy cars in this game, I will be bad everytime I will see the Baker Mercedes with the impossible 20million credits, because I want it. And it's cool, challenge makes a game.
Just in perspective, in GT6/GTSport, XJ13 or MarkIV were 20millions credits, in GT7, under 5millions. With these new rewards, we still buy easily all cars we need, but maybe not all cars you want, that's a difference.

Gran Turismo is a solo game series, recently opened to a multiplayer world. This aspect forces players to compare eachothers too.
 
Okay mainly because this is bananas to me...do all you guys REALLY buy every single part for every single car you acquire bc man I can't see the fun in that at all.
In this sense it is even more useful to buy every single component, we have the possibility to get customized grids after 25 years, with each component I enjoy balancing every single car on the grid.
 
Last edited:
I'm ok with some grind after GT5+6+GTS, I just expect it as part of GT experience compared to FH which throws cars at you, but once PD take away the ok ways to bear it, then it stops players from enjoying the really fun parts of the game, namely tuning and collecting drool worthy cars, both of which cost lots of credits.

I finished the menu career, and abused Fisherman's for a few hours to to be able to buy 2 of each of the used 991s I wanted to have a stock and modded wide model of (930, 993 CS RS, 996, 997) and the Carrera GT, and now I planned to just enjoy collecting and modding more cool cars from here on out, but with the terrible roulettes that give me a measly 5k or a useless 10k exhaust, there just isn't a rewarding hook to keep coming back and doing hundreds of races for the next carrot, without a couple of decent fun grind races to offset the poor economy.

I'm hoping that PD will come to it's senses like it has with the previous GT5/6/S which launched with problems and I parked for a while until they eventually turned into great games.
 
Haha, less than 5.000 cr for the Deep Forest daily race.

"But there's more!" Don't forget about the sportsmanship rewards!! Oh yes. I went from S to D in a matter of 48 hours.
Partially because the penalty system is broken (as usual, nothing new), and also because the game thinks I quit the race before it begins....the problem is that the game crashes between the lobby screen and the actual race.
Amazing experience, you're gonna love it.
Would you believe that my first race at Sport mode the game soft-locked? That's some great online experience right there lol.

I don't like saying this, but I think this is the most broken GT ever, at least at launch.
 
I already have 7 emails ready to go twoards two big youtubers who cover this kind of crap and five journos who have raised hell and high water over predatory monetization. I will refraim from sending these if it seems the adjustments were im good faith and not an across the board nerf.
I have also emailed Digital Foundry about the graphics downgrade , PD expects it can wow reveiwers and first impresion consumers and then cut the graphics once all.the positive press is out .. And to make this worse is the FPS are WORSE now.
Sony can go pedal it's garbage elsewhere.
This is the most Karen thing I have seen all week.
 
I'm pretty sure that Kazunori Yamauchi and PD in general do care sincerely about their loyal fans, but it is likely not just about them. Sony etc. are no doubt pressuring all game producers to up the stakes when it comes to making money out of their games. Up until now, PD have managed to strike an appropriate balance, but sadly they have now crossed a line with GT7. My ¥2's worth - Cr. rewards need to be about 10 times higher than present and MTX prices at least 10 times lower.

I do agree with @Auditore insomuch as the offline playability of the game is practically non-existent and needs to be changed. It was bad enough in GT Sport, but GT7 being effectively bricked when the servers go down is simply not good enough for a flagship title. And as @Nowak alludes to above, it would not be so bad if the game were not constantly being updated - we're already on v1.07 and the game's only been out for 13 days...!
I honestly don't think they do care, I think they're only out for the bottom line as a business and are following the current AAA trend of releasing an incomplete game for the first week surge and then milking it for micro-transactions.

Don't be surprised if all future content additions to the game will require players to decide whether they want to go for a long heavy grind or pay for a micro-transaction. GTA Online set this tone and now everyone is following.
 
This server issue just reminds me so much of GT6. When I'd see the notice of an update I'd be worrying about what they were going to screw up this time.

The decreased payouts might not be so bad if they had more interesting races, or we didn't have to chase a rabbit. I just blew 350k on the Suzuki Gr.4 car figuring that if it's bad a few races at HSR and I'll get the credits back. Now I wish I hadn't.
 
cCVqHor.png


Polyphony right now
 
Last edited:
Back