Gran Turismo 7: Latest news and discussion thread

  • Thread starter sems4arsenal
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Those early menus are pretty straightforward, so not long to wait. Liveries is one of my favourite things tbh, currently trying to recreate this season's BTCC team liveries (British touring cars). Not always easy when PD haven't included most of the cars racing this year, so I have to make do with older versions, or coupés instead of saloons (sedan your side of the pond?).
It is for me I usually only to get to play maybe once or twice a week. Got to spend time with the family. For me one of my favorite things to do is paint my cars and customize them. So it sucks that I can't do that right now. Sometimes I enjoy painting and customizing the car more than racing. I normally like to customize cars before I even drive them. That causes issues sometimes when I can't drive the car well. But it is better to look good than drive well :lol:
 
It's a little annoying how we have brand central available cars in the ucd.... I normally wouldn't care if that were the case and the ucd didn't refresh a few cars every real life 24hrs....
We get to save a nice % off the new car but yeah, not sure they should be there. Maybe they should've removed cars you already own from UCD rotation.
Still not as bad as a "sold out" cars sitting in either dealership for 2-3 days rather than being replaced by a car we can actually purchase.
 
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kjb
It is for me I usually only to get to play maybe once or twice a week. Got to spend time with the family. For me one of my favorite things to do is paint my cars and customize them. So it sucks that I can't do that right now. Sometimes I enjoy painting and customizing the car more than racing. I normally like to customize cars before I even drive them. That causes issues sometimes when I can't drive the car well. But it is better to look good than drive well :lol:

I often do the livery before I drive them too. This needs a couple more tweaks and then it's off to the track!
 
I rest my case.
I had assumed nerfing other cars off the track would affect it, whereas taking a corner so badly you fall off the track and slow down wouldn't. Apart from a couple of chicanes, there is pretty much nowhere that going green-laneing gives you any advantage, so penalising you as well seems a bit harsh. I absolutely agree about a HUD symbol. I frequently lose time avoiding being brake-checked mid corner by a stroppy AI and still get no bonus. If I know I've already lost it, I'll worry far less about tipping them into the long grass🤣
I'm not sure, but I think minor contact is OK but a hard hit is not. I did a near-perfect lap of the Nurb earlier and didn't get the CRB, but I did rear-end an AI car pretty hard after Flugplatz (even though it stayed on the track). So yeh, a CRB indicator would be helpful, esp. during replays!
 
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I managed to buy the FXX K!!! is already here at home. ;)

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We need a way to turn off this stupid BoP in Custom Races. Changing your car’s setup is fun and useful especially with MR cars since PD can’t tune them properly.

Edit: Oh well.. You just have to edit the setup every damn race. Pretty annoying to say the least. I thought BoP was gone and they were using PPs instead. I hope they stick to PPs in World Circuits and refrain from prohibiting tuning in Gr.3/4 🌶 events.
 
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Interesting method, but I don't like the idea of using that much electricity for farming.
 
kjb
I enjoy painting and customizing the car more than racing. I normally like to customize cars before I even drive them. That causes issues sometimes when I can't drive the car well. But it is better to look good than drive well :lol:
My Ferrari above is still zero miles, and I have no plans to drive it anytime soon. :lol:
 
One of the reasons I think this game is broken, just has that feel that all events credits are based on one credit tier, example a 10 lap at Daytona GT Cup GR.3 (hard) nets 75,000cr compared to a 5 lap Daytona Oval Pickup truck race (easy) 30,000cr, doesn't make a lot of since the GR.3 race is a four chili 7x fuel 10x tire. The GR.3 is a fixed PP races & the truck race is a suggested PP, The jump in difficulty between the two would seem to at least merit more than twice the payout.

In the previous games the license required for the event, would mean the higher the license required for the event, would mean a higher paying tier.
 
Anyone else get the 'in depth mastery' trophy without actually completing 50 sport mode races?
 
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Come on... Im still pissed that they are not caring about the Lobbies.

It is such a trash, that we cant upload/save/edit a configuration before and after created a lobby...

Another lame is when BoP is turned ON and Tunning are prohibited, we cant change brakes to rear or front when racing... this is sad... But with BoP turned ON, and tunning are open... we can do it with the brakes... but it opens us, all the other advanced car configurations... This Is so confusing.
 
Interesting method, but I don't like the idea of using that much electricity for farming.
I thought about it, but I don't wanna burn my console. I just better not buy the game or buy it's cheap.
 
I think the incentive is to go for gold!
There are some missions I can't even get bronze. Like the Ford GT drag race. I'm using a controller and it just sucks. I can't be bothered to even try anymore to get gold on most of those stupid missions, like drifting or every time you have to wait 60 seconds before you can start on those one lap races...
 
Unless you douse it with gasoline and set it on fire, it's not going to happen.
I know, but it's still a great stress. We are talking of a month working non stop to achieve an amount of credits big enough to get most cars (200-300 million).
 
Interesting method, but I don't like the idea of using that much electricity for farming.
It's cheaper than buying them for sure and it doesn't really hurt others so godspeed to those that does this, and the golden rule of these things are, players WILL find a way.
 
One of the reasons I think this game is broken, just has that feel that all events credits are based on one credit tier, example a 10 lap at Daytona GT Cup GR.3 (hard) nets 75,000cr compared to a 5 lap Daytona Oval Pickup truck race (easy) 30,000cr, doesn't make a lot of since the GR.3 race is a four chili 7x fuel 10x tire. The GR.3 is a fixed PP races & the truck race is a suggested PP, The jump in difficulty between the two would seem to at least merit more than twice the payout.

In the previous games the license required for the event, would mean the higher the license required for the event, would mean a higher paying tier.
I feel you're exactly right, we only have the first 3 of an expexted 6+ tiers of payments.
  • There's Pre-B events, where you make peanuts but it's enough to get sports computers for your hatchbacks.
  • B License events in the 15,000 Cr range, where you can quickly buy an Evo
  • A License events, 30,000 short, up to 75,000 long (including Gr.3 racing maybe a bit early)
[GT7 ends here so far for some reason]
  • IB events I'd expect to be 40-75km with payouts over 125,000 (where I thought WTC800 would be and would pay), also road car endurances, Trial Mountain 2 hours?
  • IA events in the 200,000+ Cr range, Gr.2, Gr.1 championships, a place where one can make 2 million per hour. Race car endurance races.
  • S events, Formula racing, Dream Car Championship, one-make events for the VGTs for goodness sake, 2.4 Hours of Le Mans, 4 hours of Nurburgring (if we get Type-V) McLaren F1 as a prize car or something :D
  • Hypothetical seventh tier, spicy seasonals with payouts like the GT5 Ferrari F1 events so we can afford to shop at Hagerty. Or, since every part of this game is online and somewhat seasonal, just make IA and S events pay that well.
 
I feel bad that there are just prices for bronze and gold Missions and Licences. For not so talented drivers there is no incentive to try for silver.
I find this annoying too. I've managed to gold a few, but there are a lot of silvers there too
 
I don't want to burst anyone's bubble with there being more races in better tiers that pay way better - but the Fallon Events (TM) don't exactly have great pay-outs either. Hypercar seems about in line with the best paying events we had pre nerf (which is good, we need that level back) but the Gr.1 seems to also be at 70,000 credits, and it's probably a safe bet its 10 laps instead of 5.

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Of course, these are subject to change, but just figured I would mention it to stop some maybe unreasonable expectations, lol.
Gr.1 could also be 700k instead of 70k, in which case.. also lol, but for a different reason.
 
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