Gran Turismo 7: Latest news and discussion thread

  • Thread starter sems4arsenal
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Question! For the trophy where you need to do a certain number of time trials, I know that simply picking the time trial option at a circuit counts. But what about a qualifying time trial for a daily race, or the Sport Mode time trials, such as this current one that has you pick a Gr.3 car to use at Suzuka?
The trophy popped for me while doing Q laps in sport mode.
 
I got bored so I did some quick and probably wrong math, but here it is anyway.

Every ticket up to 4 star can reward 10k or less.
These rates are assuming a collector level of 20 or more. Lower levels increase the odds of worse tickets.
Chance of 1 star: 18%
Chance of 2 star: 19%
Chance of 3 star: 33%
Chance of 4 star: 25%
Chance of 5 star: 3%
Chance of 6 star: 2%
This means there is a 95% of 4 star or less.

Chance of 10k or lower from each:
1 star: 86%
2 star: 75%
3 star: 75%
4 star: 28%

Average chance between the 1-4 star tickets: 66%.

Now maybe I'm wrong because I failed my high school math classes, but I believe this leads to an overall 62.7% chance of receiving 10k or less each day from the roulette tickets.

Even if I am wrong about the exact chance, the given numbers still make it very clear that the player is extremely likely to receive 10k or less. And that's only in money prizes, other prizes worth 10k or less increase the odds by a whole lot. Especially considering some are literally worthless like duplicate cars or parts that are already on a car when purchased.

The numbers used were taken from here, so feel free to correct anything I got wrong:

There's probably some more adjusting needed to account for the chances of different ticket tiers, but I'm not really sure.
 
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Probably late on this one, but it has begun.
 
But I'm starting to believe that PD only knows which patch to install when they're actually about to install it.

Nevertheless, fingers crossed that at least FFB is "normalized" again.
 
Didn't get a chance to see how big the update file was on the PS4 as it went straight to copying the file. Must be very small in terms of MB's.
 
The following is a list of features introduced in the latest update for Gran Turismo 7..

Improvements and Adjustments​

1. Car Settings
 - Fixed an issue where High Compression Pistons and Turbochargers were installed at the same time if certain inputs were performed.

2. World Circuits
 - Fixed an issue where selecting 'Rivals Settings' > 'Rivals Selection' > 'Random' in a [Custom Race] and starting with a Toyota GR010 HYBRID '21 would result in a one-make race.
 - Rival cars’ wheel colors now match those displayed on the thumbnails in Lightweight K-Cup.
 - Fixed an issue where the time from the point of pit entry along with the actual pitstop time would be counted on some tracks such as Deep Forest.
 - Fixed an issue where changing car from 'Settings' > 'Change Car' in a [Time Trial] or [Drift Trial] event screen did not change the car's thumbnail on the Top Screen.

3. Multiplayer
 - Fixed an issue where selecting 'Race Settings' > 'Start Type' > 'Grid Start with False Start Check' in Lobby would result in the actual start times of each car to differ.
 - Fixed an issue where entering a room during a race in some instances would cause the background to disappear and the game to freeze when leaving the room.

4. Steering Controller
 - Adjusted the force feedback strength for the following combinations of cars and steering wheel controllers. When using any other combination, the force feedback strength applied will be the one from Update 1.13

 - Cars
  ・SRT Tomahawk X Vision Gran Turismo
  ・SRT GTS-R Vision Gran Turismo
  ・Jaguar Vision Gran Turismo SV

 - Steering Wheels
  ・Thrustmaster® T300
  ・Thrustmaster® T500
  ・Thrustmaster® T-GT
  ・Fanatec® CSL Elite Racing Wheel
  ・Fanatec® Podium
  ・Fanatec® GT DD Pro
   
5. Showcase
 - Fixed an issue where the progress bar of a video playback would not start from the beginning when playing a best lap replay in Showcase.

6. Others
 - Various other issues have been addressed.


Thank you for your loyal support, and we hope you continue to enjoy Gran Turismo 7!
 
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Amazing, everyone's FFB was ****ed because of merely 3 glitched cars.
 
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If it really was possible to injure someone like they said (i have doubts about this tbh) then yes.. they should do this because somebody could sue them.
Then they should've addressed the FFB on those cars to begin with, not ruin it for all of them.
 
If it really was possible to injure someone like they said (i have doubts about this tbh) then yes.. they should do this because somebody could sue them.

It took PD 3 months to fix an issue that could have caused physical injury.
 
If it really was possible to injure someone like they said (i have doubts about this tbh) then yes.. they should do this because somebody could sue them.

Break bones? Maybe with a DD1….. maybe.

But mess up thumbs with an 8nm DD pro? Definitely. Almost happened to me a couple times when I forgot to turn my FFB down before entering the Tokyo grind
 
Then they should've addressed the FFB on those cars to begin with, not ruin it for all of them.

I’m pretty sure it was the downforce physics that were causing all of this, as those cars create massive downforce. Sure, they could have changed it just for those cars at first, but I’m sure they had to investigate the root cause of it just to make sure it wasn’t anything else, then Q/A everything

It took PD 3 months to fix an issue that could have caused physical injury.

Or it took a while for someone to get hurt AND decide to file a lawsuit. Either or both are possible
 
Or it took a while for someone to get hurt AND decide to file a lawsuit. Either or both are possible

Makes you wonder then. Were PD aware of this issue before launch? If not, did they simply not bother to test the FFB? Or if they were aware that some aspect of their game could cause physical harm and still released it as is, did it take them a full 3 months to implement a fix or did it take the threat of litigation before they finally chose to do something about it?
 
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Makes you wonder then. Were PD aware of this issue before launch? If not, did they simply not bother to test the FFB? Or if they were aware that some aspect of their game could cause physical harm and still released it as is, did it take them a full 3 months to implement a fix or did it take the threat of litigation before they finally chose to do something about it?
What date is this and what does it say:

They most likely came across the issue 3 weeks ago not 3 months ago, but then again you are constantly in this weird anxiety spiral with PD and this title

Edit: also notice how its specific wheels, not every wheel setup
 
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Makes you wonder then. Were PD aware of this issue before launch? If not, did they simply not bother to test the FFB? Or if they were aware that some aspect of their game could cause physical harm and still released it as is, did it take them a full 3 months to implement a fix or did it take the threat of litigation before they finally chose to do something about it?


Probably a combination of all of this
 

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