Gran Turismo 7: Latest news and discussion thread

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I remember watching this video when it was released in 2018, and remember wanting the 918 to be in GT Sport so bad after watching. I'm very happy PD seemed to have captured its fun handling characteristics, and I'm willing to bet they used this video as a reference during its handling development.
 
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I remember watching this video when it was released in 2018, and remember wanting the 918 to be in GT Sport so bad after watching. I'm very happy PD seemed to have captured its fun handling characteristics, and I'm willing to bet they used this video as a reference during its handling development.

I only wished they did a "explosion" during it's debut, Nico Rosberg style.
 
Since we know how long it takes PD to add cars to its games, I‘m straight guessing we may have gotten this in that Lotus deal. We did get a Radical. So, most likely, the Evora and Elise would have been in GT Sport on debut, with the Exige and 2-Eleven as a possible DLC. Some nice cars ported over to GT7.

 
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Lobbies seemed ok for a league race we did last night



Host is in South Africa, people joined from South Africa and parts of Europe, the Maltese driver seemed to be very laggy...
but apparently they were trying to use their phone's hotspot, despite our rules saying it has to be a connected ethernet cable from PS to Router
 
I hope some day they will fix the chase camera... On "near" settings some cars, like the Fiat 500, VW Bus, are blocking the view and I can't see the road, and some other cars are not getting closer to the camera when switching from "far" to "near".

Also, the used car dealership doesn't cycles car colors. =(
For example the Mazda Miata is always blue, the NSX is red, etc...
 
I have a bunch of really neat and original decals on my GT7 profile! Feel free to add me up on PSN to get your hands on them!

PSN ID: ICED-YOU-
Corvette.jpg
 
This is a topic briefly brought up in the recent update thread, but I thought it would be more appropriate here, talking about the fictional Gr.3 & 4 cars. (Not the Vision GT Gr.1 cars).

There's one thing I found odd about Polyphony's choice with these. I understand that a lot of the fictional race cars were made to represent a make that didn't have a car in that category. I.E. Jaguar didn't have a F-Type GT3 race car in real life, so Polyphony made one themselves. However, there were some brands that actually did make a car for the GT3 and GT4 categories in real life after GT Sport's release. and some private racing teams made their own custom gt3 & 4 race cars like the MARC Cars Mustang GT3 for instance.

Which is the part I find odd, why didn't Polyphony replace certain Gr.3 & 4 cars with ones that existed. They technically didn't even have to build a new model from scratch to achieve these. Just alter the existing model to create the real-world car. I.E. Turning the BMW M4 Gr.4 into the M4 f82 GT4 or the Aston Martin Vantage Gr.4 into the GT4 (which it basically was already).
 
I hope some day they will fix the chase camera... On "near" settings some cars, like the Fiat 500, VW Bus, are blocking the view and I can't see the road, and some other cars are not getting closer to the camera when switching from "far" to "near".
And then for some 'Far' chase cars, the camera is messed up by being too low. (Ex: 2017 Ford GT, BMW CSL, and more). This has been an issue since GT Sport, and never been fixed. The problem is just growing actually, because more and more cars are being added with the issue.

Also, the used car dealership doesn't cycles car colors. =(
For example the Mazda Miata is always blue, the NSX is red, etc...
Extremely good point I have yet to see anyone else point out. The Used Car Dealership having no color cycling for some cars is extremely dumb. We haven't even seen a Black and Gold trans-am yet, which is THE Iconic version of the car. Instead we only have the orange one with no eagle on the hood. How lame. Isn't the entire purpose of the UCD is to enhance the collecting aspect of the game, yet we are being prevented from collecting some of the most iconic versions/colors of the car?
 
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This is a topic briefly brought up in the recent update thread, but I thought it would be more appropriate here, talking about the fictional Gr.3 & 4 cars. (Not the Vision GT Gr.1 cars).

There's one thing I found odd about Polyphony's choice with these. I understand that a lot of the fictional race cars were made to represent a make that didn't have a car in that category. I.E. Jaguar didn't have a F-Type GT3 race car in real life, so Polyphony made one themselves. However, there were some brands that actually did make a car for the GT3 and GT4 categories in real life after GT Sport's release. and some private racing teams made their own custom gt3 & 4 race cars like the MARC Cars Mustang GT3 for instance.

Which is the part I find odd, why didn't Polyphony replace certain Gr.3 & 4 cars with ones that existed. They technically didn't even have to build a new model from scratch to achieve these. Just alter the existing model to create the real-world car. I.E. Turning the BMW M4 Gr.4 into the M4 f82 GT4 or the Aston Martin Vantage Gr.4 into the GT4 (which it basically was already).
Could it be because of licensing? Maybe PD thought that isn't exactly necessary to replace their fictional Gr.X with a real one, saving the licensing money for another car.

Or maybe they think their Gr.X is already good enough, so just leave it there.
 
Dunno if anyone here has noticed, but there seems to be additional ray tracing effects like full GI that are only exclusive to the photo mode and are not in RT-enabled replays. As far as I can tell, only RT reflections are enabled in replays.


 
I suspect I already know the answer to this question, but someone might have a workaround. If I want to set up a custom race, I can pick what cars compete out of my garage. What I can't seem to do is pick a particular livery if I've created more than one for a given car. Am I basically reduced to buying, say, three more of a car so I can apply one livery to each? Or is there some way of changing the livery in the race menu that I haven't spotted?
 
I.E. Turning the BMW M4 Gr.4 into the M4 f82 GT4 or the Aston Martin Vantage Gr.4 into the GT4 (which it basically was already).
I think technically the M4 was based on a real M4 GT4 that was available during the games development.

As for why not swap it for the 2018 BMW Motorsport M4 GT4 when that was launched in 2018, I can only guess increased license cost and time resource, simply to introduce a second Gr.4 M4 for BMW. Cost to benefit ratio?
 
I think technically the M4 was based on a real M4 GT4 that was available during the games development.

As for why not swap it for the 2018 BMW Motorsport M4 GT4 when that was launched in 2018, I can only guess increased license cost and time resource, simply to introduce a second Gr.4 M4 for BMW. Cost to benefit ratio?
I absolutely do not know, but guess they may have been waiting for the latest M4, Artura, Mustang, Vantage, AMG GT, etc. There’s even a new announcement for the Supra GT4 Evo. I can’t call what KazPD are doing or thinking. Especially with their bread & butter Gr.3 class.
The GT-R ‘18 is in the datamine, but we get a 2019 R8 Evo. There was plenty time to add the newer R35 when we got the RC F ‘16, then ‘17.
 
I absolutely do not know, but guess they may have been waiting for the latest M4, Artura, Mustang, Vantage, AMG GT, etc. There’s even a new announcement for the Supra GT4 Evo. I can’t call what KazPD are doing or thinking. Especially with their bread & butter Gr.3 class.
I don't think they're particularly waiting for new models as they don't seem particularly concerned with having the latest examples in the game. I still think it can't be ignored that ACC is the official partner of the SRO, and the SRO run this lot...

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... Even if it's unintentional, you've got to imagine that this hampers other license negotiations.
 
What's the big deal?

Just a waste of addition. Why training them only for some irrelevant modes?
Beacause it's an extremely new technology and it needs time to be devoleped, changhing the whole game AI would be too risky, it's also a self-learning machine and it probably needs to learn many things before working properly, probably pd will use everything they learned in GT7 to fully implenent Sophy in GT8.
 
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