Gran Turismo 7: Latest news and discussion thread

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Quite a big range, I'd say roughly 20K to 80K. Then there was the one in Top Gear, that had just gotten a 10K engine rebuild and sold for 7 :DSo take that as you will. It isn't the fastest or anything but for me it's all about it's design. Beautiful car.
So it doesn't look like it's going to be in the Legendary dealership? lol

It is a beautiful car though.
 
That's kinda low for an exotic italian car IMO. That's good news though.
Yeah, I’m not sure about drivetrains and production numbers for similar Maseratis. I saw another rare Maserati. This Khamsin below.
Totally forgot about these two
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It featured an automatic transmission. So, not sure how desirable that would in that market.
 

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Plot twist:
The 4th car is in replacement of the track since PD now knows that we know there's a pattern behind it and don't want to bring a new track due to being a lot of work. :dunce:
I would love to see a course maker akin to Forza Horizon 5, where you can freely place props. Maybe in GT, have it be like a canvas since there’s no open world, and then you can transform canvas geometry, paint textures, add objects, asphalt, etc. Like Far Cry 4/5’s map editor.

Even if the backgrounds are preset, full customisation of the track and surrounding objects like manually placing apexes, billboards, grandstands, foliage, marshals even. Much like GT6’s course maker but with more freedom regarding numbers of objects and their placement, along with denser surroundings.

AI pathing might be an issue, but they worked in GT6 so there must be some data related to the asphalt which tells the AI to follow it.
 
So your examples for current Sony policy are from 2013, 2014 and 2016? Sure. Seems legit.

I mean, if there were just a few games with loot boxes over the better part of a decade one might reasonably assume that it was individual developers making those decisions. But you've definitely established that games released by Sony consistently include microtransactions and other money grubbing tactics, so it's almost certainly their call that is the influencing factor here. It's not like SIE has released hundreds of games since 2013.

Nobody thinks Sony is a saint, but it's highly unlikely they're to blame for the GT7 MTX when Polyphony has been trying to work microtransactions into their games for the better part of two decades.
If they ruin TLoU Factions with pay to win BS, Sony will be in for a rude awakening. The average multiplayer enjoyer is far more savvy than they were ten years ago.
 
About the right-bottom car:
I posted this in December 2017. Can I have my cookie please? ;):sly:
It was pointed out to me, that this variation of the roadster, is not in the game.

mazda_roadster_n200-png.701931


Is it still possible to make one(ROADSTER NR-A) like the factory version?(pic from Mazda Japan website)

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I thought the Merak SS was in the datamine.

Edit: One more thing about the NR-A, it should also be the 1.5L. It's just more prepped for track use.
 
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If they ruin TLoU Factions with pay to win BS, Sony will be in for a rude awakening. The average multiplayer enjoyer is far more savvy than they were ten years ago.
Are they really?There are quite a few examples of big sucessiful games with MTX pay to win that survived and sold well,Battlefront 2 and GTA Online come to mind.
 
I almost forgot something. I think we'll eventually get Extra Menus based around the Lancer Evolution and the WRX STI, too. Alternatively, instead of Extra Menus, we could get Bonus Menus featuring the return of the "Evolution Meeting" and "Stars of Pleiades" events. I think it could go either way, considering that we had an Extra Menu for Honda's Type R cars, as opposed to a return of the "Type R Meeting" event.
Eyyy it's the Kenmeri. Does that mean the GT-R line is now complete?
On a more basal level, yes, but I'd also like to see the following:

Nissan GT-R '07 (Though I'm unsure if I want the iconic original iteration of the R35, or the Spec V with that awesome opal color.)
Nissan GT-R Black Edition '12
Nismo 400R
Nismo GT-R (R33) LM Road Going Version

And probably Nismo-tuned versions of the R34 and R32, plus some other tuned versions like from Mine's and Amuse. Heck, maybe we could even see the GT1-spec version of the R33 racecar from the mid-90s, as I think it'd likely go into Gr.3 alongside the '95 McLaren F1 GTR.

And as far as non-GT-R models go, I wanna see the BLRA-3 version of the first-generation, the R30, and the R31. I know we already have a racing version of the R30, too, which is still very nice. And I'm positive that all three of those iterations of the Skyline were in previous GT titles, too.

EDIT: Maybe with two new GT-Rs in this update, we could see more rounds get added to the GT-R Cup in World Circuits! Although with this beind said, it doesn't seem like the Kenmeri nor Hakosuka would be permitted, despite fitting the criteria as being GT-Rs. Maybe it's because they won't reach the 700 PP limit as easily as the other models which are permitted? Still, I'd at least add rounds at say, Tokyo Expressway South, Nurburgring (any layout), and Trial Mountain.
 
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Are they really?There are quite a few examples of big sucessiful games with MTX pay to win that survived and sold well,Battlefront 2 and GTA Online come to mind.
Reactions to Star Wars Battlefront 2 MTX were so negative that DICE immediately backtracked and the game missed sales expectations by a million copies near launch. The game's original MTX design never made it to the "real" launch date (the game had a 10 hour early access trial for a week before the full release)
 
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