- 1,279
- Melbourne
- Nicky-Boy_7
Same here. It' be Heaven!
I love car games but Poly should try something else...It must be boring for a dev at some point.
https://g-media.work/archives/review-polyphony-digital.html
A review of Poly by a former dev published in February 2021, at least no crunch is a very good point!
"Before the release of the game and the exhibition of the trial version to the Tokyo Game Show, there were many overtime work and holiday work, but I was never forced to work overtime by the company or my boss."
"What I think is bad about the company, what I was dissatisfied with"
"Because the work system is quite free, it is easy to become an irregular life if it is not possible to manage it. In addition, there is only one development title, and it will take 4 to 7 years to produce, so it may be difficult to continue for a long time unless you like cars and racing games considerably."
I love car games but Poly should try something else...It must be boring for a dev at some point.
https://g-media.work/archives/review-polyphony-digital.html
A review of Poly by a former dev published in February 2021, at least no crunch is a very good point!
"Before the release of the game and the exhibition of the trial version to the Tokyo Game Show, there were many overtime work and holiday work, but I was never forced to work overtime by the company or my boss."
"What I think is bad about the company, what I was dissatisfied with"
"Because the work system is quite free, it is easy to become an irregular life if it is not possible to manage it. In addition, there is only one development title, and it will take 4 to 7 years to produce, so it may be difficult to continue for a long time unless you like cars and racing games considerably."
I love car games but Poly should try something else...It must be boring for a dev at some point.
This what I was thinking. Those Devs could be happy to be working with PD, but just as unhappy that they would like a new challenge within the franchise. Maybe they don't see it happening with PD, after 25 years.They could do a lot of new things while still making another Gran Turismo game. Its by choice at the top of the company they've been making primarily the exact same game for so long.
I can't imagine it was particularly motivating for game designers and ideas people to walk out meetings after each game having been told to program the same game structure, the same events, the same UI elements over and over again.
Sure, for the 3d modellers their scope is limited, and some other areas are always going to be iterative, but everyone else, blame the people at the top.