If your profile is accurate, I've ten years on you, so please stop.
Huh?! Stop... Like what exactly.
Calling you young.?
I mean age is relative. To me you are not old.
Lad? Like trying to be friendly in order to engage in a discussion?
Didn't knew it's forbidden, so apologies for trying to be kind with my opening words.
can assure you, that was funnier in your head.
Err, funnier?!
Whats should be funnier in my head...?
Don't exactly get what you mean or imply but again, apologies for my kindness and honest words.
Apparently some people truly can't handle when others are just honestand direct, always assuming something negative... Strange.
Yes, because I'm basing it on what we should feel via a wheel.
Should feel or do feel?
Should is very hypothetical.
Do is more accurate.
But I take that answer as your personal opinion, fair play.
Good job I've not claimed that then...
Of course you haven't unless you have which I haven't claimed either.
Yes, and not only cornering, same goes for heavy acceleration as well as heavy braking.
It's actually far more important that the information being sent to the wheelbase is accurate
Well, partly correct as the best signal is nothing without the appropriate decoding capabilities the hardware has to offer.
Imagine you would have.
Have you ever driven a race preped car at speed on a track?
Race prepped nah, but there have been some non oem machineries kind of close to what I assume many would call Sportscar territory.
And your real life observations are based on?
Well, I thought that's obvious... Real life?!
Fact and a good degree of personal experience.
Hmm, so it's true we all live in our little bubbles huh.
Actually quite a few 'not-facts' from you.
OK that answer is debatable as long as I actually knew what not - facts I made which I haven't as far as I'm aware of.
Yep we get it, you've had a range of wheelbases, you're not alone.
Not just Wheelbases, I also have played many racing games with them Wheelbases throughout my 24 year long Sim Racing journey... which I assume I'm most probably not alone too but can imagine that I'm at least in a minority.
I thought my sentence was clear as night and day... Maybe I should have explained it more detailed, I just belived you'd get the puzzle sorted.
Lateral Load (i.e. steering weight) can reduce by 80% or more before peak slip is reached (and therefore before any tyre skip should be felt), I've never felt GT7 do this, I have experienced it in numerous other titles.
There is always room for slight improvements.
I'm convinced Kaz and PD are mainly focusing on that game changing aspect for GT8.
That still don't feel accurate for lift-off oversteer or the rear getting loose under breaking.
OK now we have to agree to disagree... Accurate or not but it's definitely simulated, probably not accurate enough by a scientists or your point of view... Yet it's in the FFB Signal.
So you're claiming that GT7 is accurate because it ignores stuff? Odd.
False.
Again a wrong and misled conclusion.
I said that basically less can occasionally be more informative and clearly we shouldn't be obscured with distractious Signals masking the truly necessary ones in order to react appropriately to what is actually happening.
Good for you, doesn't make GT7 the uber-accurate sim you're claiming it to be.
Depends on how you define Uber accurate.
Keeping them expectations in check, paired with to some degree accurate basic Sim characteristics which in my case absolutely convinces me as far as PD has done with GT7, I think I don't have much to be desired for the upcoming iteration PD will most pr come up rather soon then late.
Let's see what funky calculations the PS6 will have to offer.
As long as it's as intuitive and precise as GT7 is... It can only get even better.