I can name a lot of game.
Ace combat, Tekken, Overwatch
I'm the same age as you and your post is BS. The perfect example why we always get screwed decades after decades.
I remember those years perfectly and games where finished when purchased (because online didn't exist back then)
In today worlds, the gaming industry is getting too much money and we all know what happens when money is there.
Greed, marketing stupid move and every goal is met to make the shareholders win more money at the expense of costumers.
I have overwatch since day one and by this date if a regular monthly update was given or out i could tell..., overwatch 2 its arround the corner, yes they added some "champions" along the way, some game modes, but mostly skins that its doesnt count has content, game have several years.., its not the same compared to Gt sport or Gt7 content not even near...
The thing about our complains is that we all hope they are filtered and are delivered to PD in some way..., but my complain was that people are to radical or extreme.
That comes in line with all the industry its not only PD or Sony, i think people dont have basic notions about game industry, they only think i payed i deserve what i want..., even if that its not possible to achieve in a modern game concerning time/complexity of modern games.
In the 80s/90s games were more basic and easy to produce, nowdays triple AAA games in some cases have 200/300 persons working every day for several years, not to mention licenses(tracks/music/brands, outsource material that adds to all that, those professionals are very well payed and to keep it that way games costs money.., even in the 90s they were expensive has hell to buy with a fraction of the cost to produce compared to today standarts.
So comparing to other racing games i think GT7 have a lot of content for the price, Iracing(rented content and expensive), ACC all content its payed and a fraction of GT7 offers from day one, Racerroom its more similar to GT but you have to pay for any extra content(cars tracks.., but better system compared to Iracing cause you keep the content).
Just some examples.
The mistake PD did was to just bad organization and planning, they should focus on improving physics/gameplay, tunning parts, after that its tunned, they had focus on delivering some new tracks and recent race cars(at least), after that focus on online structure and features only after create a single player campaign with progress..., in that campaign they had to add races/events that have all the car library in mind..., offcourse all the old content could be added easely like licences circuit experience etc, all this content at launch.
Sounds logic but what PD did..., Scapes/music rally/photo mode/ game events that have no aim or objective menu books etc a bunch of time lost in things that could be added after the game its released as extra content, that come in line with my guesses, a B-spec and a revamp campaign with progress makes sense to me, cause of the marketing and the fact that big games will come out in 2023/24.
Lets hope they put things on rails, the base its good but the way Kaz or sony influence the team direction its kind of odd.
Fm8 or Assetto corsa 2 have a open door to do all things right, so many years in development and still community its here just hope they listen to all of you / us.