Gran Turismo 7 Update 1.23 Now Available: Adds New Cars, Menu Books, Races, and Scapes

  • Thread starter Famine
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S14... The Silvia family is complete now :)
It’s not. They only filled a gap with the S14.

Nissan SILVIA (CSP311) ‘65
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Nissan Silvia (S10)
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Nissan SILVIA 240RS (S110) ‘83
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Nissan Silvia (S12)
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NISMO 270R ‘94
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Nissan SILVIA K’s AERO (S14) ‘96
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PD could also consider S14 Q’s and pre-facelift 180SX.
 
Most people aren't complaining about not having enough cars. It's the lack of races to use the cars. Creating custom races is useless when the payout is 60% less.
There's a big enough number of people complaining about it, making it a valid concern. Plus, those who model cars and those who create events, are not the same people, so PD can solve both problems at once. The more cars they add, the more creative they can get at making new events. Right now, most of the events are a copy paste from other, just on a different track, and you keep seeing the same cars over and over, like the game only has 50 or so.
 
It’s not. They only filled a gap with the S14.

Nissan SILVIA (CSP311) ‘65
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Nissan Silvia (S10)
Nissan_New_Silvia.jpg


Nissan SILVIA 240RS (S110) ‘83
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Nissan Silvia (S12)
JS12_Nissan_SILVIA_R-X_HB.jpg


NISMO 270R ‘94
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Nissan SILVIA K’s AERO (S14) ‘96
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PD could also consider S14 Q’s and pre-facelift 180SX.
‘94 model has aged the best. Clean, simple lines (in stock form at least!). The ‘96 refresh looks more aggressive, but somehow dated it. People used to put twin headlights, side skirts, wings on everything. But all these late ‘80’s/‘90’s cars look better in stock form.
 
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GTPlanet definitely has PD staff as members (not including Tom, although Tom is also a member of PD staff), and definitely racks up hits on articles from within Polyphony Digital offices. And - although it absolutely hasn't happened since February 2020 :lol: - we speak to PD staff at live events about past articles on the site; it's not exactly rare to see them with GTP as an open tab on phones and laptops. Although it ended up as not exactly a shining period of developer/community communications, they chose GTP to host the "Ask Kaz" Q&A for a reason.
Call me naive, dim, or ill informed, but who is 'Tom'?
 
There's a big enough number of people complaining about it, making it a valid concern. Plus, those who model cars and those who create events, are not the same people, so PD can solve both problems at once. The more cars they add, the more creative they can get at making new events. Right now, most of the events are a copy paste from other, just on a different track, and you keep seeing the same cars over and over, like the game only has 50 or so.
Exactly how would releasing more cars, allow them to get more creative with events? The game covers basically every car class already. You can't release 3 cars each month, and only 20 minutes worth of races for them. 400+ cars that are all modeled extremely well is plenty to keep people busy, as long as they have the events and races to support them. Or (and I might be stepping out of line here), just make the payouts worth it, so events can be enjoyed more than once. The Human Comedy races were some of the most competitive and enjoyable races I've played in a game. So why make it a one time thing? Completely useless...
 
Shutting out one side of the debate won't help. Having only negative posts will just lead to people citing it as evidence that the game is universally hated. As long as people respect one another's opinion (or just that they are allowed to have their own opinion), then there is no problem with having both positive and negative here. FWIW, I'm sitting on the fence at the moment - some good, some bad, some bafflingly dumb things (like not even mentioning the engine swaps added in the updates, they are great fun and people have no idea they even exist).
That's the only positive note for updates lately..

For the bonanza boys, chassis for 1.17 swaps and previous.... we know we will probably get duplicate engines from any new "menu tickets'..

We all strongly agree the whole "engine swap" system is one of the most anticipated features of gt7, and there is no "how to" or even a chat head,

(congratulations! Head to your garage and see if you have these ______cars compatible with!!)

... the process of getting in every car to check for a "compatible" message is a joke. Be nice if you had the transmission too, these older 5speeds ughh...

Alot of street" style racers enjoy this even if its a full blown "sim track racer", hence all the roadcar only" no vgt" lobbies.

All these months later, its never advertised in updates, or even patch notes.

Its up to #gtplanet ticket hoarders to save and compile data from across the globe when the update drops.

24hrs after update, count on famine and the great cloud computing of gtplanet to log and post the new findings.

Literally the only positive thing some of us look forward too in updates-
 
And if for some reason they don't have man power for new events, all it takes is a little fix for custom races payouts. How hard is to implement some time based multiplier?
And allow the community to share their race creations/championships in the same way we do liveries. If we had some sort of gated/walled modding in the game, even non-asset, event-only modding, the community could create the Gr. 1 events, Group C events, GT500, endurance races that are an actual endurance race (30min is a sprint in racing, lol), etc that is conspicuously missing. I think the only reason some studio's are afraid of going this route is they know they'd be shown-up big time by "lowly" modders with more creative content and it would show how little work/thought they actually put into the game.
 
Ah yes,
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Well the best way to tackle the problem is by removing the problem.

Are we really doing this again?

Let's focus on the things this game DOES have shall we?

Also I find it interesting that the negative posts get more likes and reactions than the positive ones. I think that says enough about the community at this time.
You are correct. Cynicism tends to happen when micro transactions or other game decisions come in ONLY to make more money. Do you think PD care about our community?
My ps5 name even has gtp in it, yet it’s a game I refuse to engage with now. They have chosen to butcher the game and community with their overpriced cars and micro transactions . That just my opinion but they’ve certainly ruined the game for me. I don’t feel good about playing a game that feels just like my real life where cars are too expensive.
 
mef
You are correct. Cynicism tends to happen when micro transactions or other game decisions come in ONLY to make more money. Do you think PD care about our community?
My ps5 name even has gtp in it, yet it’s a game I refuse to engage with now. They have chosen to butcher the game and community with their overpriced cars and micro transactions . That just my opinion but they’ve certainly ruined the game for me. I don’t feel good about playing a game that feels just like my real life where cars are too expensive.
Spot the ** on. The world is sliding into an economic depression, the Euro, Pound, and US Dollar are all losing large chunks of their buying power month-over-month, we're on the precipice of WWIII... So the last thing I want to see when logging into a video game to escape the real-world collapse is to see that the Strassen-whatever GT1 Porsche has tripled in price! Lol, it's just such a middle-finger to all the players. "Hey, you know how your energy prices have tripled, well now one of the best road cars in the game is following suit!" Just ** off PD/Hagerty/whomever is pulling this crap.
 
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Really disappointed with this game, it is not doing anything to improve. Why should people play? What's the reasons why we should play GT7? I really do not understand what PD have in their mind. The only event you can play is multiplayer, but you only have 3 races every week, why don't they increase the number of daily races?
I can only answer for myself why I continue to play. Those of us still playing have our reasons.
 
The fixation about selling cars these people have, they gona be in for a surprise when finally get it, most probably the only cars you can sell is the ones you bought and for about 5000 cr or so

I didn't like the last 2 updates (some cars are nice btw) but it's not that worse to cry about it that much get a grip ffs
 
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Is anyone else getting an abnormal amount of system crashes since the update ? Every time I compete in a custom race the game the game freezes at the end. Pissing awf!
 
The fixation about selling cars these people have, they gona be in for a surprise when finally get it, most probably the only cars you can sell is the ones you bought and for about 5000 cr or so

I didn't like the last 2 updates (some cars are nice btw) but it's not that worse to cry about it that much get a grip ffs
So you're OK with mediocrity. Fine. Maybe others aren't. I know I'm not. What you just stated here is the exact reason why people complain.
"You want to sell cars? Well how about we make it miserable for you. You can't sell all of them, and you're only going to get 10% of the value. There, take that you peasants."
That's PD's response.
And yours is for everyone to stop crying and just take it. Because somehow people who disappointed need to get a grip.
 
Seven months into the game, I’ve just accepted now that PD isn’t going to give us even a decent amount of single player content in these updates. One menu book and three races would maybe be okay if these were weekly additions, but I don’t know who at PD thinks this is enough to keep players engaged until the next update at the end of October. It’s so out of touch.

At this rate, I’m just letting whatever gets added in the future stack for several months. I haven’t even bothered doing the Barcelona races that were added last month yet. Hopefully by the time the game is a year-old next March, there will be giant leap in stuff to do.
 
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While there are some overexaggerated opinions among fans, expecting a finished quality product that is true to what was advertised - for god damn €/$70 at that - is the exact opposite of hyperbole.
First of all, €/$70 is a ton of money for most people, and secondly, I'm not the developers' friend. I have no intentions of being softer on them only because they make games that I like, or commending them because they mercifully fix a completely broken game that they designed to milk me out of my money.

Why is merely expecting a normal, good game suddenly not okay in 2022? Why do so many Gamers™ refuse to call companies out on their BS?

With what has been happening with our feedback for the last decade, and especially considering that Polyphony have directly interacted with GTPlanet a couple times in that period, I'm inclined to say we're being actively, deliberately ignored. They are choosing not to fix the game where we try to ask them to. It's completely asinine.

You can't just "accidentally" not fix glaring, basic design problems in your game like those that GT7 currently has when you are seven months after its release. It's antithetical to the very basics of player retention; it's unthinkable for what is apparently a live service game.
 
So you're OK with mediocrity. Fine. Maybe others aren't. I know I'm not. What you just stated here is the exact reason why people complain.
"You want to sell cars? Well how about we make it miserable for you. You can't sell all of them, and you're only going to get 10% of the value. There, take that you peasants."
That's PD's response.
And yours is for everyone to stop crying and just take it. Because somehow people who disappointed need to get a grip.
😂 Mate, it's a videogame.
 
This isn't about anyone in particular but in general I think anyone that wants to post their thoughts on the game, no matter how positive or negative, no matter how controversial or in line, should post. I doubt anyone knows for certain how much an individual opinion effects things, but like the old saying does you miss every shot you don't take. Even if most people don't agree or want you to change some things about what you said, all in all there is no way to prove to everyone an opinion is wrong. As long as you are willing to take criticism, post how you really feel.
 
Everyone has their reasons for liking and disliking specific updates. But here's an alternate take on this update as I see it.








Its honestly one of my favorite updates thus far 😳


For me personally, the only ones that have been equal too this one, or better; have been the physics updates. The lobbies appear to have been greatly improved, and that's HUGE in my book. I just ran two FIA races, and they went on without any hiccup. The only lag I saw, was most likely due to me being on a wifi connection, playing on my EU account, from San Diego. This is massive for anyone who wants to play/start leagues, or host a online car club of sorts. For the longevity of this game, this is vital. If this keeps up, I'll gladly eat my words about my rather vocal opinions regarding cross play. looking at you @Imari .


Second, the FFB is improved. @RS60NR mentioned this in the DD pro thread, and I'm surprised the FFB improvement isn't getting more traction here. Judging by this 3 hour session, I'd say we have 75-80% of the dynamic range that we got with update 1.15, but with 95% of the cowbell from the previous FFB model. I like to run heavy settings, and I was still getting nuance and texture while under heavy loads in turns. That hasn't happened before - not with this much FFB strength at least. Interlagos is one of the bumpier tracks in GT7 (one of the few tracks I think PD has got the textures right), and all the mid-corner bumps felt sharper than ever. This is also huge IMHO.


I do understand people's complaints about content and the grind. That's very understandable. My un-educated guess is that PD is stretched pretty thin, working on a variety of features on the game that we are yet to see. The drip-feed of content is strategic (both from workload, manpower, and future sales projections). I think they are allocating their time and resources to the future of this specific title, and gearing up for a relaunch (while no doubt already working on the next gen title and console). I think Sony/PD has ran the projections, and the future net-gains will vastly surpass the net loss of players they might be experiencing right now. Just my opinion.




Anyways, it's time for me to nibble on some chocolates and smell some coffee beans before I jump into ACC and try that new update!


:gtpflag: :cheers:
 
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I can only answer for myself why I continue to play. Those of us still playing have our reasons.
Hell I spent 3 hours last night tweaking a livery and doing laps in a single car trying to perfect the tune. Because the car is just so damn enjoyable to drive. I can get zoned in and do 10-15 laps without even thinking about it. Sometimes I wonder if I'm alone in this.
 
Hell I spent 3 hours last night tweaking a livery and doing laps in a single car trying to perfect the tune. Because the car is just so damn enjoyable to drive. I can get zoned in and do 10-15 laps without even thinking about it. Sometimes I wonder if I'm alone in this.
Other than the discussion threads, it appears tuners seems to be busy. Picture threads and enthusiasts seem to be busy. Not to be silly, I’m sure some are hanging on by a thread, as they work out grinding solutions, getting their head around the bugs and just wanting to spend an easy time trying to enjoy the short time in their own schedules, etc.

Outside of Sport Mode, this gtp community and pretty much all social media, it’s really hard to say. Unless kudos prime or another info gatherer, have numbers of people actually playing the game after purchase. I don’t know.
 
Seven months into the game, I’ve just accepted now that PD just isn’t going to give us even a decent amount of single player content in these updates.
I don't race online, but some that do are not happy with that aspect of the game too. :guilty:

So if the online aspect is not great, and the single aspect of the game has people not happy with that, than that leaves the er... 🤔

Scapes! 😲 I've heard people are happy with Scapes. 👍 ;):lol:
 
The negative posts get more traction because this game is not at all what a GT game should be. Especially when it was touted as the return to form. Go back and watch that state of play deep dive from before launch and see for yourself how much of it is just straight up lies.

6 months after launch and the single player is STILL barebones as ****. These trash updates that ignore issues and add less than an hour of 'career' mode races are just insulting at this point.

This is what I find to be the most frustrating by far. Everything is there to make this the best GT for everyone who plays it. Its all RIGHT there. The gorgeous graphics, the feel of the driving, the car models are insanely good. PD did all the hard work of making this beautiful masterpiece only to not only drop the ball, but puncture the ball, then throw the ball away after lighting it on fire.

Their design choices and updates are just putting more make up on this clown show.
It suggests the community in general is fed up of the game and what PD are delivering. I have nothing against positive opinion on GT7, but at the same time the negative opinion isn't without merit and if people aren't happy then they aren't happy and should be freely able to express that.
Doing what again? Highlighting how absurd it is that tracks like Bathurst and Monza only have one race available after 6 months whilst Tokyo has 600? Yes, we are, because it's ridiculous.
Perhaps it suggests the community has a largely negative view of the current state of the game?
15 likes, 21 likes, 29 likes and 17 likes. I only get 1 like and a poo. Keep basking in the negativity guys, it will do you a lot of good...
 
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