Looks like the update is possibly related to the tyre model instead of suspension?
This was such a specific note that I had to try it. I used the 15 Lancer "Final" but left it on SH's. I expected more- it actually drives like a big American sedan. I have a 2013 Impala LTZ in real life so it's valid reference. It was my mom's, and my son drives it- with 18" rubber and 300+ HP, it's a beast. As for the Lancer, after a few minutes to get used to the car, it was fine. With SM's and maybe the Sport suspension, it would be decent. I'm not really a Lancer guy, so it'll probably never get driven again. I'm on a PS5/G29/hardwired LAN/4K 65 TV just for reference.Agree. Try driving a stock Lancer with sports medium tyres in the 1st section of nurburgring and you'll see the physics is glitched worst than before....
Well, I saw your username and thought this was bloody funny!I bloody can.
Edit: it was a joke about trying to ride kangaroos, and my username, and... well... never mind
Congrats legend. But actually, there are very real and obvious issues with the E36 and a number of other cars. No point being ignorant about it.My e36 is Fine.
Stock
They didn't fix the suspension issues. They just slapped some sort of limiter similar to what prevents the cars from rolling over online to avoid them jumping. But the suspensions issues were not limited to sending cars into space. It's almost as if you removed the shocks from some of the cars and only left the springs.
Here's an example recorded in 1.50 :
I noticed a lot less understeer in daily race B today. Maybe suspension was modified? It's so hard to understandI only watched the first two minutes, but what he says there in regards to the tires is referring to changes that were already part of 1.49. I don't think 1.5 changed anything in that regard, althougn I haven't played since the update came out.
That seems to correlate with the fact that some cars that would formerly jump would now instead wheelie:
EDIT: Read the entire Twitter thread, turns out you did say later that wheelie isn't the issue.
Yep same here. I had to change the gear ratio of 7th so it would stop bouncing. If you do a burnout in the Tomahawk like I did for testing, the wheel hop it produces is exactly like a basketballThe update didn't really fix the issue. In my AFK grind setup (Beat '91 against a field of neutered Tomahawks), the Tomahawks now bounce - lightly, like, I don't know, a basketball? - but they didn't before. Their physics engine is FUBAR.
Yeah, I reverted the suspension to default and made the 7th go to 200 kph and that stopped the bouncing.I'm seeing the same exact things happen on my side too and my suspicions that PD would just slap a height limit on cars is proven to be true. The Dodge tomahawk I use to grind Daytona now flies into the sky and gets pushed back down to the ground on race start.
Yep same here. I had to change the gear ratio of 7th so it would stop bouncing. If you do a burnout in the Tomahawk like I did for testing, the wheel hop it produces is exactly like a basketball
I suspect the September update will probably cause another issue and we'll have to redo our setups. The physics model will get yet another untested glitchy revision and we'll become the testersYeah, I reverted the suspension to default and made the 7th go to 200 kph and that stopped the bouncing.
Free update where the physics are getting closer to real sim racing. Yet everyone is focused on tiny problems. Of course, all the setups were going to be broken. It’s a complete physics change.I suspect the September update will probably cause another issue and we'll have to redo our setups. The physics model will get yet another untested glitchy revision and we'll become the testers
I wouldnt call strange handling characteristics on some cars a tiny problem.Free update where the physics are getting closer to real sim racing. Yet everyone is focused on tiny problems. Of course, all the setups were going to be broken. It’s a complete physics change.
This is by far and away the best update inre GT7s short life. And it’s free as all the updates have been.
Yes and no.If the tires are Getting caught on the body, fenders, there should be an effect
It's VERY tail happy car...The BMW E36 is still worse to drive. Every time the Steering is blocked and steer to the left ore right. Nothing Changed
But not so worse it behave to strangely. If a car is lover to the ground the balance of the car must be better. PD must fix the right height and the breaking of the car.It's VERY tail happy car...
What do you use to drive?not everyone thinks "everything is broken." I've driven a number of different cars since the update and my experience is that most of them feel better. In fact I think the new physics are largely a substantial improvement. I don't want to go back.
the Radical, Vulcan, Valkyrie, a bunch of Porsches old and new, any car in any of the online TTs, the Xbow, the F1500, a whole bunch of others.What do you use to drive?
This is the best description of what I feel about update 1.50. I just did not really have words to describe it. You did it. This is applicable to pretty much every car.It seems like the suspension and drivetrain wants to jump and leave the track but the algo on the physics tells the tyres to stick to the ground.
I may have found an undocumented enhancement as a result of 1.50. I posted about it here.
I was looking for that but didn't see it when searching for 1.50. I've posted there now as well.We have undocumented changes thread for every update.Gran Turismo 7 Undocumented Changes Thread (Update 1.49/1.50)
Based on the original thread format by @Johnnypenso For every update released, there is the potential for changes not listed in the initial patch notes. Please report any undocumented changes you find in the current update and I'll update the OP as much as possible to reflect those changes...www.gtplanet.net
What peripheral do your hands touch when you want to move the cars around in the game?the Radical, Vulcan, Valkyrie, a bunch of Porsches old and new, any car in any of the online TTs, the Xbow, the F1500, a whole bunch of others.
lol I wasn't expecting the spanish inquisition.What peripheral do your hands touch when you want to move the cars around in the game?