Gran Turismo 7 Update 1.55 is Now Available: Physics Changes, Four New Cars, and More

  • Thread starter Famine
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Just watched Jordan and friends' video and all I can think about the next update would be what I call the "Interested Face".
Interested face.jpg
 
While I love the hint.. I've been surviving by having rock bottom expectations for every update. But now you went and got my hopes up and my imagination is running wild.

I would've appreciated the hint like.. a couple days before the next patch reveal so I didn't have to wait so long lol
 
I am interested in few things. What does the change mean for controllers? Is it better or worse now? Primarily interested in what the change means for circuit experience. I try to fet gold on a controller on some tracks
So, I feel like the changes for dual sense are being slept on a bit. It's a big change for lots of the older, trickier cars. With the previous physics, I found a problem with overcorrecting slides: they became very difficult to catch as even a small stab of opposite lock would wildly overcorrect and send me into the wall. Newer cars and race cars with more downforce wasn't quite as noticeable with this, but anything mid or rear engine basically became damn near undeliverable with a controller.

I'm finding this behaviour has completely disappeared with the new update. Slides are much easier to catch. I'm definitely stoked on the upgrade.
 
So, I feel like the changes for dual sense are being slept on a bit. It's a big change for lots of the older, trickier cars. With the previous physics, I found a problem with overcorrecting slides: they became very difficult to catch as even a small stab of opposite lock would wildly overcorrect and send me into the wall. Newer cars and race cars with more downforce wasn't quite as noticeable with this, but anything mid or rear engine basically became damn near undeliverable with a controller.

I'm finding this behaviour has completely disappeared with the new update. Slides are much easier to catch. I'm definitely stoked on the upgrade.

Hmmm, might be time to turn off my weak counter-steering assist.
 
I have the impression that the pp revision of the new update has left the AI in some races overpowered.
In the 350 pp Mini chilli clubman race, it is impossible to catch the leading car(s) with any tune now. I have won this race in the past, but no more?
Anyone else have this problem?
 
I have the impression that the pp revision of the new update has left the AI in some races overpowered.
In the 350 pp Mini chilli clubman race, it is impossible to catch the leading car(s) with any tune now. I have won this race in the past, but no more?
Anyone else have this problem?
Not just you. Many people on the subreddit complaining about the same thing.
 
Although he said the next update will make us talk... we don't know if it is good or bad...
That's why I'm leaning towards B-Spec. Some people will be into it I guess. I don't see a reason for it unless there were endurance races you could driver swap with AI.

So that would be interesting with a lot to talk about.
 
So that's a month of wild speculation coming up. Thanks @Jordan 🤣
He liked my post where I said that you can go full on Pikes Peak with the IONIQ 5N...

Speaking of the IONIQ 5N, it's great fun to drive and you can easily forget that you're driving an electric car. The brakes are a little spongy but apart from that it's very well balanced and by no means boring, which is quite the achievement for a big, lumbering EV that doesn't even look like a purebred sports car. It's more fun to drive than the MK8 Golf R in Forza Horizon 5! Can you believe that? It says to me that electric cars can be every bit as entertaining, if not more, than a combustion engined car. What a revelation. I'm not scared of the future anymore.
 
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I want to know how the physics change tamed a track for me. I have always had problems at Interlagos and now after the update I have done much better at this venue than ever before, I'm not sliding off, I'm hitting the apex , is like I have mastered it but I know I have not put that time into doing so...
 
I feel the new physics really made cars more neutral and IMO closer to real life. I'm not A-class driver but I have spent some time on my rig and I feel that some of the most difficult licenses that were difficult to me (Tokyo on Ferrari) I was able to do now. Also my love for older Porsche's is now easier to live with as it tamed them slightly. I drive IRL 997 so it felt wrong to have so loose drive on it previously.
In general I would say that physics update is good but of course I would like to have more content "offline"
 
My guess is that Jordan got information that the Fanatec Truefroce variant will finally be implemented in the next update.
Probably he got information via Fanatac on this matter. Jordan knows how great GT7 + GPRO / Trueforce is.
I would surely be hammering Fanatec / PD for information on when my high-end product will finally be what I bought it for.
It's taken Fanatec and PD super long to implement it with their high-end solution. Especially since it's the 'Official" GT7 solution.
When the previous PRO update dropped and the Fanatec Trueforce variant was still not supported I would have been quite pissed actually. Not that I'm complaining since GPRO users got full GT7 support with Trueforce from day 1 on release of the wheel.
And the direct support by the GPro product manager himself here on the forum from day 1 has been truly next-level.
I highly doubt he is able to get information about GT7 content updates from PD. Even though this is the no1 GT website / forum it's unlikely.
 
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After the update, you can drive the race at Le Mans (700PP) in a pretty relaxed manner with the Mercedes-Benz W 196 R '55. Turbo and racing gearbox in and fuel economy level on 6 and you can drive through without stopping in good weather. On the straight it can do almost 320 kmh (at full power, 300 on level 6). I've never had a car that drove faster on the straight in the race.
 
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I know many people here would be happy (and I’m happy for them), but Pikes Peak would be a disappointment for me. I hope for an actual racetrack for race cars to race on. It has been years at this point.
A TT there would be brutal. And I'll NEVER remember the 150 turns there.
 
Played the game last night and the physics updates on controller are a huge improvement. I have a '71 BMW that I loved driving before the summer's updates, which became an unpredictable handful afterward. But now it drives like a normal car again.
 
A lot to talk about with the next update...

Given how bizarre some of PDs decisions are I would not rule out 5 more cars with CVTs and a circuit to be removed from GT7.
;)
 
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