Gran Turismo 7 Update 1.58 Deployed to Address Steering Controller Force Feedback Issue

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Famine

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Man it'd be great if they did Nord Manu again at the end of the current season, like 4/23 or something similar to how they did Daytona RC twice when PSN went down.* Might mess with the Nations races, though.

*On a side note, I got an email from PSN yesterday they've added a 'free' week to my subscription due to it going down in early February. I am assuming you all did, too.

ETA - Just checked and Nations round one is on 4/23 so doesn't look like Nord will be making a second appearance. Was unlikely anyway... but as of now I dont even care, just glad the fix is available for the wheels.

Has anyone downloaded it yet and tried it? Can confirm all is back to normal?
 
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This is why they should stop doing updates before the series' starts they know something will likely be wrong with the update, like with 1.49 when they killed trueforce. I really hate to say it but Grantourismo is dead it's full of shameful rammers and poorly timed updates and rumors of it moving to Xbox Iracing and ACC are looking pretty tasty right now
 
Excellent work Polyphony 🙏🏼 Thank you for reacting so quickly to resolve this.

I’m still in awe after taking the plunge to compete last night that I managed to Bag P2 from P7 in the GT1 Class. Without FFB on the Logi G Pro I felt more than pleased with that. Look forward to Saturday now!

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What were the triggers for the loss of feedback? I was racing on thrustmaster yesterday in the event and didnt have an issue.
Essentially playing online with other players, whether it was a lobby or a Sport Mode race. I cannot speak for all the Thrustmaster models (maybe yours was okay?) but for Logitech it was the loss of the TrueForce, which is what they call their haptic feedback system.

Everything was fine when playing single player or doing TTs (even for online events) but as soon as other people are present in a lobby, the TF died.
 
Essentially playing online with other players, whether it was a lobby or a Sport Mode race. I cannot speak for all the Thrustmaster models (maybe yours was okay?) but for Logitech it was the loss of the TrueForce, which is what they call their haptic feedback system.

Everything was fine when playing single player or doing TTs (even for online events) but as soon as other people are present in a lobby, the TF died.
I did the manufacturer championship race on T-GT II. No problems, 16 players.
 
I did the manufacturer championship race on T-GT II. No problems, 16 players.
TGT2 had issues with the transducer, I think it got turned off by the problem.
If you had it off or not set to GT mode anyway you'd not notice (I prefer it off so no change for me) - else you just got lucky.
 
Happy to see Trueforce back for online racing 💪

It's not really true saying that "The wheels delivered no feedback effects", at least not for the Logitech G Pro wheel. Only TrueForce was gone, but normal FFB was still present. It's just that after getting used to it, deactivating TF feels like you miss 75% of the FFB. But I guess this just felt like any other brand DD wheel
 
Happy to see Trueforce back for online racing 💪

It's not really true saying that "The wheels delivered no feedback effects", at least not for the Logitech G Pro wheel. Only TrueForce was gone, but normal FFB was still present. It's just that after getting used to it, deactivating TF feels like you miss 75% of the FFB. But I guess this just felt like any other brand DD wheel
Correct. I think many, including myself, were getting our lines crossed with the terms.

The wheel always had FFB, as it would still resist turning the car. As you turn the car, the wheel would fight you some to go back in a straight position. What was missing, was everything else (called the haptic feedback as the general term as different brands have a different name for it). So road feel, car tire feel, curbs, etc. were all completely dead.

It is back for Sport Mode races, but I have not tried a lobby yet. Fingers crossed.
 
Correct. I think many, including myself, were getting our lines crossed with the terms.

The wheel always had FFB, as it would still resist turning the car. As you turn the car, the wheel would fight you some to go back in a straight position. What was missing, was everything else (called the haptic feedback as the general term as different brands have a different name for it). So road feel, car tire feel, curbs, etc. were all completely dead.

It is back for Sport Mode races, but I have not tried a lobby yet. Fingers crossed.
I personally still had tire feel, for example the understeer force feedback. For me it was like you would set "vibration strength" to 0.
 
TGT2 had issues with the transducer, I think it got turned off by the problem.
If you had it off or not set to GT mode anyway you'd not notice (I prefer it off so no change for me) - else you just got lucky.
I didnt know what that was so checked my GT7 settings and turned on vibration, what an annoying and seemingly useless feature I was missing.
 
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