Raced online? What you’re after actually is available, man.I'm sorry that you settle for subpar game design and blame a valid complaint on skill when it has nothing to do with it. Would you not rather actually race against all the cars in the event? Or you're totally fine with flying past all the plebs to catch the one car in first that actually takes some time and effort to reach? Do you feel that accurately represents motor racing?
It's not "too hard". It's a combination of:
-arcadey race structure where the leader starts 15+ seconds head for absolutely no reason whatsoever, with no qualifying to speak of
-90% of cars in the race are simply there to fill the grid and are no issue whatsoever to get past that you are hardly even racing them but rather lapping a lower class vehicle
-often there's a car(s) in the race that does not belong there, completely outclassing the rest that there is actually some difficulty catching it due to above and below
-in order to catch lead car at its godlike pace, you need to zoom past all the trivial cars and minimize time loss, which can be difficult when they brake very early and drive incredibly slowly through apexes, and potentially spin you due to AI having much more mass than the player
Like I said, I beat the event. It's not a matter of "I can't do this." It's a matter of very poorly thought out design. If you're okay with that, hey that's cool. But that you have a problem with others expressing their dissatisfaction with something -- that is actually a completely legitimately complaint btw -- I cannot understand.
Simply put, GT7 is a racing game. I want actual racing, not this "one-lap magic" format that every single race is times however many laps there are. Why is it that GT7 is the only one of the sim or simcade racers that uses this unrealistic format? They should continue to be called out for it until they actually start using grid starts and/or realistic rolling starts with cars together without arbitrary advantages handed out, along with competent AI for all cars and not just one or two. Why would people even defend this?
While Kaz said it's a near-term goal... that's HIS near-term. The opposite of dog years. If you expect it within a 6-8 month window, Kaz is thinking more like 18-24...Still no selling cars which was promised
You must really hate me then - I breezed through the hypercar events with a Tomahawk S.This is what I cannot stand about PD. It's supposed to be an event for certain cars but they throw one (or two) cars in there that really don't belong so that it becomes nearly impossible (or just really annoying) to beat using the ideal cars the event was designed for, and/or that it spoils the event entirely by trivializing all the other cars that actually belong there. The Vulcan is NOT a hypercar. It is a track-focused car that should have its own racing series along with the FXX K, Zonda R, P1 GTR, Veneno, maybe the RX-Vision Concept, 911 GT1 Strassenversion, etc.
"What are we doing, racing or ping pong?"
You must really hate me then - I breezed through the hypercar events with a Tomahawk S.
lmfao the safety car turned out to be quicker than everyone thought
Not exactly a safety car.lmfao the safety car turned out to be quicker than everyone thought
Gran Turismo™ Toyota Tundra TRD Pro Danger CarNot exactly a safety car.
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Its not an old slogan - it's an existing slogan that is used by PD to brand the GT series as a serious simulator game.Except people appear to be taking this as false advertising when it never was. They've taken again an old slogan, in the same vein as Red Bull's "Gives You Wings", and warped their expectations based on games that this series long pre-dates. It's not an odd question at all having been around to have witnessed all those changes (Arguably much of it not all that great).
That's absolutely fine and something I addressed in my post.This is not an issue for me.
I haven't even remotely thought about buying credits since the game has come out, and I am still enjoying the game. In fact, I forget they exist until someone brings it up.
Yes, there are issues with how the races are balanced, but this isn't strictly because they put a Vulkan in there. The AI cars are likely not stock, so there's no reason they can't be tuned to all be a similar level of performance, it's just the chase the rabbit format that spoils almost every race in the game.A hypercar event that they just had to put the Vulcan and Veneno in... And omit the LaFerrari entirely. Typical PD fashion.
I tried the Trial Mountain race with a bone stock 918, cause I really don't enjoy tuning super/hypercars, and it just wasn't fast enough in my first attempt to come within 10 seconds or so. Wasn't that clean of a performance but I don't think it was in the car on its default SM tires. Tried it again with the LaF and was on my way to catching the lead Vulcan... until it upped its new pace out of its ass from lap 4 or so and became uncatchable, about 10+ seconds ahead. sigh Ok fine then, make me use the FXX K to win a damn "hypercar" race. Caught the Vulcan (before it was in the lead) and all other cars in about 1 lap and won by like 30-40 seconds IIRC.
This is what I cannot stand about PD. It's supposed to be an event for certain cars but they throw one (or two) cars in there that really don't belong so that it becomes nearly impossible (or just really annoying) to beat using the ideal cars the event was designed for, and/or that it spoils the event entirely by trivializing all the other cars that actually belong there. The Vulcan is NOT a hypercar. It is a track-focused car that should have its own racing series along with the FXX K, Zonda R, P1 GTR, Veneno, maybe the RX-Vision Concept, 911 GT1 Strassenversion, etc.
You could maybe begin to make a case for the Veneno being a hypercar since I believe it's an Aventador on steroids and IIRC does come fitted with sports tires by default (and is probably the clear slowest of these special track cars), but the Vulcan -- PD are just having a piss. I just cannot stand that I have to choose a car that will absolutely blast past everything else, or struggle to get past dangerously slow mobile chicanes in braking zones and apexes, just to catch the rabbit with an insanely unfair advantage way ahead in first. It feels like nearly every race in Gran Turismo works this way and I'm so sick of it.
"What are we doing, racing or ping pong?"
That's absolutely fine and something I addressed in my post.
You can be like us and never buy credits... but it doesnt change the fact that the system is designed to push people towards it and everyone has to deal with the system that it has created. Genuinely have to be completely blind to not see these features as what they are.
I'm still running on credits from the circuit experiences, sitting around 11 million. But then again none of the high value cars really interest me, I've spent the last few days tuning up Miata's to run in custom races. I'm a simple man. 😄That's absolutely fine and something I addressed in my post.
You can be like us and never buy credits... but it doesnt change the fact that the system is designed to push people towards it and everyone has to deal with the system that it has created. Genuinely have to be completely blind to not see these features as what they are.
The Game messed up many things and one of those was mtx. I haven't seen a game with a comparable approach to mtx like the one in GT7. It is so expensive that it for most players makes zero sense to buy them when you can earn them just playing the game.I must be blind then. To me, this game isn’t laid out so you can have all the cars as they come out. No Gran Turismo game has ever been like that. I’ve played all the GT titles and it’s always taken a bit to get all of the cars I wanted. That was part of the charm of the old games - just doing the mods you absolutely had to, to stay competitive. All the while saving your credits for the cars you wanted.
I’m willing to bet that most people don’t even notice the tiny MTX “top off button” when you collect your prize. They’re just like the other 99% of us who are just pressing ‘x’ as fast as we can to get onto the next thing
Yeah it's technically a 4WD not AWD. I think it even says 4WD in GT7...👍Since it's hybrid with electric motors it doesn't have a conventional AWD system (i.e. no driveshafts and no front differential). Additionally, I believe that above 120 mph the front "axle" disconnects and no longer contributes to acceleration.
I have no doubt this is going to be the case, but I’m keeping my 50odd NSXs just in case!Selling cars is almost a useless feature. It is going to be applied just for the csr you bought. So if u are already thinking to cheat, selling the 150 nsx you won at roulette glitch, you are going to he disappointed. Set your expectation low. It is going to be exactly like in GTSport.
How do you`recharge`it?After 2 laps on tokyo its totally empty and doesnt seem to replenish itself.Also can you not use the boost button like you could with the T Hawk or have i misunderstood what it actually does?In that case it’s still confusing how the hybrid system of the 918 Spyder gets drained empty while circulating an oval at top speed. Shouldn’t it then start recharging at speeds above 165 mph?
I believe red arrow indicates the system being used and green arrow for recharging.
Edit: Maybe I misread your question. Yes, it does show the red arrow at higher speeds.
Absolutely this.It's not "too hard". It's a combination of:
-arcadey race structure where the leader starts 15+ seconds head for absolutely no reason whatsoever, with no qualifying to speak of
-90% of cars in the race are simply there to fill the grid and are no issue whatsoever to get past that you are hardly even racing them but rather lapping a lower class vehicle
-often there's a car(s) in the race that does not belong there, completely outclassing the rest that there is actually some difficulty catching it due to above and below
-in order to catch lead car at its godlike pace, you need to zoom past all the trivial cars and minimize time loss, which can be difficult when they brake very early and drive incredibly slowly through apexes, and potentially spin you due to AI having much more mass than the player
All I see in this thread are complaints about not being able to sell cars. Haven't we complained about it enough already?
Im glad that you can admit to being blind.I must be blind then. To me, this game isn’t laid out so you can have all the cars as they come out. No Gran Turismo game has ever been like that. I’ve played all the GT titles and it’s always taken a bit to get all of the cars I wanted. That was part of the charm of the old games - just doing the mods you absolutely had to, to stay competitive. All the while saving your credits for the cars you wanted.
I’m willing to bet that most people don’t even notice the tiny MTX “top off button” when you collect your prize. They’re just like the other 99% of us who are just pressing ‘x’ as fast as we can to get onto the next thing
You can look at it and certainly see it this way. You can also look at what was/is absent from the game, what the game does give you, what the game doesn't monetize, what the game sets as actual objectives, the pricing set for MTX's, what the game is trying to replicate, and how much it genuinely penalises the player in doing so, what effect the time gating has on earnings and how much of it is pay-to-win (or not), you can also factor the relatively late stage developmental changes (and other technical information that's recently come to light), against relatively few release delays (confirmed at least, and in the context of the pandemic), and also how the eSports model partly requires and utilises drip fed content, and how we saw that play out in GTSport.Honestly - you'd have to be actually blind to not see it after having a serious look at this
All I see is complaints about other complaints. Far more annoying ones at that. People should complain about it 24/7 like they do in Gran Turismo social media until PD finally notices it.All I see in this thread are complaints about not being able to sell cars. Haven't we complained about it enough already?
Nice presenting speculation as fact... How the hell do you know you won't be able to sell gift cars? Has Kaz told you?Selling cars is almost a useless feature. It is going to be applied just for the csr you bought.
You can't. That's by it's (flawed) design. It's regen & battery storage system is limited. If I recall correctly, in real life, it can only manage 1 complete hot lap around the 'Ring before losing electric assist. It was never really meant to be a track or (aggressive) sports car. It's more of a boulevard cruiser and "numbers" car. The hybrid component makes it 600 lb heavier than it should be, and once you lose the electric assist it's not remotely fast compared to it's peers.How do you`recharge`it?After 2 laps on tokyo its totally empty and doesnt seem to replenish itself.Also can you not use the boost button like you could with the T Hawk or have i misunderstood what it actually does?
Thanks for the info,i thought i was maybe doing something wrong with it. 👍You can't. That's by it's (flawed) design. It's regen & battery storage system is limited. If I recall correctly, in real life, it can only manage 1 complete hot lap around the 'Ring before losing electric assist. It was never really meant to be a track or (aggressive) sports car. It's more of a boulevard cruiser and "numbers" car. The hybrid component makes it 600 lb heavier than it should be, and once you lose the electric assist it's not remotely fast compared to it's peers.
Still love driving it in the game, however. Though those gear ratios, oh my. Once you lose electric boost a 991 GT3 will happily show you it's taillights.
I absolutely LOVE the Hypercar events. I beat that menu yesterday, but in the process did each race 3 times (each with a different car). Love Love Love these. Sidenote: The Vulcan driver is an absolute d*ck. After you pass him, later on in the races he always magically "finds" a significantly faster pace and will have no problem knocking you into the weeds mid turn to ruin your race.
PS: The Black Series AMG GT is an absolute beast and can punch way above it's weight limit.