Well I've had 16 car races in GT5 and GT6 at DF and it was fine. IRL GT3 cars race on Nurburgring just fine as well. As I said before, not every corner on every track has to be overtake-able. Dogfighting in racing can be a lot more subtle than passing and repassing every corner. There's pit strategy, offsetting racing line, mental pressure, etc.
As for dirty driving, yes it will always exist. But track design goes a long way to encourage/discourage it. Long straight followed by low speed corner by its nature will always encourage divebombing because the speed delta between corner entry and apex is larger than in a high speed corner. Kinda hard to divebomb someone into 130R isn't it? Much easier into the chicane after it
Remember 85% of players in GTS never touch sport mode. These track changes just ruin the offline experience for no reason for them.
Also if you look at it, PD is giving off false advertising showing off the old DF layout in the trailer, and then dropping this change. It's like they want all the older fans to preorder the game, but then say screw you, GT game is now about the future and that is esports.
Funnily enough, we had a couple of FIA races in GT Sport with Gr.3 cars at Tsukuba. So PD isn't opposed to putting cars on tracks that aren't naturally suited to them.
Deep Forest, even the original version, is like driving on a four lane highway compared to that
www.gran-turismo.com
www.gran-turismo.com
It's the
quality of the overtakes, not the quantity my friend. Though looking at your SR trace on kudosprime, you probably aim to overtake in every corner anyway, passing zone or not
Ask and ye shall receive. It's like a horror movie
Might as well remove all fictional tracks while we're at it. And make you pay for travel expenses to every circuit. And fuel and tyres. And insurance. And every time you crash you get "hospitalised" and can't enter the game for a month.
Realistic right?
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Anyway, trying to complain to PD is like shouting into the void. I've already made all my points clear in the big Original Track Redesign thread. It's your game Kaz, not mine. We'll see how well received the redesigns are on release day