Gran Turismo 7's Next Update Arrives July 6

  • Thread starter Famine
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I guess we have to wait for Gran Turismo 8 instead.
And when you preorder GT8 your front door gets kicked in and a gun is shoved in your face
demanding your bank account detail
GT7 is the best and the worst GT to date,
And what's with them roulette cards that 99.9% of the time you get the lowest
value item, it's all loot box/gambling themed. Not Good!
I have no problem paying for additional content, but when you want something that is behind
a random roulette card spin that might never deliver, well then, that's a joke
 
Sport was the same way. I don't see the issue with it.
GT Sport was a forgivable (and imho forgettable) deal since it primarily focused on multiplayer and FIA sanctioned races. At the start of GT Sport (vanilla), you have little to nothing for single player and was the first in the franchise to required to be online at all times in the franchise. it wasn't until much later in the game's lifecycle did they add in more races and such for single player.

TLDR explaination: PD doesn't have time on their side and needs to makes a plethora of changes in order keep player retention. Hot take, the blinding sacrilege we the players have for this game without even giving an ounce of constructive criticism is preventing PD/Sony from seeing the issues.

Long explainaition below:

Right now, you can go back and play any previous numbered GT game without the need of internet (post-update install for GT5 and GT6 since you need the files) and can go back to enjoy previous career modes. I found GT4 to be the most enjoyed game to play offline.

I feel as if PD made GT7 with GT Sport being the base for the game. Not a major mistake but could be considered a moderate one since GT sport did not focus on offline play for single player (circuit experineces doesn't cover for a carrer mode).

It's not going to get easier for PD since (sim or non-sim):
  1. Turn 10's DLC for FH5 is right around the corner (Hot wheels)
  2. IVT just released their update for The Crew 2 (Season 6, how is that game still going?)
  3. The Forza Motorsport reboot in September (a little less than 2 months away now)
  4. TDU Solar Crown (rebooted after Nacon acquired the Test Drive IP back in 2016) also in September
  5. Need For Speed (but don't worry about this too entierly much, especially after EA had Criterion drop this in order tho help out the crap known as BF2042)

Despite player retention, more updates and add-on will need to come in quickly in-order to prevernt a player drought (aka no new players are coming in and or staying around).

What would I suggest that PD should do (knowing damn well they won't and Kaz is going to do "what he wants"):
  • Flush out the career mode (make it more meaningful, fun, in-depth, rewarding, hell even farmable)
    • Make the IB, IA, and S licences mean something like they did back in previous numbered GTs
  • Selling vehicles coming soon but it needs to come sooner
  • Ability to trade cars, tickets, engines, and etc
    • Even if you have to copy the Forza system of Auctions, players would love that however make sure players will not abuse it
  • Make the game playable offline
    • Even if it means cheking the save file each and everytime the game comes back online (matching user ID, and such, special code, cloud save)
  • Allow players to buy the exotic upgrades (engine swaps, s-tier parts, Ultra-high turbos, and etc)
    • Even if they cost 2.5 mil per part
  • Ask for constructive feedback
    • Can only help the game
And that's just to name a few.
 
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  • Allow players to buy the exotic upgrades (engine swaps, s-tier parts, Ultra-high turbos, and etc)
    • Even if they cost 2.5 mil per part
I didn't even know what this was about until I started doing the ticket glitch. Creating a system where players can't get parts except for with tickets and then making those tickets ultra rare is just asinine. Add it to the list I suppose.
 
I didn't even know what this was about until I started doing the ticket glitch. Creating a system where players can't get parts except for with tickets and then making those tickets ultra rare is just asinine. Add it to the list I suppose.
Yep, it was the ONLY reason players performed the glitch (guilty myself). Hell there was even a video here on GTPlanet teaching people how to do it. If there's one thing the player base can agree on is that the ticket system can "go kick rocks".
 
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At the start of GT Sport (vanilla), you have little to nothing for single player and was the first in the franchise to required to be online at all times in the franchise. it wasn't until much later in the game's lifecycle did they add in more races and such for single player.
It was two months in.

The Forza Motorsport reboot in September (a little less than 2 months away now)
I'm not sure where this has come from, but it's coming in Spring 2023 - which could be 11 months away.

 
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PD`s graphics team is commendable. They have been steady tweaking their AA solution, and raytracing AA, since launch.

Last patch they unfortunately introduced a small visual glitch which I think no one noticed: the really dark shadows on columns and what not had a little grain on them. I thought that was intentional as Film Grain or something, even if it looked a little odd. Turns out it was a glitch as they have removed it. I can confirm last patch they improved the helmet reflection on the tachometers and they are still improved.

Their work is OCD like on graphics - I love this... they notice stuff most devs flat-out just ignore

Forgot to add that they have improved the raytracing reflections once again, still tweaking it probably. I don't think they are satisfied
 
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It was two months in.


I'm not sure where this has come from, but it's coming in Spring 2023 - which could be 11 months away.

Thank you Famine.
  1. Felt more to me but if it was only two months then so be it
  2. Yep just ent back and looked it up again. Thanks again Link outside GTP (Forza Motorsport Reboot)

I'll take the Ls
 
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Now they need to reconsider making engines purchasable. As someone who could't play the game during the glitch, lost all the motivation to play this game knowing that sure there is an engine I will never have. The community is now split, not everyone can have this little fun this game could offer.
The thing about your last sentence is that the community was always split into the 'haves and have nots'. Before 1.17 there was many of us who had never won an engine while other people had multiple engine swaps available to them. The glitch just put more people into the 'haves' group.

Regarding making engines purchasable, definitely yes, but they should of been purchasable since release, and so should all the special parts that are now condemned to the luck of the wheel of misfortune.
 
Not sure if this is the right place, but it concerns the 1.18 update.
I did the Le Mans 30 minute race this morning, and didn't get the Clean Race Bonus for the first time I can ever remember. I got a couple shortcut penalties for going wide over curbs, but I'm pretty sure I didn't hit any AI cars with significant force. Just wondering if anyone else has observed this, and wonder if they've tightened up the CRB parameters in this update.

Edit: Actually I think I may have missed the CRB because of passing under yellow; a bunch AI cars spun and brought out the yellow when the rain hit, and it was chaos.
 
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I didn't even know what this was about until I started doing the ticket glitch. Creating a system where players can't get parts except for with tickets and then making those tickets ultra rare is just asinine. Add it to the list I suppose.
Absolutely.If you played the game everyday for the next 5 years,or whatever you want,the chances of recieving special parts with the daily ticket are stacked against the player.The ticket glitch shows that with the randomeness of the prize,dont get me started about not selling cars either.It still states on the ps store you can buy,tune and sell etc.Just my opinion.
 
Not sure if this is the right place, but it concerns the 1.18 update.
I did the Le Mans 30 minute race this morning, and didn't get the Clean Race Bonus for the first time I can ever remember. I got a couple shortcut penalties for going wide over curbs, but I'm pretty sure I didn't hit any AI cars with significant force. Just wondering if anyone else has observed this, and wonder if they've tightened up the CRB parameters in this update.
Haven't tested it in the new patch yet but I remember you could absolutely murder every car off the track and still get the crb. If they changed it to be more in line with the other events than that will be a slight shame since that race was my go to comfort race with a decent payout.
 
Absolutely.If you played the game everyday for the next 5 years,or whatever you want,the chances of recieving special parts with the daily ticket are stacked against the player.The ticket glitch shows that with the randomeness of the prize,dont get me started about not selling cars either.It still states on the ps store you can buy,tune and sell etc.Just my opinion.
I for one couldn't care less. I frankly don't quite get why people get so worked up about it.
 
The thing about your last sentence is that the community was always split into the 'haves and have nots'. Before 1.17 there was many of us who had never won an engine while other people had multiple engine swaps available to them. The glitch just put more people into the 'haves' group.

Regarding making engines purchasable, definitely yes, but they should of been purchasable since release, and so should all the special parts that are now condemned to the luck of the wheel of misfortune.
Next update...

"Polyphony has decided to address an imbalance in the player experience and all players will now receive 300 free engines and 500 Group B Honda NSX will appear in you Garage, free of charge"
 
I got a couple shortcut penalties for going wide over curbs, but I'm pretty sure I didn't hit any AI cars with significant force. Just wondering if anyone else has observed this, and wonder if they've tightened up the CRB parameters in this update.
The CLB is a major peeve of mine. We are rewarded for having a clean race, while not having any notice when or where we've done something to invalidate it. If it's a 2 lap race it's not that big a deal, but for the long races with high payouts it becomes infuriating. I can hit walls and ram cars at Tokyo, but put a tire in the wrong place or bump the AI even a bit on other courses and there's no bonus. PD should really give us some sort of warning!
 
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It was two months in.


I'm not sure where this has come from, but it's coming in Spring 2023 - which could be 11 months away.

Gt7 will get left behind if pD don’t put serious contant on soon
 
Lol exactly this.
The type to run scripts on that exploit are exactly the type to buy every car in the game then complain that there's nothing to do on it. Can't please some people.
I see you're still talking crap as often as you can. People are running the scripts for a few reasons.

Firstly, the in game economy is weighted to MTX's and heavy grinding and/or people don't generally have the same amount of free time to do said grinding (which isn't fun when its the same couple of races over and over anyway) which leads to the next possible reason even if they have some time to grind there is so little to do that enables you to progress in car collecting they just don't enjoy repeating the same 2 or 3 races over and over.

Even if I did have every car, I would complain there's not enough to do because there categorically isn't. A point that has been made with supporting evidence that you've gone on to ignore and pop back up when you feel it's safe to do so.

You're an absolute troll and don't contribute constructively to any of the topics that you join in the discussion.
 
I see you're still talking crap as often as you can. People are running the scripts for a few reasons.

Firstly, the in game economy is weighted to MTX's and heavy grinding and/or people don't generally have the same amount of free time to do said grinding (which isn't fun when its the same couple of races over and over anyway) which leads to the next possible reason even if they have some time to grind there is so little to do that enables you to progress in car collecting they just don't enjoy repeating the same 2 or 3 races over and over.

Even if I did have every car, I would complain there's not enough to do because there categorically isn't. A point that has been made with supporting evidence that you've gone on to ignore and pop back up when you feel it's safe to do so.

You're an absolute troll and don't contribute constructively to any of the topics that you join in the discussion.
I agree for the most part except for the highlighted bit. Perhaps if you did have every car like I do (and many multiples + a full credit account) you might find, like I did, that every single event becomes a viable option again, even custom races are useful once the grind equation is completely removed.

Credit pay-outs not mattering any more is a great feeling and really opens up the possibilities in this game.

Edit: You still have to make your own fun, but low powered cars are pretty good for that IMHO. :)
 
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I agree for the most part except for the highlighted bit. Perhaps if you did have every car like I do (and many multiples + a full credit account) you might find, like I did, that every single event becomes a viable option again, even custom races are useful once the grind equation is completely removed.

Credit pay-outs not mattering any more is a great feeling and really opens up the possibilities in this game.

Edit: You still have to make your own fun, but low powered cars are pretty good for that IMHO. :)
The categorical proof is that GT7 has far fewer races than previous numbered GT games barring GT1.

Although you have a valid point with regards to custom races (and I certainly will be doing more of them going forward), that doesn't excuse the lack of actual events in the career mode of what was touted as "the most complete Gran Turismo to date" to the degree many cars exceed the performance for any events and have no real purpose beyond custom races.

But it's this glitch that has created this situation where I don't need to ground as much (though I can still only afford 3 of the high price cars and not all of them) so it's hardly by good game design. But knowing I don't have to grind as much is a good feeling.

Low powered cars can be great fun and make for great races.
 
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The categorical proof is that GT7 has far fewer races than previous numbered GT games barring GT1.
I agree there's less than previous but that wasn't the bit I disagreed with. It's that there isn't enough to do once you have all the cars, and that's because grinding is no longer necessary , as you acknowledge later.

Although you have a valid point with regards to custom races (and I certainly will be doing more of them going forward), that doesn't excuse the lack of actual events in the career mode of what was touted as "the most complete Gran Turismo to date" to the degree many cars exceed the performance for any events and have no real purpose beyond custom races.
I personally think that whole "the most complete Gran Turismo to date" line gets bandied around way to much. I wrote a bit about it in the below quote. IMHO it's a very subjective statement.
Yes, it does refer to the package as whole, but that can mean many things. It's very subjective when you add in the qualifier that you always conveniently cut (bolded below) and take the whole State of Play as context for the snip you provide..

“Gran Turismo 7 will represent the pinnacle of the GT journey, we think of it as our most complete GT to date.”

As @Zero2Oblivion mentions, It's what they think, not anyone else.

When I watch the video it seems to be revolving around a common theme of a complete journey into car culture, not an outright statement that there will be more content.




Edit: It's marketing, it's meant to be a bit subjective ;)


But it's this glitch that has created this situation where I don't need to ground as much (though I can still only afford 3 of the high price cars and not all of them) so it's hardly by good game design. But knowing I don't have to grind as much is a good feeling.

Low powered cars can be great fun and make for great races.
I do agree that it's poor design and that we really should never have needed a glitch (or two) to get to this point. Better pay-outs all round and repeatable mission events would've been a good start.
 
Not sure if this is the right place, but it concerns the 1.18 update.
I did the Le Mans 30 minute race this morning, and didn't get the Clean Race Bonus for the first time I can ever remember. I got a couple shortcut penalties for going wide over curbs, but I'm pretty sure I didn't hit any AI cars with significant force. Just wondering if anyone else has observed this, and wonder if they've tightened up the CRB parameters in this update.
Passing other cars under yellow will apparently lose your crb
 
It isn't even a racing simulator:

View attachment 1169791

:D


@VolusiaF30 is here just to just troll and bait people into meaningless conversations. I recommend ignoring this person.
The reason why the Gran Turismo series has been using the slogan says "The Real Driving Simulator" because in order to attract PlayStation console owners that love car racing to buy it, just like how Codemasters' TOCA Race Driver 2 & 3 was using its slogan "Ultimate Racing Simulator" to attract PS2 & Original Xbox owners that love car racing to buy it.

In reality, the Gran Turismo & Forza Motorsport series both have been Simcades since the beginning.
 
And you will be for an incredibly long time. It will never happen.
...it is really sad what PD did to the game, on other hand, why does then console store save file of the game, seems as the game was made to have an offline save, but PD decided in last minute not to have...

It occurs here and there for PD server to ask what save file to use, local or online, strange, isn't it?

...also, instead of fixing suspension exploits, and many other things, PD's first concern is stupid RNG game...
 
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I continue to be grateful that PD & Sony have cured me of Gran Turismo, and gaming in general actually. I play 20 or 30 minutes of GT some days, and that is all. Usually just killing a few minutes waiting for someone else to get their act together so we can go get dinner or something.

What I would really like to have, is some insight into why/how they can go to all the effort to put a track in the game which takes idk a month or two, and each car takes what, a month of salary hours, and after all that, they don't take the extra 2 hours to put in events that the cars can actually race.
I mean, you could probably write a macro that would automate a custom race, so I know it isn't a big investment to create events and add them to the menu. All these cars and tracks, all that time and investment, and they can't go the last mile which would cost them a nickel (so to speak).


I just can't understand that.
 

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