Gran Turismo 7's Next Update is Coming This Week: Escudo Pikes Peak Returns

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The engine swap glitch is erm, well I don’t understand. Do the original engines deteriorate that much that the car needs a new one? Does the new engine vastly improve that car’s performance? I will glitch on a for while but if it makes no difference I won’t bother. Does anyone know whats best?
 
The engine swap glitch is erm, well I don’t understand. Do the original engines deteriorate that much that the car needs a new one? Does the new engine vastly improve that car’s performance? I will glitch on a for while but if it makes no difference I won’t bother. Does anyone know whats best?
Huh? The glitch is for engine swaps. As in putting an engine into a different car. E.g. 787b engine into an RX7.
 
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The engine swap glitch is erm, well I don’t understand. Do the original engines deteriorate that much that the car needs a new one? Does the new engine vastly improve that car’s performance? I will glitch on a for while but if it makes no difference I won’t bother. Does anyone know whats best?

It's for crazy engine swaps, such as a Porsche 911 Carrera RS engine into a Samba bus.

Here's everything you need to know.

 
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So engine swaps are now essentially freely available and look at that, plenty of people having fun. The world didn't implode nor does every car in every race have a swap, they're still limited to a few cars. Seriously no reason why going forward these shouldn't be purchasable so people can have FUN in a VIDEO GAME.
 
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1. For a completionist, excluding trophies, there is hundreds of hours of content single player. Isn't GT about becoming a better driver? You won't become a better driver scraping bronze/3rd place every time.
2. Why does a mode have to be special to be considered content? You're adding in your own caveat now.
3. I've not seen the slogan, 'The most complete GT to date', used by PD but could be wrong, could you post it?
4. It isn't how I choose to play it, it's how it is being presented to me
5. Licences are meaningless? ALL videogames are meaningless :lol: hate to break it to you but passing your licence test on GT3 never meant you could go out and drive in the real world buddy.
6. While that is true about race length in Forza, the number of events were nothing mind blowing and it had hardly any missions, and no licence tests. It had a small handful of hitting the cone challenges but not much else. Online was awful too. Forza 8 is looking pretty damn good though, might be worth getting a series X when it drops


Agreed. The daily races are the 'events' many in here seem to crave so much, the only difference being it's against humans instead of pretty 1 dimensional AI. Will be interesting to see how the AI behave once that Sophy thing is released. I saw an AI car completely lose it on turn 1 at Brands Hatch yesterday which was quite rare to see.
Becoming a better driver is where GT7 shines and is best in series in this regard. It's a crap Zelda game.
 
Agreed. The daily races are the 'events' many in here seem to crave so much, the only difference being it's against humans instead of pretty 1 dimensional AI.
The only difference? You don't think that it's the same three events for a week at a time isn't also a bit of a difference? Or the fact that 2/3 of them use the same Gr.3 and Gr.4 cars pretty much every week?

No, that isn't what we crave. What we crave is a huge variety of events that utilise all the cars. Like this:

I'd group a few racing series with different variations. So there would be the main name of the series, but within that series would be sub-categories/individual events.

Best Of British Series
DB5 vs E-Type Battle (5 Races)
British Sports Cars - 700PP, Sports Tyres (8 races)
50s Legends (DB3S '53 | D-Type '54) (3 Races)

Le Mans Legends Series
LMP1 Cars BoP'd 2010-2016 (10 races, ~1hr)
Group C Cars BoP'd 1988-1992 (10 Races, ~1hr)

VGT Series
Gr.1 Racing BoP'd [5 Races]
Gr.3 Racing BoP'd [3 races]
Road Car 700PP BoP'd [3 Races]

Soul. Passion. Italia.
450 PP Italian Road Cars (3 Races) [Maggiore East, Monza Full, Sardegna Road C]
550 PP Italian Sports Cars (3 Races) [Monza, Sardegna Road B, Maggiore West End]
550 PP Italian Classics (Pre 1977) (3 Races) [Maggiore Centre, Sardegna Road A]
700PP Italian Modern Supercars (3 Races) [Monza No Chicane, Sardegna Road A, Maggiore Full]

Tokyo Highway Battles
Japanese 90s cars [2 Tokyo Layouts]
Japanese Classics (anything pre 74) [2 Tokyo]
Japanese Unlimited (Anything goes, fast as possible [3 Tokyo layouts]

Ferrari: Corse Clienti
550PP Ferrari Road Cars [5 Races]
Ferrari Classics (pre-1990 road cars) [5 Races]
Ferrari Challenge Trofeo (488 if it's added, otherwise F8) [5 Races]
Ferrari 430 Challenge (F430) [5 Races]

GT3 Series
GT3 Pan American Championship [7 races ~ 20 min] (Interlagos, Daytona Road, Trial Mountain, Blue Moon Infield A, Laguna Seca, Willow Springs Big, Watkins Glen Short)
GT3 Asia-Pacific Championship [7 Races ~ 20 min] (Bathurst, Autopolis Full, Fuji Full, High Speed Ring, Kyoto Yamagiwa, Suzuka East, Tokyo Central)
GT3 European Championship [8 Races ~ 20min] (Alsace Village, Sardegna Road A, Lago Maggiore Full, Monza, Brands Indy, Barcelona GP, Spa, Deep Forest)
GT3 World Series [12 races ~ 45 minutes] (Have to finish 3rd or higher in 2/3 regionals to enter)

Dragon Trail Gardens, Nurburgring GP, Red Bull Ring, Brands GP, Bathurst, Suzuka GP, Kyoto Miyabi, Tokyo South, Watkins Glen Full, Interlagos, Trial Mountain, Laguna Seca

For all of these you can use any GR.3 car EXCEPT VGTs, BoP'd. The World Champ would require one pit stop for tyres.

Ford Vs Ferrari Redux
330 P4 vs Ford Mark IV [3 races]
F8 Tributo '19 vs Ford GT '17 [3 races]

GT4 Series
To be a little different to the GT3 series, and because of the poor balance, I'd split these by drivetrain except the Worlds.

GT4 FF Cup (5 FF Gr.4 Cars) [5 Races]
GT4 FR Cup (12 FR Gr.4) [5 races]
GT4 MR Cup (7 MR Gr.4) [5 races]
GT4 AWD Cup (8 AWD Gr.4) [5 races]
GT4 World Championship (Any Gr.4) [10 races]

Front Wheel Power
350 PP Road Cars [3 races]
450 PP Road Cars [5 races]
550 PP converted touring cars [8 races]

And some single races/series

Super GT Championship 2008+2016 BoP'd (10 race championship)
Econobox Sleepers (Anything considered econobox) [6 races]
Super Formula Championship [10 races]
Porsche Cayman Cup (Cayman GT4) [5 races]
Modern American Muscle [6 races]
Classic American Muscle [6 races]
Pre-War Battle (Alfa 8C vs S-Barker) [3 races]
1950s Race of Beauty (300SL, 500 Mondial, Abarth 1500, Porsche 356s, Porsche Sypder) [5 races]
Nordschliefe: Green Hell (5 races with varying cars, weather, layouts)

There you go PD, 228 individual races making use of a big chunk of your car list but it's FAR from exhaustive, lost interest knowing they wouldn't pay any attention. Still lots more cars to make use of. They'll just continue drip feeding [Generic Name][PP] races.
 
The only difference? You don't think that it's the same three events for a week at a time isn't also a bit of a difference? Or the fact that 2/3 of them use the same Gr.3 and Gr.4 cars pretty much every week?
In all fairness, we may only have 3 races per week in Sport, but there's also only 3/4 viable races in career! They're very consistent with what they give us.

I kid, of course. The next race A for next week is supposedly leaked to be the MX5's at Tsukuba, which is a good combination, and yet in the race slot they have decided to use for races with no SR/DR impact.

Which completely negates its purpose as a "fun" race, and has taken away an actual good competitive race by making it negligible for competitive players. There's still no reason for that to be on race A instead of a separate race D.
 
The biggest problem in gt7 is the lack of events in my opinion, i am sure over time it will get better but there should be much more than there is, for cars and tracks its completly understandable that it will take time, to get to the game,
 
The only difference? You don't think that it's the same three events for a week at a time isn't also a bit of a difference? Or the fact that 2/3 of them use the same Gr.3 and Gr.4 cars pretty much every week?

No, that isn't what we crave. What we crave is a huge variety of events that utilise all the cars. Like this:
When players can create an entire career by themselves using modding tools for GT6 (individual events, but you can still make a career out of it), PD can easily do the same. They could even save themselves the work, long term, by letting the players create events/championships to play and save using the custom race settings.

That’s the thing, they could leave it to us and we’d make our fun, we’d create career modes to play and share with others. F1 season? Got it. Classic GT career? Yup.
 
When players can create an entire career by themselves using modding tools for GT6 (individual events, but you can still make a career out of it), PD can easily do the same. They could even save themselves the work, long term, by letting the players create events/championships to play and save using the custom race settings.

That’s the thing, they could leave it to us and we’d make our fun, we’d create career modes to play and share with others. F1 season? Got it. Classic GT career? Yup.
Indeed, we all know PD could do it. They just don't want to.
 
So I wasn’t initially that impressed with Watkins Glen, but since I’ve got to know it a lot better, I can see why so many people like it! There are still a couple corners I’ve yet to nail, but to be honest thats the case with pretty much every track in game 😂!
I’m underwhelmed and bored by that track but that’s because I also played FM 5/6/7. I wish they would bring back Twin Ring Motegi for a real life track, or else the original tracks that were in GT5 & 6.
 
Indeed, we all know PD could do it. They just don't want to.
Unfortunately, yeah. I just - this drip feeding thing doesn’t work when a game is malnourished. Do they just not understand that? Not trying to be disrespectful, but is it a lack of experience with live service which is causing them to stick with it, even when the game needs more content?
 
So engine swaps are now essentially freely available and look at that, plenty of people having fun. The world didn't implode nor does every car in every race have a swap, they're still limited to a few cars. Seriously no reason why going forward these shouldn't be purchasable so people can have FUN in a VIDEO GAME.
Absolutely agree.The game should be fun,not a drudge.People are having fun with the engine swaps.
Its all very well people saying`but theres online,etc`not everybody wants to play with strangers so why should we be forced to pay extra,to play online to make up for the lack of single player content.Just my 2 pence worth,no argument here. 👍
 
I wish they would bring back Twin Ring Motegi for a real life track, or else the original tracks that were in GT5 & 6.
Agreed, but that would be Mobility Resort Motegi. The Twin Ring Motegi name got dropped on March 1st this year as the oval hasn’t been used since 2010 because it took damage from the massive earthquake in 2011.
 
It had Nessie in the lake, didn’t it?
We discovered elephants will do anything for a sticky bun, including fleecing gullible tourists.
gamaniak_vrac-46_17.jpg
 
For me, it's not the amount of content, cars or circuits that's the issue - I'm satisfied there's enough in there - It's the type of content, or what PD are doing with it.

There are plenty of cars and plenty of tracks, but how they are utilised is completely way off and under utilised.

For example, Monza doesn't have a single event. Tokyo has what, half a dozen? How on earth is that balanced content. Also, the races - They are pretty much identical in their format. The only difference is the circuit and class of car. The actual set up of the race is the standard rolling start from the back and chase the leader. To do this, the 1 dimensional AI are heavily impaired so you can 'catch up', or you have to tune the bejesus out of a standard car. Not only are they rolling starts, the distance between the cars is ridiculous.

It's the same thing every damn race. It's copy and paste content across the board, across the circuits, so there's no wonder people are bored. It's repetitive nonsense.

Why is there not something like a race weekend format, where it's a timed or limited lap qualifying, then a grid or MANUAL side-by-side rolling start. Dynamic weather, time of day etc. Then there are points for finishing places. This could be strung over say, Monza, Catalunya, Redbull Ring, Nurburgring etc, as a mini season, points totted up and credits award accordingly - you know, like a proper championship!

Similar format could be done at Goodwood, Brands where it's Gr4 similar to the BTCC, Laguna Seca, Watkins and Daytona etc.

It can all be done. It's literally all there. It just takes effort and more importantly, IMAGINATION. Inspiration for content is already out there in real life - Actual events they can simulate - they just need to look. Something I don't think PD can be ar$ed to do. Kaz just wants us to mince around catching the leader and collecting cars. They just trot out the same chase the rabbit cr@p racing against the inept AI. Why? Because it's easy, and because it's probably quick.

PD are so far off the mark with what the fans/racers want and what potential the game has, it's utterly baffling.

Like I said, the game has the content, its just used in the most frustratingly bad way.

This is before getting on to the wretched in-game economy, the profoundly biased roulettes, the Hagerty Legends thing, the woefully shallow café menu system and the still inability to sell cars. This was just teased to keep people interested in, and playing the game.

I bought ACC at the weekend off the PS Store for £13, and for the PS5 version. Very rough around the edges and glitchy in places. But so much more immersive, competitive and more up to date in terms of vehicular content. And the sound design - Jesus, it's another level.
 
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Not having Motegi is just peak PD honestly. The real Gran Turismo Cafe is at Motegi.

I really don't understand this company.
What's that got to do with anything? Honda, or whoever owns Motegi will expect a license fee for them to include it in the game. The Cafe, if it's not owned by Motegi, might be privately leased, and the owners might decide that they want a significant amount of money for being one of the central elements of the game.

What you don't understand is licensing.
 
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