17 seconds faster than Lewis’s time.
It's not a Sophy problem though to be fair. The AI is using the limits the game allows them, being faster when deciding to drive through the grass isn't a failure of the AI, it's a failure of the games definition of track limits (and grass physics).Yeah, I don't think Sophy is "oven ready" just yet somehow.
17 seconds faster than Lewis’s time.
True, but I'd be interested to see the Sophy inputs over the grass. They may be inhuman, driving over the grass like that and keeping it stable isn't easy as a human.It's not a Sophy problem though to be fair. The AI is using the limits the game allows them, being faster when deciding to drive through the grass isn't a failure of the AI, it's a failure of the games definition of track limits (and grass physics).
A player could do the same thing and get away with it if they find a line like that, as we see with Maggiore quite often where its consistently faster to cut through all the corners.
It’s a shame that’s most race events PD have given us. However, we do get some standing start races.Meanwhile, we're "racing" AI with a 45 sec head start on a 5 lap race....
OK, thank you for the tip! I always go without boost, thinking that it would only boost me. Gonna try it out. 👍It’s a shame that’s most race events PD have given us. However, we do get some standing start races.
In Custom Race, when using Boost Weak, the AI are much more fun to race against. Of course it’s not a true AI program, but it’s better to use Boost than not.
make sure its set on weak NOT strong it makes a lot of diffrenceOK, thank you for the tip! I always go without boost, thinking that it would only boost me. Gonna try it out. 👍
I thought the same. No more last to first on Lap 1.OK, thank you for the tip! I always go without boost, thinking that it would only boost me. Gonna try it out. 👍
The game is allowing cars to go faster than they actually are to keep up with you. It might produce better racing but it's not fair competition and I doubt it's anything to do with Sophy. Sophy is about exploiting the physics system as much as possible to drive as fast as possible, but the car isn't artificially boosted or slowed.Boost
Set the strength of the boost function, which allows for a closer contest by increasing the speed of cars trailing behind.
That’s no way a legal lap
Well this probably needs to go in the Gran Turismo 8 wishlist thread but the following needs adding:
- Realistic grip levels on and off circuit
- Suspension damage modelled
I think their roadmap lays around Sophy being added to aid the single player aspect of the game and future games. the current ai is terrible and probably why they use the 'catch the rabbit' races. The video shows a demonstration of what is calculated to be possible by an ai program, but will be 'toned down' for when it comes to gran turismo.I don't see anything so exciting about the Sophy program. What's so interesting? It is software that improves its lap by lap time that a human can never beat. I don't see Sophy's usefulness, the time and money spent by the developers would have been much more useful in designing a decent penalty system. The penalties of GT7 have worsened compared to GT sport, how can they organize a credible professional world championship with such a penalty system?
Putting half the car on the grass is/was already used by drivers in time trial on GT Sport for some corners at the Nordschleife (and occasionally elsewhere too). At Flugplatz for example, you can gain a few km/h down the long flat-out section by partly going onto the grass on the left before turning right, as it opens up the angle of the corner allowing higher apex speed. Doing it consistently in race trim, with fuel and tyre wear and possibly a slipstream, was always risky though.This is absolutely ludicrous.
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And many, many more. It also seems to be deliberately putting the outside rear wheel onto the grass on corner entry to help it turn in.
I fail to see how they can possibly be proud of that.
Merely because some players do like the offline side of the game and don't want to race against rubish a.i. or carch the rabbit formats.I don't see anything so exciting about the Sophy program. What's so interesting? It is software that improves its lap by lap time that a human can never beat. I don't see Sophy's usefulness, the time and money spent by the developers would have been much more useful in designing a decent penalty system. The penalties of GT7 have worsened compared to GT sport, how can they organize a credible professional world championship with such a penalty system?