- 3,841
- Canada
- TPCDangerSashimi
GT Sophy is only part of it. I think we will see other Sophys soon.
Sony just aquired Haven Studios. Only 1 source but in this article it mentions Sony AI being implemented. I've also read that this AI tech was already used in enhancing graphics in the Miles Morales game.
The Sony Ai blog is really informative - https://ai.sony/blog/blog-019/
for instance, Sophy works for it,
Sony just aquired Haven Studios. Only 1 source but in this article it mentions Sony AI being implemented. I've also read that this AI tech was already used in enhancing graphics in the Miles Morales game.
PlayStation live games from Haven Studios may use PS5 machine learning
First-party PlayStation studio Haven will utilize the PlayStation 5's machine learning inference technology for its live games.
www.tweaktown.com
The Sony Ai blog is really informative - https://ai.sony/blog/blog-019/
for instance, Sophy works for it,
Once an experiment begins, the agent learns to drive through trial and error. Understandably, it struggles at the start. With an hour of training, the agent is able to complete laps, albeit slowly and carefully. This progression continues, and after eight hours of training, the agent is completing laps at times similar to the default AI built into the game. After a day, the agent is near the top 10 percent quantile of the best human players. It takes another eight to 10 days of training to shave off the last few seconds and milliseconds and reach consistent superhuman performance without any racing penalties.
Last edited: