Not sure about the Euro-R but that'd be nice, I'm thinking more EP or DC5 Type Rs. I expect the next hondas to come back to be the CRX and the Honda S2000.At the moment, I only choose to have the 930, E30 and Roadster TC in my garage. I'd make room for this and only this, if it's next on that list:
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What tyres were you onOh! Took the S800 out on the Green Hell, and it rolled at the first sharp corner. Look, Game Developers, not EVERY SINGLE CAR from the 1960s was so insanely top heavy that it rolled at 20mph at every mildly sharp corner. Not gonna lie, GT4 is better 'cause you can't roll your car. That and the same cars didn't even tip. And Forza's not that much better, really. Their SUVs are still neigh undrivable they tip over so much. I feel like fore the S800 to roll that easily the center of gravity would have to not be in the actual car. It's ridiculous. You know, give arcade racers like NFS all the hate you want, but at least it takes more than 5mph to roll a stupid car in those.
What tyres were you on
It does matter because the suspension can't handle the immense grip of the tyres.Why should that even matter IRL? I was on super soft slicks. But...really, if that = instant roll over, that's still stupid physics which is my complaint. Why would putting racing slicks move the center of gravity like 5 feet. Are the slicks just SUPER GRIPPY to the point where it immediately causes anything that's made before 1970 roll at the drop of a hat? Because...again, that's still not realistic.
Well these cars do have super soft suspensions, so with tyres such as racing super softs if you don't harden the suspension and lower the car, the car is doomed to roll around in an exaggerated manner. Be tall enough, soft enough and have a short enough wheelbase and you can flip over easily. Keep in mind that these are modern racing slicks not the bias ply tyres these cars were designed around back in 1966.Why should that even matter IRL? I was on super soft slicks. But...really, if that = instant roll over, that's still stupid physics which is my complaint. Why would putting racing slicks move the center of gravity like 5 feet. Are the slicks just SUPER GRIPPY to the point where it immediately causes anything that's made before 1970 roll at the drop of a hat? Because...again, that's still not realistic.
Well these cars do have super soft suspensions, so with tyres such as racing super softs if you don't harden the suspension and lower the car, the car is doomed to roll around in an exaggerated manner. Be tall enough, soft enough and have a short enough wheelbase and you can flip over easily. Keep in mind that these are modern racing slicks not the bias ply tyres these cars were designed around back in 1966.
Try driving it on SH if you don't want to tune the suspension and you'll see how much better it is.
Super soft slicks aren't really realistic either. You'll rarely see any hardcore GT player use them. If I wanted super handling cars I would play Need for Speed.Why should that even matter IRL? I was on super soft slicks. But...really, if that = instant roll over, that's still stupid physics which is my complaint. Why would putting racing slicks move the center of gravity like 5 feet. Are the slicks just SUPER GRIPPY to the point where it immediately causes anything that's made before 1970 roll at the drop of a hat? Because...again, that's still not realistic.
You have to remember and keep in mind that the S800 isn't exactly a race car that possesses exceptional handling.Oh! Took the S800 out on the Green Hell, and it rolled at the first sharp corner. Look, Game Developers, not EVERY SINGLE CAR from the 1960s was so insanely top heavy that it rolled at 20mph at every mildly sharp corner. Not gonna lie, GT4 is better 'cause you can't roll your car. That and the same cars didn't even tip. And Forza's not that much better, really. Their SUVs are still neigh undrivable they tip over so much. I feel like fore the S800 to roll that easily the center of gravity would have to not be in the actual car. It's ridiculous. You know, give arcade racers like NFS all the hate you want, but at least it takes more than 5mph to roll a stupid car in those.
Civic Type R sound comparison
Not sure about the Euro-R but that'd be nice, I'm thinking more EP or DC5 Type Rs. I expect the next hondas to come back to be the CRX and the Honda S2000.
Oh wow, ok, I didn't even pay much attention to this. TIL. So the major difference is one is based on the CH1 and the other is a CL1.That's an Accord Type R, not Euro R. UK only model.
Oh wow, ok, I didn't even pay much attention to this. TIL. So the major difference is one is based on the CH1 and the other is a CL1.
I know you’re just gagging to revive your Flyin’ Miata series, just make sure it’s at a suitable time for Australians.Roadster TC on Sport Soft at Bathurst = winning combo.
Rice! Rice! Rice!Yeah the BTCC car, is one of my top 5 of all time favourite race cars. Perfection.
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Was rewatching and remembering this incredible and hardcore video.
I was but probably won't be at the moment. Someone else is setting one up and not a good idea to have both going at the same time. Soon.I know you’re just gagging to revive your Flyin’ Miata series, just make sure it’s at a suitable time for Australians.
You mounting the kerb? That would not happen often back in the era the car is from. Consequences existed in that era. Light weight and springy suspension means don't drive it like a modern car. As for SUV's. Take one to the track. It will fall over at the first corner you attack.Oh! Took the S800 out on the Green Hell, and it rolled at the first sharp corner. Look, Game Developers, not EVERY SINGLE CAR from the 1960s was so insanely top heavy that it rolled at 20mph at every mildly sharp corner. Not gonna lie, GT4 is better 'cause you can't roll your car. That and the same cars didn't even tip. And Forza's not that much better, really. Their SUVs are still neigh undrivable they tip over so much. I feel like fore the S800 to roll that easily the center of gravity would have to not be in the actual car. It's ridiculous. You know, give arcade racers like NFS all the hate you want, but at least it takes more than 5mph to roll a stupid car in those.