Gran Turismo Sport delayed to 2017

  • Thread starter Pophead
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You wanna know the likely reason they haven't? They don't have the time to do it themselves and unlike other companies they won't outsource the porting work to another company.

And that is the point! Kaz has so much time for everything besides steering the GAME franchise they have missed the boat entirely.

Again, in the time frame that PD did NOT have a single PS4 title and did NOT release a new game and only released ONE game on the PS3, T10 have brought 5 titles to market - FM5, FH2, FM6, FM6 APEX AND FH3 AND ported their previous gen title FH to the new console platform - AND had DLC available as well!

That's 6 games to PD's 1!

Sony and PD have the resources they just to choose NOT to use them - and it shows.
 
Indeed. You get the impression Kaz burns at the mere mention of the word outsourcing. He won't outsource cars, he won't outsource titles like GT PSP, he is adament that his own employees will do 100% of the work, no matter how long it takes.

That was fine in 1997 when games weren't too much work, the industry has however moved on. PD haven't.
 
Indeed. You get the impression Kaz burns at the mere mention of the word outsourcing. He won't outsource cars, he won't outsource titles like GT PSP, he is adament that his own employees will do 100% of the work, no matter how long it takes.

That was fine in 1997 when games weren't too much work, the industry has however moved on. PD haven't.

And thats the cause for all the problems... I don't understand why he wouldn't get any help. I could already hear his answere "We have to make sure to get a certain quality standart which only we at PD understand". And yeah... they are the only ones who understand their weird decisions. :confused:
 
By the way people probably haven't realised but this delay means that either GTS will be the only PS4 GT game or they'll release a sequel right at the end of the PS4 lifetime, leading into the same cycle again for PS5.
That's my fear:mad:
 
It gets better and better, not only did T10 go Gold with FH3 on the day Kaz delays GTS, but T10 have now ported FH1 to XBoxOne...

So here we have PD that can't even make a NEW game for the PS4 anywhere near its launch date and are still doddering along with their current premiere title STILL on the PS3, and T10 have taken their "3 games ago" title and brought it to the latest console.

The least PD could have done was port GT5 & GT6 to the PS4 to allow people to continue playing on a new console while they wait.

All we need now is for Kaz to announce his retirement so he can focus on his racing career LOL ;)

1 - Forza horizon is made by playground games not T10.

2 - FH1 is only the 360 game emulated in backward compatibility not a new version for Xone
 
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1 - Forza horizon is made by playground games not T10.
You mean like 505 did Assetto Corsa for console and not Kunos? - T10 is the core company behind the franchise and the game - they are involved, that is the point. The title was coded and published and was sold retail - GTS/7 isn't.

2 - FH1 is only the 360 game emulated in backward compatibility not a new versione for Xone
And this means there was no work needed to be done? No coding? The point is again that T10 was able to get MORE done than PD in the same time frame.

And I would be happy with a port of GT5 and GT6 to PS4 for now. I have already unplugged and packed away the 360. Now FH1, FM5, FH2, FM6 and FH3 will all be on 1 device.
 
You mean like 505 did Assetto Corsa for console and not Kunos? - T10 is the core company behind the franchise and the game - they are involved, that is the point. The title was coded and published and was sold retail - GTS/7 isn't.
Playground Games is the main Horizon developer. T10 mostly provides the assets.
 
Point is they've got themselves sorted out and organised which has enabled them to release all of those games. PD have the same opportunities and options but they are both things they've said they don't want to do, outsource asset modelling and outsource/hand work on a spin-off title to another developer. So we get the results of that, nothing so far.
 
You mean like 505 did Assetto Corsa for console and not Kunos? - T10 is the core company behind the franchise and the game - they are involved, that is the point. The title was coded and published and was sold retail - GTS/7 isn't.


And this means there was no work needed to be done? No coding? The point is again that T10 was able to get MORE done than PD in the same time frame.

And I would be happy with a port of GT5 and GT6 to PS4 for now. I have already unplugged and packed away the 360. Now FH1, FM5, FH2, FM6 and FH3 will all be on 1 device.

The facts are what I wrote above, all the rest is the fruit of your imagination
 
The assets and cars model are provided by company in vietnam
And from India http://www.dhruva.com/
How it kinda works
"Dhruva has produced cars for some of the biggest games out there that includes Forza & DiRT. Without giving away any of the specific details for any game, I can say that in our experience, most cars are built from scratch using a combination of CAD data and photo references supplied by our clients (the makers of the game) who in turn procure material from the manufacturer (with whom they would have setup licensing agreements to use the cars in-game). Photo references are generated typically by doing photo-shoots of the car from a bunch of angles. Once cars are modeled and textured, they are shown to the car manufacturer for their approval, only after which they are used in-game"

And some of the sounds are from the UK http://www.theaudioguys.co.uk/
 
And from India http://www.dhruva.com/
How it kinda works
"Dhruva has produced cars for some of the biggest games out there that includes Forza & DiRT. Without giving away any of the specific details for any game, I can say that in our experience, most cars are built from scratch using a combination of CAD data and photo references supplied by our clients (the makers of the game) who in turn procure material from the manufacturer (with whom they would have setup licensing agreements to use the cars in-game). Photo references are generated typically by doing photo-shoots of the car from a bunch of angles. Once cars are modeled and textured, they are shown to the car manufacturer for their approval, only after which they are used in-game"

And some of the sounds are from the UK http://www.theaudioguys.co.uk/
My god, and people complain why pd aren't fast like turn 10 lol.
 
None of that changes what they've ultimately achieved and released versus PD.
At least PD can say GT was made 100% by them.
Forza maybe 50% by Turn10?
People who praise T10 should also praise Dhruva,Glassegg and TheAudioGuys(maybe more companies?)
 
Difference between home and outsource :

H3hS8G3.jpg


w6uR3N2.jpg
 
Difference between home and outsource :

H3hS8G3.jpg


w6uR3N2.jpg
Is that the difference between in house and outsource or the difference between design priorities based on the processing strength of the hardware and the overall priorities of the game, like locking in a solid 60fps vs. occasional screen tearing and stuttering?
 
At least PD can say GT was made 100% by them.
Forza maybe 50% by Turn10?
People who praise T10 should also praise Dhruva,Glassegg and TheAudioGuys(maybe more companies?)

As a gamer why would I care? The games made by various companies I could play, right now, on current gen hardware. The games made 100% by PD? I can't play.

Somehow I think having a game at all is preferential as a gamer over who made it.

Difference between home and outsource :

H3hS8G3.jpg


w6uR3N2.jpg

Biggest difference there is in the lighting, not the model. Plus you've no idea what the target was on both, we know PD go to crazy levels of detail and if that is what they wanted from an outsourcing company that is what they could request. T10 likely did not, for whatever reason.

Let's not pretend 'outsourcing' is one definite thing and the result is always the same. It isn't. Who you choose to do the work and what your brief is has a huge effect on the results.

PD are not the only ones who CAN create a 3D car model with insane levels of detail and texture quality. They themselves hire new people all the time and these new recruits are able to do the job they require, so could an outsourced company.

Because PD are in another class.

Yes, one that takes an age to release games. Outsourcing is not the devil, it's common across the industry now the workload for creating a game is so huge and as I said above, PD are not the only people in the world who can create these models.
 
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